I'm not so sure - I wouldn't be suprised if it did.
And anyway, just played the demo...not bad, it's way too quiet (wimpy lasers, no voices, technotronic music), so the sound needs to be improved...the models are pretty bad, as already mentioned, and you can't really see anything but the big bad guys, the fighteres are just a target box, even up close, because they're so hard to see (they're there

Just hard to see, that's all) - so that whole thing with the massive amounts of enemies doesn't work, because it just feels so empty. The effects are nice though, the SCP could learn a thing or two from their engine glows and 3D explosions.
The game itself is pretty straightforward, the communicae interaction is a nice touch. The Warden is a bit too much at times, but he's an interesting thing to have around, because you can communicate with him. The whole "debt to society" thing is pretty interesting; generally, when you're not flying, the game has some good tricks and is pretty interesting.
When you are flying, it's basically just you and big bad ship, because, like I said, you can't see any of the fighters, they're too small, darkly texured, and move too fast. The fighting is pretty bland, mostly due to the sound effects, and the fact that there is almost nothing on the HUD is a big departure from FS2's nice and detailed HUD info. The missions all seem to be "fly out and kill this crap", which can get pretty repetitive, although that might just be the demo

All in all, an interesting, if not particularly astounding, indie title. Worth the demo, probably not worth the cash (unless it's under 5-10 bucks).