Just in case you haven't already - can you make sure that all files from that zip Strat linked to replace the old ones in the media VPs? Sorry to nag, but with the last version, the wrong glowmap got left in, meaning light from the rear windows spilled out where it shouldn't have, and looked a bit silly.
(actually, you can see it in the wikipedia's
FS_Open screenie )
Also, you should be able to remove most of the previous versions redundant maps:
- Fenris-HTL-glow.pcx (the new one's dds, so the pcx one will need to be removed to prevent it having a higher priority)
- Fenris-HTL_b.dds (this lot are now handled by mipmaps)
- Fenris-HTL_b-glow.pcx
- Fenris-HTL_b-shine.dds
- Fenris-HTL_Subs.dds (the subsystems now all use the main texture)
- Fenris-HTL_Subs-shine.dds
Make sure to leave the trim ones in though, because the Sobek uses at least one of them.
Other than that, I can't remember anything.