Goob and aldo, go 'whack' yourselves!
Goddamn nazi-"grammer inquisition" indeed.

Ahh Goldeneye, I remember that game, oh yes. The multiplayer in that was gorgeous. Then the jump from that to Perfect Dark. "Oh ****, they can see over speed bumps!"
Perfect Dark was my next golden heart.

Then for a long while nothing.
Then Halo came along, one of the firsts of its kind, a good looking
console game that plays near just as well as Goldeneye or Perfect Dark minus the spy gadget stuff. This is why Halo is so good, is because its a decent
console game.
I'll be the first to admit that I bought HaloPC and installed, but it didn't hit the spot as well. The new maps and multiplayer were the only things to keep my interest for a while. But even then... on the PC there are better things available.
Halo kicks arse because on the console, its seemless and fun to play.

I just don't think it was meant to be at the hands of a mouse / keyboard duo.
Halo2 came along, the biggest thing about it was the continuation of the story. I was looking forward to a massive invasion of earth and many street battles alongside the marines. Especially going by all the trailers and clips they showed.
Then it releases, with no more than the first few levels at earth and no where near living up to the expectations of the previews. Then the cliffhanger, which to me was a bit of a kick in the balls. Halo2's story didn't feel like a true conclusion to me. When I saw chief arrive at earth I'm thinking "yes - finally those earth levels I've been waiting for", and bam. No deal.
To add to that, I miss the Assault Rifle. It was so much fun running into a room of grunts and opening up full auto on them. Compared to the rubber shooting SMG's... =/
The Battle Rifle is cool, but I miss the lust of the machine gun.

Then there's the whole mc's bashes do **** all now. Which kind of sucks.
But yeah, in the end I think Halo2 killed itself with overhype. I'm still dissapointed for not seeing the E3 level ingame, and ever will be...
