Author Topic: Hi Poly Charybdis  (Read 25087 times)

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Offline castor

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Amazing! Great work with the domes.

 

Offline Kolgena

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I was under the impression that the domes were shiny foil-like things instead of clear things with substructures. (Look at the the Vasudan AWACS' "petals", which use the same texture, but couldn't possibly be clear with substructures).

Oh well. I'm not complaining :)

 

Offline Galemp

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Groovy... I hope you can glass over the domes like that in-game.
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Offline Kolgena

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I don't see why not. We have colored glass on the Erinyes.

 

Offline Fineus

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That looks very nice man... huge kudos to you!

 

Offline Axem

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Legs!

I'm wondering how you all feel about the connection from the legs to the main body. Is the connection too small? Should there even be something connecting the two (having all one piece like the original)? Your thoughts please!


 

Offline General Battuta

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Looks cool to me.

 

Offline Mobius

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You have my approval... :yes:
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Offline peterv

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Just saw it! GREAT JOB  :yes: :yes: :yes:

 
Wow this looks great! When do you think you will be finished?

 

Offline Droid803

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Sexy :yes:
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=============================================================

 
Well, what are the legs supposed to do? If they simply serve as a crew quarters, leave them. If they are meant to be something that requires physical tuning (Like a TV's rabbit ears, just for example) it makes sense to have a joint, even if it's only aesthetic. (Wow, I spelled that right!)
Sig nuked! New one coming soon!

 

Offline Kolgena

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It looks much flimsier, but I guess that's the point.

I'm all for it, although it looks like it's tilted too much inwards. Maybe it's just the camera angle. Are they going to be moveable subsystems like on that vasudan fighter that tilts its fins on afterburners? (I think it's the horus)

 

Offline Rodo

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it's nice, good work  :cool:
el hombre vicio...

 

Offline Galemp

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I LOVE those hinges.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline ssmit132

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Still looks pretty good to me. :)

Are they going to be moveable subsystems like on that vasudan fighter that tilts its fins on afterburners? (I think it's the horus)
Would it be possible to have them breakable as well/instead, or would that break existing missions?

 

Offline blowfish

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Rotating and/or destroyable subsystems are fine.  I don't think it would really alter mission balance, unless some specific function was tied to them.

 

Offline Mobius

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Yeah, that shouldn't crash any missions.

People might be experiencing problems, however, if they're playing a mission with events triggered by the destruction of those subsystems... in that case, players who don't have the new model would be in trouble.
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Offline Axem

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I don't think I'll be doing anything special with the hinges or legs. The reason they are there is because A) I needed a plausible way to connect the legs to the main hull (I've never seen so many painful non-planar surfaces) and B) Finding a plausible way to explain why the legs are tilted inwards. I can't think why you'd have tilted decks, so I'm going to assume its all machinery/equipment in the legs.

I tried to see what it would look like if the legs rotated so the Chary could hypothetically land, and believe me, it looks stupid.

 
Just throwin this idea out there, i don't know if its doable or what. I see theres a hinge between the things that (i think) you all are talkin about and the hull. What if they moved up and revealed sensor equipment or something. I seem to recall a lot of campaigns now that have a sequence where an AWACS starts its scanning routine. Maybe people could code it (again i don't know if you can or how or anything) so that when that message or whatever comes up, the AWACS unfolds those little leg dealies and starts scanning? I don't know, just an idea.
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