Author Topic: Ascension of Beyond Release v1.0!  (Read 2901 times)

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Offline TheVirtu

  • Firedancer
  • 28
    • http://autoassault.edgegaming.com
Ascension of Beyond Release v1.0!
Well, finally, after all this time, I've finally gotten the public version of the Beyond introduction ready for release. The missions have been tested many times and few bugs remain, if any. I have made this introduction part to show you guys, the Community, the HLPers, my FREDing skills so I wouldnt waste my time if I sucked that bad :)

This is a feedback/comments Thread, NO SPAMMING. Or face the fury of the Omega Admins!.

Download:
Ascension of Beyond v1.0: Beginnings (4 Missions) 84.8KB

Website:
http://www.3dap.com/i82/lcc/beyond
« Last Edit: April 16, 2002, 05:32:47 pm by 472 »
Project Leader of the Ascension of Beyond Campaign
"There was a time of peace, this time is over, peace will be paid for in blood."
Site Director of the Auto Assault Outpost- http://autoassault.edgegaming.com
Site Director of the Darkspace Connection - http://www.3dap.com/darkspace
Former Webmaster of i82.co.uk - Shut Down 2/12/03
"If HLP wants your developing, they'll promote you to Senior Engineer, now shutup and focus!" - Shi
Think of the Coke machines! What did they ever do to you![/b]

 

Offline Corsair

  • Gull Wings Rule
  • 29
Ascension of Beyond Release v1.0!
I love the first mission! It was cool at the beginning and at the end...
Corvette barbeque anyone? :D

Oh, and Virtu: Would you like me to make the entry graphic on the website smaller so that it isn't an 800x600 pic that you can't see all of (depending on your moniter resolution)
Wash: This landing's gonna get pretty interesting.
Mal: Define "interesting".
Wash: *shrug* "Oh God, oh God, we're all gonna die"?
Mal: This is the captain. We have a little problem with our entry sequence, so we may experience some slight turbulence and then... explode.

 

Offline Alikchi

  • Neo-Terran
  • 210
  • Spooky ghost (RIP)
Ascension of Beyond Release v1.0!
The first mission is indeed the best.
Drat, I need time  to play this..

HEY PEOPLE! A CAMPAIGN HAS BEEN RELEASED! A SMALL CAMPAIGN, A PREVIEW CAMPAIGN! BUT A CAMPAIGN! SHOCK! DOWNLOAD!
"Going too far and caring too much about a subject is the best way to make friends that I know."
- Sarah Vowell

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Ascension of Beyond Release v1.0!
Quote
Originally posted by Alikchi
The first mission is indeed the best.
Drat, I need time  to play this..

HEY PEOPLE! A CAMPAIGN HAS BEEN RELEASED! A SMALL CAMPAIGN, A PREVIEW CAMPAIGN! BUT A CAMPAIGN! SHOCK! DOWNLOAD!

:eek: :eek: :jaw: ;7 :jaw: :eek: :eek:
-C

 

Offline Corsair

  • Gull Wings Rule
  • 29
Ascension of Beyond Release v1.0!
Quote
Originally posted by Alikchi
The first mission is indeed the best.
Drat, I need time  to play this..

HEY PEOPLE! A CAMPAIGN HAS BEEN RELEASED! A SMALL CAMPAIGN, A PREVIEW CAMPAIGN! BUT A CAMPAIGN! SHOCK! DOWNLOAD!
WHERE IS WINDRUNNER? THIS NEEDS TO BE NEWS! NOW WILL HLP HOST US SINCE THEY SEE THAT WE ACTUALLY GET STUFF ACCOMPLISHED? :D:D:D
Wash: This landing's gonna get pretty interesting.
Mal: Define "interesting".
Wash: *shrug* "Oh God, oh God, we're all gonna die"?
Mal: This is the captain. We have a little problem with our entry sequence, so we may experience some slight turbulence and then... explode.

 

Offline Grey Wolf

Ascension of Beyond Release v1.0!
Wow, no one made this big of a deal when I released the test version of Op.:UG with two new missions. Actually, I'm not sure if anyone noticed :(
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

  

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Ascension of Beyond Release v1.0!
Quote
Originally posted by Grey Wolf 2009
Wow, no one made this big of a deal when I released the test version of Op.:UG with two new missions. Actually, I'm not sure if anyone noticed :(

Check your post count...the amount of praise you get is inversely proportional to it :nod:
-C

 

Offline Grey Wolf

Ascension of Beyond Release v1.0!
Ahhh...
Since he has ~150, he gets much praise, while I get little praise for just under 2000?
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Ascension of Beyond Release v1.0!
Quote
Originally posted by Grey Wolf 2009
Ahhh...
Since he has ~150, he gets much praise, while I get little praise for just under 2000?

:nod:
NOTE: THE FOLLOWING IS RATED "H" FOR POSTERS WITH A POSTCOUNT ABOVE 1000 ONLY
It's the reason why a new member gets praise like "Way to go!" and "Just needs a little texturing" or "Very nice! Can't wait to play this!" when he posts a render of a cube or line, but Setekh gets "Hey! That Shivan fighter's laser is a little to the right of the rest! Come on, it was looking pretty good until I saw that :mad:" when he posts a Century Battle ;)
Well, maybe we're a bit more fair than that...
-C

 

Offline IceFire

  • GTVI Section 3
  • 212
    • http://www.3dap.com/hlp/hosted/ce
Ascension of Beyond Release v1.0!
Well...I've played most of the stuff thats been released so far.  My comments are as follows.

Mission 1 and 2 were quite quite good.  Good dialogue, good briefing and debriefing.  Lots of mystery and events going on.  The next two seem to be lacking.  The briefings are still good, although some of the information seems to be wrong (I got a Zeus instead of a Medusa)...but the dialogue has gone right out the window.  It feels like you started off really well and then didn't feel quite so inclined to finish things off.

The backgrounds were not too bad...and I'm thankful that they were there.  Nebulas and planets give a sense of place and mood to a mission, so its good to see them there.  All the missions had music and varied briefing music and the weapon selection was pretty fine tuned as well.

Overall my impression was good.  I give it...maybe a B+.  Almost an A- but not quite.
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline TheVirtu

  • Firedancer
  • 28
    • http://autoassault.edgegaming.com
Ascension of Beyond Release v1.0!
Yeah, I know about Mission 3 & 4 and their lousy stuff. I went more towards the kill kill kill than the real thing. I'll remember todo that when I work on Chapter 2: The Great Hunt (7-14 missions)
Project Leader of the Ascension of Beyond Campaign
"There was a time of peace, this time is over, peace will be paid for in blood."
Site Director of the Auto Assault Outpost- http://autoassault.edgegaming.com
Site Director of the Darkspace Connection - http://www.3dap.com/darkspace
Former Webmaster of i82.co.uk - Shut Down 2/12/03
"If HLP wants your developing, they'll promote you to Senior Engineer, now shutup and focus!" - Shi
Think of the Coke machines! What did they ever do to you![/b]

 

Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
Ascension of Beyond Release v1.0!
I will try this out in a little while and post my thoughts then. :)

Quote
WHERE IS WINDRUNNER? THIS NEEDS TO BE NEWS! NOW WILL HLP HOST US SINCE THEY SEE THAT WE ACTUALLY GET STUFF ACCOMPLISHED?


bah, I'm getting stuff done too. :D Just wait till May... ;7 :D

 

Offline untouchable

  • Fear the DA...
  • 28
    • http://www.3dap.com/hlp/hosted/da
Ascension of Beyond Release v1.0!
Damn, all this attention over a missoin...... I really need to release something :nod:

*Grabs Whip*
Get over here Alikchi and CP5670 ;)
"The Darkness shall  befall us all."
-Commander William Wright

"Violence is merely the means of the incompotent"
-Felix Steighner
----------------------
The Darkness is Coming


Untouchable has spoken :D

 

Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
Ascension of Beyond Release v1.0!
I just finished going through the missions; all things considered, I found the campaign fairly enjoyable. :) There were quite a few bugs and errors though; I put together a list of some issues I encountered:

General problems:
lots of grammar errors everywhere (run-on sentences, in particular)
a number of storyline compatibility issues
several "technical bugs" (i.e. remove the designation prefix in the ship names)
more information should be given in initial command briefing about enemy faction and why they are fighting
more and smaller nebulas needed (remove the really big ones)
directives needed for destroying enemy fighter wings
if this takes place 11 years after FS2, more new technologies need to be there
some spelling issues (most likely typos)
general recommendation: don't put surprises right away in the first mission; these are best when unexpected by the player
default loadouts need to be changed

Specific mission problems:

Mission 1:
command sends a blank message in the first mission
periods of inaction in the missions are way too long
when shivans first show up (after 11 years), I would expect the field units to notify command before taking any actions
mission difficulty is a bit too uneven (good at first, too easy after shivans come)
nothing to suggest unusual jump signatures of vasudan fighters in the first mission; make the message a bit more uncertain, if you know what I mean ;)
command sends an erroneous message at the start of the mission (this only sometimes occurs, for some reason)
rename Anubis to something else, as there is (or was) already an Anubis ship class
objective completion music is heard after the Yami goes down, this makes no sense

Mission 2:
briefing music is inappropriate for the situation
primary objective completed right away at beginning (most likely set to "true")
squished planet looks silly (especially since it is a rocky planet)
beta wing says it is from a corvette, which is impossible
debriefing said I won but I could not continue (had to remove the campaign file to move on)

Mission 3:
when the enemy cruisers arrive, AI wingmen go off to attack them (give them an "ai-ignore" directive)
long inaction period at the end

Mission 4:
ulysses is said to be an interceptor in the briefing (it is a general SS fighter)
loadout is said to be preassiged but can be changed
once again, primary objectives are completed right away at beginning
it takes way too long for the first wave of hostiles to arrive (again, inaction period issue)
ships have "BGx" designations when it should be "TRx"
when the enemy destroyer arrives, a vasudan traitor voicefile is used (probably accidental)
if the enemy got an Iceni, everyone should be surprised and it should be reported to command immediately
enemy should send some fighters at you; currently, the mission is too easy because you can "maxim pound" the ships at long range
no return to base message exists, so player might not know when to depart (directives aren't always easily noticed)


Overall I liked it, although there is definitely room for improvement. (better than most of the stuff out there though ;))

Quote
*Grabs Whip*
Get over here Alikchi and CP5670 ;)


uhh...you called? :D

 

Offline Stunaep

  • Thread Necrotech.... we bring the dead to life!
  • 210
Ascension of Beyond Release v1.0!
Hmm... I seem to get a 403 error. :( :( :(
"Post-counts are like digital penises. That's why I don't like Shrike playing with mine." - an0n
Bah. You're an admin, you've had practice at this spanking business. - Odyssey

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Ascension of Beyond Release v1.0!
Now that deserves some stickification. :) I gotta fix my FS2 installation... :(
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Styxx

  • 211
    • Hard Light Productions
Ascension of Beyond Release v1.0!
Argh! Must find time to play!
Probably away. Contact through email.

 

Offline TheVirtu

  • Firedancer
  • 28
    • http://autoassault.edgegaming.com
Ascension of Beyond Release v1.0!
Yeah, but after 5 months of on and off work on the same damn missions, I got sick of it, so I just released it for the preview, if I can get a few more FREDers, the Campaign itself will be almost bugless if it goes well.
Project Leader of the Ascension of Beyond Campaign
"There was a time of peace, this time is over, peace will be paid for in blood."
Site Director of the Auto Assault Outpost- http://autoassault.edgegaming.com
Site Director of the Darkspace Connection - http://www.3dap.com/darkspace
Former Webmaster of i82.co.uk - Shut Down 2/12/03
"If HLP wants your developing, they'll promote you to Senior Engineer, now shutup and focus!" - Shi
Think of the Coke machines! What did they ever do to you![/b]

 

Offline Alikchi

  • Neo-Terran
  • 210
  • Spooky ghost (RIP)
Ascension of Beyond Release v1.0!
Quote
Originally posted by untouchable


*Grabs Whip*
Get over here Alikchi and CP5670 ;)



Check the private forum ya droofus :D
"Going too far and caring too much about a subject is the best way to make friends that I know."
- Sarah Vowell

 

Offline delta_7890

  • Your Node Is Mine
  • 28
Ascension of Beyond Release v1.0!
Quote
Originally posted by Setekh
Now that deserves some stickification. :) I gotta fix my FS2 installation... :(


Hey, that rhymes!  :D  ...Well...almost.
~Delta