Author Topic: Tunnelling  (Read 4045 times)

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Offline Shrike

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[This message has been edited by Shrike (edited 09-18-2001).]
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 
Looks pretty cool, but I'm having a hard time making sense of it.

It looks like the ships are hovering above an ocean with stormy skies overhead.
I told you that It would be done by November, well, mostly anyway...

I'm working on something new... shhhhh, it's a seceret.

 

Offline Shrike

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Interesting effect, no?  Actually, it's two planes.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 
It is a really neat effect, and it gives me ideas for a possible future render...
I told you that It would be done by November, well, mostly anyway...

I'm working on something new... shhhhh, it's a seceret.

 

Offline Jabu

  • One of our many cases
  • 29
Two really big planes with a texture. Simple, yet very nice  

 

Offline Killfrenzy

  • Slaughter-class cruiser
  • 210
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Pretty.

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Death has more impact than life, for everyone dies, but not everyone lives. [/b]
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Offline wEvil

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multilayer the noise so it doesnt look like it tiles. (say...2 layers masked off with some other texture, and something in the luminosity channel in the far background to shine through)

also try adding some texture filtering in if your program supports it.

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Offline Setekh

  • Jar of Clay
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Pretty nice... but you've got to stop using that angle on the Alcyone. I must have scene exactly the same shot dozens of times. It's a nice ship, take advantage of that. Give us some broadsides, or something...
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Nico

  • Venom
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do you know you can do that exact same effect in FS2? quite easy actually. Oh, talking of weird effects in the FS2 engine:
   http://lancelot.legendjsm.net/mellis/venompics/screen02.jpg  http://lancelot.legendjsm.net/mellis/venompics/screen03.jpg  http://lancelot.legendjsm.net/mellis/venompics/screen04.jpg  http://lancelot.legendjsm.net/mellis/venompics/screen05.jpg
(last pics in links for modem users)
I like the last one, it's fuzzy  

[This message has been edited by venom2506 (edited 09-18-2001).]
SCREW CANON!

 

Offline Setekh

  • Jar of Clay
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Whoa damn! What the... Is that the subspace texture?
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Styxx

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Hm, you were thinking "Culture Hyperspace" when you did that render right? Nice work...
Probably away. Contact through email.

 

Offline Shrike

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Quote
Originally posted by wEvil:
multilayer the noise so it doesnt look like it tiles. (say...2 layers masked off with some other texture, and something in the luminosity channel in the far background to shine through)

also try adding some texture filtering in if your program supports it.

If I wanted to do a good version, I'd probably play around more..... but this is really just a glorified test.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline QXMX

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Sweeeeeet man  

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Offline Anduril

  • 25
Wow, venom, that is some massively sweet stuff.   How'd you do that?

 

Offline joek

  • Heh heh... not funny.
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As for Shrike's... Have you ever seen Flight Of The Navigator... It's a really old ('80s) Disney movie about some kid who gets abducted by a time-traveling alien ship... but in the end, the time-traveling part looks a little like what you did... two plains, and in the movie there were like tornados of energy and lighting bolts bridging the two plains.

Check it out, it's been a while since I've seen it, but I remember the effect was pretty cool.

Joe.

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www.joek.com
Revelations: A FS2 Campaign
No, he's not back for real, just popping his head in to say "hello" while on break from classes.

 

Offline Shrike

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Wow, maybe there's a bit of that..... but it's been like...... decades.  
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Fineus

  • ...But you *have* heard of me.
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If it was a little more "lively" it'd look a lot like it... but great job to both of you for the pics, their very impressive  

 

Offline Setekh

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Quote
Originally posted by Setekh:
Pretty nice... but you've got to stop using that angle on the Alcyone.

 
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Fineus

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Your quoting yourself from the same thread, thats just asking for PC = PC+1 comments to be thrown your way  

 

Offline Setekh

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Not that I care about post count, seeing as we both made PC = PC + 7000. Which, btw, I should fix. But he missed it the first time, so I thought I should repeat it. Logic is A-1  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.