Author Topic: Veterans Discussion of FS3  (Read 4002 times)

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Offline Fineus

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Veterans Discussion of FS3
Dragging things back on topic, I don't think Lucasarts would pull off FS3 particularly well. They seem to have sold out to the arcade side of things after X-Wing: Alliance (the last great SW sim IMO). There's a huge potential for a new space sim now - with technology to back the concept - but most devs are affraid to touch it... and those that do have promised but not delivered.

 

Offline Turnsky

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Veterans Discussion of FS3
Quote
Originally posted by Kalfireth
Dragging things back on topic, I don't think Lucasarts would pull off FS3 particularly well. They seem to have sold out to the arcade side of things after X-Wing: Alliance (the last great SW sim IMO). There's a huge potential for a new space sim now - with technology to back the concept - but most devs are affraid to touch it... and those that do have promised but not delivered.


Kal's got a point here, Secret weapons over normandy sacrificed accuracy over an arcade look.. it would've been much better if it had the "flight sim" feel of the original.

personally, i think only two groups would pull a faithful rendition of a fs3 type game would be, the SCP, and volition itself, of course. (maybe if they were not under THQ's ownership, however)
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Thought it was for console, one of teh MANy spce sims NOT delivered was Robotech (Crystal Dreams). What was that 3-5 years of vaporware befire it was offcially called dead and buried?

   Then a year or two later TDK comes in and we get the cartoony RT while in Japan they already had FVX2 CGI and makes us look lame cause we never get the GOOD quality games (we are second class anime fans).

  I voted NO FS3, meaning there will never be a REAL successor we can identify with. Some console developer will probably grab it and ruin it. Or a lame PC clone...

  Our only hope is the community itself!
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Offline TopAce

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Veterans Discussion of FS3
Quote
Originally posted by Stealth
that's what i think.  the SCP and Ferrium are the closest we'll ever see to a "sequel".


Unfortunatly.
FreeSpace Open will never be as good as FreeSpace 3 would be, if it ever had a release. Just think of what FreeSpace 3 would offer: More ships, nicer interface, better and more enjoyable missions, better Ai. And what does the SCP offer? Shinemaps, 32-bit support and ten times as many crashes.
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I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline Black Wolf

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Veterans Discussion of FS3
Quote
Originally posted by Singh
we DONT need the companies to make FS3. With the talent and people we got in this community, all we need is the FS3 story and voila! within a few months you'll have a version that is so kick-ass, it'll put I-war2 to shame.

But that's only IF we get the story........dangit........


I disagree. As highlighted by the demise of Reciprocity, in it's current state I really doubt the community could get anything significant like that done in that kind of timeframe. We just haven't evolved towards big projects.

Actually... hmmm. New Thread methinks.
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Offline TopAce

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Veterans Discussion of FS3
ICQ conversation:
on 08-08-05 by X: Hi, Y! Have you FREDed the first mission?
y: Sorry, been busy, but I certainly will be able to complete it by the 11th.
on 12-08-05 by X: So, have you finished mission 1??
Y: Sorry, I was busier than I had expected.
on 16-12-09 by Y: I had time to place the ships, I certainly will have time to send the test version to you via E-mail
on 02-02-10 by Y: I had time to send that E-mail, enjoy. :)
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I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline Stealth

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Veterans Discussion of FS3
yeah well unfortunately people have less time nowdays, possibly because most of us were young when we started playing Freespace we were all young (or at least younGER :p :cool: ) and now that we're older, we have more responsibilities and less time on our hands.

 

Offline aldo_14

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Veterans Discussion of FS3
Quote
Originally posted by Rictor


Prince of Persia: Sands of Time.

Personally, I think yes. At some point. If it did get picked up, it would probably be by an outfit like Ubisoft or Activision, that is more developer and gamer friendly, and not run wholly by corporate ass-hats.

I await with baited breath...


PoP was succesfull at the time of its initial relase, though.

 

Offline WMCoolmon

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Veterans Discussion of FS3
Quote
Originally posted by TopAce


Unfortunatly.
FreeSpace Open will never be as good as FreeSpace 3 would be, if it ever had a release. Just think of what FreeSpace 3 would offer: More ships, nicer interface, better and more enjoyable missions, better Ai. And what does the SCP offer? Shinemaps, 32-bit support and ten times as many crashes.


Everything there except the AI is a non-coding issue, and that's why the SCP doesn't offer it.

Modifying AI is a sticky deal because it can't break backwards compatibility.
-C

 

Offline TopAce

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Veterans Discussion of FS3
I know they are not coding issues, a reason why you cannot have 100% responsibility for the quality of the 'FreeSpace 3' we are dreaming of. My point is that quality is not only SCP-dependant.
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline castor

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Veterans Discussion of FS3
FS3 huh?

Now, how would that make us look!? For years we've sworn there won't be such thing. Flamed countless people for bringing the topic up..

We MUST stop IT before its too LATE!

n/m.. tired.. gn.. Zzz...

 

Offline diamondgeezer

Veterans Discussion of FS3
Bit of a different situation, but how long were the gaps betwixt Wolf3D and RTCW? Or DoomII and DoomIII

Not exactly the same, I know, but still...

 

Offline Stealth

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Veterans Discussion of FS3
but how popular were those games?

extremely popular

 

Offline HotSnoJ

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Veterans Discussion of FS3
Quote
Originally posted by Stealth
but how popular were those games?

extremely popular
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Offline diamondgeezer

Veterans Discussion of FS3
Yes, I knew somebody would pick up on that, which is why I said 'not exactly the same'. My point was that suprises happen - who forsaw RTCW?

 

Offline Rictor

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Veterans Discussion of FS3
or warcraft 3 for that matter.

All I'm saying is, FS2 was a brilliant game, despite the low sales, and everyone acknowledges this. So, it is concievable that it might get picked up in the future, I just hope that V manages to wiggle out of its contract with THQ when /if that happens.

 

Offline Stealth

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Veterans Discussion of FS3
Quote
Originally posted by Rictor
or warcraft 3 for that matter.

All I'm saying is, FS2 was a brilliant game, despite the low sales, and everyone acknowledges this. So, it is concievable that it might get picked up in the future, I just hope that V manages to wiggle out of its contract with THQ when /if that happens.


the warcraft series were very popular you know ;)  I know i played them, as did many of my friends.

Yes, no one said FS2 wasn't a brilliant game, but when you say "everyone acknowledges this", it's only the few people that have played it that acknowledge it's a brilliant game.  the majority of gamers haven't played it, or haven't even heard of it..

  

Offline diamondgeezer

Veterans Discussion of FS3
It did get rave reviews though, AFAIK. Maybe Interplay just forgot to advertise it to actual consumers

 

Offline Falcon

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Veterans Discussion of FS3
Okay here is what I think should be done. Instead of a sequel to the game Freespace 2 why not go back to the past (in the middle of Freespace 1 and 2 and create something around that time period. (I myself would like to know how the whole NTF front started how Admiral Bosh came to power) It would basically be a game that answered questions on how the whole rebel group started and how the new Freespace 2 ships and weapons came into being.   Freespace 1 1/2 :lol:

 

Offline Stealth

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Veterans Discussion of FS3
lol.  don't forget Silent Threat :p