Author Topic: Small HTL pack release  (Read 49544 times)

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Offline Vasudan Admiral

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That'd be cool. Thanks either way. :)
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Offline Raven2001

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Quote
Originally posted by FireCrack
Yes, i have a copy, wanna finish the UV's ?


(and i must say, the screens dont do the intracicy of the thing justice)



And while i have always been one for canonicity, i beleive that the awesomeness factor of the quad turrets far outdoes any anti-cannoness


And the orion still needs it's turret types updated (ick@ beam comming from tripple turret)


WOWOWOWO!!! Wait a sec... just because I released it for you to work on it, doesn't mean you can pass it on to someone else... I may not post much, but I'm around...

Galemp: IF you really wont to work on its UV mapping for your HTL packs, just send me a PM and we will sort it out...
Yeah, I know you were waiting for a very nice sig, in which I was quoting some very famous scientist or philosopher... guess what?!? I wont indulge you...

Why, you ask? What, do I look like a Shivan to you?!?


Raven is a god.

 

Offline eiszo

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Maybe there could be a readfile be included so that the dummies also know were to put the different files. :confused:

Looks awesome

 

Offline karajorma

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This is basically a stopgap until the media.vp files are updated (sometime this month most likely). As such it's basically for those who already know how to use it.

That said which particular file are you having trouble with? Galemp's post or the original stuff from VA.
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Offline eiszo

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Where to put Aeolus.HTL and Aeolus.HTL-dds. I will wait for the new release then.

 

Offline MetalDestroyer

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Al dds, tga, pcx files into /maps and the pof file into /models

 

Offline FireCrack

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Quote
Originally posted by Raven2001


WOWOWOWO!!! Wait a sec... just because I released it for you to work on it, doesn't mean you can pass it on to someone else... I may not post much, but I'm around...

Galemp: IF you really wont to work on its UV mapping for your HTL packs, just send me a PM and we will sort it out...



Oh, sorry about that, for some reason i thaught you absolutley disapered, and made judgemental errors, sorry.:blah:
« Last Edit: October 03, 2005, 07:51:22 pm by 2073 »
actualy, mabye not.
"When ink and pen in hands of men Inscribe your form, bipedal P They draw an altar on which God has slaughtered all stability, no eyes could ever soak in all the places you anoint, and yet to see you all at once we only need the point. Flirting with infinity, your geometric progeny that fit inside you oh so tight with triangles that feel so right."
3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
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Offline Admiral Nelson

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Please do let Galemp UV map it though!! It is too great a model to let sit, and Galemp is an outstanding modeller.... :)
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Offline WMCoolmon

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Quote
Originally posted by karajorma
This is basically a stopgap until the media.vp files are updated (sometime this month most likely). As such it's basically for those who already know how to use it.

That said which particular file are you having trouble with? Galemp's post or the original stuff from VA.


Yeah, I've already got these in, I think all that's left is to double-check that I have the Galemp Orion in. (I can't seem to find a link to the StratComm redesign? possibly search for that) Also, get the new  effects from DaBrain and add those (I haven't seen them yet, I can't view the movie, but everyone who has has been very impressed :p)
-C

 

Offline StratComm

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It's not a redesign, just a tweak, and it's in the same thread.  It's mostly minor changes to make it match the original more precisely in a few minor areas.  I'll get a link.

EDIT: here
« Last Edit: October 03, 2005, 08:22:36 pm by 570 »
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline achtung

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Mine has nameplates and I want rid of them.




EDIT: please :D (just realised that sounded sorta rude)
« Last Edit: October 03, 2005, 10:08:12 pm by 2559 »
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Offline Vasudan Admiral

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You can do one of two things to remove the nameplate (they're there to show people that they're there and they work. They'll be gone in the media VP. :p ):
1) Wait for the VPs.
2) Open up the Aeolus and/or Fenris pofs in modview or PCS, go to the textures, and change the name of the nameplate texture to "invisible".
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
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Offline WeatherOp

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I must say again, thats a work of art!:D
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Offline achtung

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Got rid of it thanks:)
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In the wise words of Charles de Gaulle, "China is a big country, inhabited by many Chinese."

Formerly known as Swantz

 

Offline Col. Fishguts

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Quote
Originally posted by Vasudan Admiral
You can do one of two things to remove the nameplate (they're there to show people that they're there and they work. They'll be gone in the media VP. :p ):
1) Wait for the VPs.
2) Open up the Aeolus and/or Fenris pofs in modview or PCS, go to the textures, and change the name of the nameplate texture to "invisible".


...or

3) Just delete the "GTC_Advocate.pcx" file from your /maps folder
"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

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Offline Raven2001

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Quote
Originally posted by Admiral Nelson
Please do let Galemp UV map it though!! It is too great a model to let sit, and Galemp is an outstanding modeller.... :)


All is being taken care of, don't worry
Yeah, I know you were waiting for a very nice sig, in which I was quoting some very famous scientist or philosopher... guess what?!? I wont indulge you...

Why, you ask? What, do I look like a Shivan to you?!?


Raven is a god.

 

Offline karajorma

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Quote
Originally posted by Col. Fishguts


...or

3) Just delete the "GTC_Advocate.pcx" file from your /maps folder


Best solution apart from waiting for the media VP files is to replace that file with a 1x1 pixel true green texture.

Deleting textures just gets you FRED errors :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Vasudan Admiral

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^What Kara said. Fred whinges about that method. :)
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
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Offline Black Wolf

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Bah. Getting rid of the Advocate would be a travesty - a travesty I say!




;)
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Offline Col. Fishguts

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Quote
Originally posted by karajorma


Best solution apart from waiting for the media VP files is to replace that file with a 1x1 pixel true green texture.

Deleting textures just gets you FRED errors :)


Ah yes ... *scratches head*

That's what I get for not opening FRED in ages.
"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

Visit The Babylon Project, now also with HTL flavour  ¦ GTB Rhea