Author Topic: My second HTL try: Manticore  (Read 27074 times)

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Offline DaBrain

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Re: My second HTL try: Manticore
How do you like these:



I've switched them around, now the whole fighter looks more agressive. ;)
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Offline FireCrack

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Re: My second HTL try: Manticore
Excuse me, but what exactly have you switched around?
actualy, mabye not.
"When ink and pen in hands of men Inscribe your form, bipedal P They draw an altar on which God has slaughtered all stability, no eyes could ever soak in all the places you anoint, and yet to see you all at once we only need the point. Flirting with infinity, your geometric progeny that fit inside you oh so tight with triangles that feel so right."
3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
"Your ever-constant homily says flaw is discipline, the patron saint of imperfection frees us from our sin. And if our transcendental lift shall find a final floor, then Man will know the death of God where wonder was before."

 

Offline DaBrain

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Re: My second HTL try: Manticore
The guns, or missle launchers on the two pods. (The triangle thingys. ;) )

Hmmm window?

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Offline Martinus

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Re: My second HTL try: Manticore
Kick ass work as always Da Brain. :yes:

I don't think the window fits with the whole Shivan design ethos though. I always thought that Shivan ships were an extension of the Shivan.
« Last Edit: November 17, 2005, 02:19:39 pm by Maeglamor »

 

Offline DaBrain

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Re: My second HTL try: Manticore
I'm a bit worried.... it has 2,6k polies already.
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Offline Ulala

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Re: My second HTL try: Manticore
*amazement whistle*
I am a revolutionary.

 

Offline FireCrack

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Re: My second HTL try: Manticore
1: ok, well, switching around guns isnt realy athstetic, so hard to notice.

2:Cut the window, i dont think it looks good. Shivan fighters should be faceless.
actualy, mabye not.
"When ink and pen in hands of men Inscribe your form, bipedal P They draw an altar on which God has slaughtered all stability, no eyes could ever soak in all the places you anoint, and yet to see you all at once we only need the point. Flirting with infinity, your geometric progeny that fit inside you oh so tight with triangles that feel so right."
3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
"Your ever-constant homily says flaw is discipline, the patron saint of imperfection frees us from our sin. And if our transcendental lift shall find a final floor, then Man will know the death of God where wonder was before."

 
Re: My second HTL try: Manticore
Great work!  Remember to turn the gunports 45 degrees 'inward' to match the original texture.

  

Offline DaBrain

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Re: My second HTL try: Manticore
Hmm it looks a bit less evil if I do that. Are you sure you want a 100% correct version according to the original texture?
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Offline FireCrack

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Re: My second HTL try: Manticore
Sctualy, try giving the guns a random rotation, see how that looks.
actualy, mabye not.
"When ink and pen in hands of men Inscribe your form, bipedal P They draw an altar on which God has slaughtered all stability, no eyes could ever soak in all the places you anoint, and yet to see you all at once we only need the point. Flirting with infinity, your geometric progeny that fit inside you oh so tight with triangles that feel so right."
3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
"Your ever-constant homily says flaw is discipline, the patron saint of imperfection frees us from our sin. And if our transcendental lift shall find a final floor, then Man will know the death of God where wonder was before."

 
Re: My second HTL try: Manticore
Hmm it looks a bit less evil if I do that. Are you sure you want a 100% correct version according to the original texture?

Well, noone will ever notice ingame anyway.  But watch out for the FS Purists! ;)

 

Offline Cobra

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Re: My second HTL try: Manticore
badass! i look forward to seeing it in-game. :D

i agree though, maybe cut out the window, since it...eh...how should i put this... eliminates the Shivan feel to it.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline DaBrain

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Re: My second HTL try: Manticore
Would somebody like to help me with the mapping?

Final model download
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Offline Galemp

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Re: My second HTL try: Manticore
I cracked open the model, and there's a LOT of optomization that can be done. Bevelling and extruding edges gets nice effects, but you have to clean up your geometry afterwards. There are scores of tiny tiny polies that can be done away with.

On a related note, in many places it's not true to the textures, which will make it very difficult to map, specifically on the two main guns and the orientation of the missile ports. These need to be fixed using the maps as a reference to ensure authenticity and the best texture alignment.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

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Offline Cobra

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Re: My second HTL try: Manticore
a classic example of looking good on the outside, but problematic on the inside.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline DaBrain

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Re: My second HTL try: Manticore
I cracked open the model, and there's a LOT of optomization that can be done. Bevelling and extruding edges gets nice effects, but you have to clean up your geometry afterwards. There are scores of tiny tiny polies that can be done away with.

On a related note, in many places it's not true to the textures, which will make it very difficult to map, specifically on the two main guns and the orientation of the missile ports. These need to be fixed using the maps as a reference to ensure authenticity and the best texture alignment.

Well, I acutally thought about retexturing it from the scratch. I've some nice ideas for the shine map and glow map (and maybe for another map :drevil: ).

BTW I'll try to fix the model as good as I can. I still need more experience with this 3d stuff.
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Offline Galemp

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Re: My second HTL try: Manticore
BTW I'll try to fix the model as good as I can. I still need more experience with this 3d stuff.

If you catch me on IM, I should be able to go over the model with you and walk you through the optimization process.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline DaBrain

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Re: My second HTL try: Manticore
Ok I'm down to 2782 polies and 1383 vertics. (from 3002 polies and 1787 vertics)

I don't know how to optimize it any further.
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Offline StratComm

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Re: My second HTL try: Manticore
Post it up in the state it's in now and I'll have a look at it after my exam today.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline DaBrain

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Re: My second HTL try: Manticore
Well, I used 'optimize' in MAX, now it has even less polies and vertics.

I love automatic features. :)

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