Author Topic: Ground Defense(render+discussion)  (Read 2463 times)

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Offline DragonClaw

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Ground Defense(render+discussion)


I was thinking, without having to deal with powering thrusters, and atmospheric-entry shielding, I think that Beams could be more heavily-powered. What do you guys think?

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Offline Nico

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Ground Defense(render+discussion)
don't think so: in a fighter, when you redirect all the energy to weapons, they're not more powerful, you just have power that comes faster

SCREW CANON!

  

Offline DragonClaw

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Ground Defense(render+discussion)
So maybe the same type of beam could be maintained for a very long length of time?

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    -WebMaster of Imperial Productions

   
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The fear always controls our attitude, let us fear no more!

 

Offline Nico

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Ground Defense(render+discussion)
maybe  
SCREW CANON!

 

Offline The Claw

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Ground Defense(render+discussion)
I would also tend to agree with that to a certain extent, but maybe with more power available, power hungry setup's unsuitable for other use could be used.
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Offline ^Graff

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Ground Defense(render+discussion)
The Big C shunted additional power to her guns, and made them more powerful.  You just can't do that in a fighter because Freespace wasn't made that way for fighter guns.

Therefore, you can make more powerful beams.  Also, having more power directed to weapons means that you could just power a bigger gun.

[This message has been edited by ^Graff (edited 10-19-2001).]
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Offline DragonClaw

  • Romeo Kilo India Foxtrot
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Ground Defense(render+discussion)
Ahh but do you think they could have multi-shot abilities like in the render I made? Having multiple beams coming out of one charge?

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    -Director of the staff of Hidden Terror.
    -WebMaster of Imperial Productions

   
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The fear always controls our attitude, let us fear no more!

 

Offline Thorn

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Ground Defense(render+discussion)
If it had multiple emitters in the one gun, sure...

 

Offline Fineus

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Ground Defense(render+discussion)
The clouds need a little work, but overall it's very good  

 

Offline Setekh

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Ground Defense(render+discussion)
Looks real pretty, but you should light those Manticores so they fit in with their environment  
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Offline DragonClaw

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Ground Defense(render+discussion)
 
Quote
Originally posted by Setekh:
Looks real pretty, but you should light those Manticores so they fit in with their environment  

Whats wrong with the lighting on the manticores exactly?


------------------
    -Director of the staff of Hidden Terror.
    -WebMaster of Imperial Productions

   
Quote
The fear always controls our attitude, let us fear no more!

 

Offline Bobboau

  • Just a MODern kinda guy
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Ground Defense(render+discussion)
is there a way to import models into taragen?

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Offline DragonClaw

  • Romeo Kilo India Foxtrot
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Ground Defense(render+discussion)
that has been answered already.. no you can't

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    -Director of the staff of Hidden Terror.
    -WebMaster of Imperial Productions

   
Quote
The fear always controls our attitude, let us fear no more!

 

Offline Setekh

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Ground Defense(render+discussion)
 
Quote
Originally posted by RKIF-DragonClaw:
Whats wrong with the lighting on the manticores exactly?

Look at the Manticores, and then look at the mountains behind them - the atmosphere in between us and the land makes the land appear bluer. We don't even get a hint of that blueness with the Manticores, which would indicate that the Manticores are very very close to the camera/viewpoint - which they're not, because they're too small  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.