Author Topic: New GTVA secret weapon!!! (pic)  (Read 10271 times)

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New GTVA secret weapon!!! (pic)
Enif Station: Were under attack! Send Fighters Command!
Command: Engage your subspace drives!
Enif Station: We have subspace drives?
Command: Yes it's been a secret addition to all terran installations since the great war.

(This is a bug that happend for me on me just then lol)



 

Offline Unknown Target

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Re: New GTVA secret weapon!!! (pic)
Um...ok?

 
Re: New GTVA secret weapon!!! (pic)
I thought it weird when I saw the installation go into subspace... guess no one else did.

 

Offline karajorma

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Re: New GTVA secret weapon!!! (pic)
That's quite a nice bug. I don't think there's any good reason for it to go into subspace either. I don't think anything docks with the station and can accidentally drag it into subspace so it looks like a pretty unique bug.
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Offline Goober5000

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Re: New GTVA secret weapon!!! (pic)
Ugh.  The Mannheim, prolly.  This had better not be a docking bug.

 
Re: New GTVA secret weapon!!! (pic)
I thought it funny because I had stopped playtesting some of my own campaign missions at the time and went to play a level of the original campaign for some bugfree goodness lol.

 

Offline achtung

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Re: New GTVA secret weapon!!! (pic)
Definitely makes for a good sized hole in subspace :p
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Offline S-99

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Re: New GTVA secret weapon!!! (pic)
I always thought that arcadia's had subspace drives.
Otherwise how would they get them into other systems out in the middle of no where?
Certainly it'd be more difficult to build an arcadia in a new system, if the new system it's supposed to be in has the resources to do so.
Plus there's like some multiplayers missions that have arcadias warping in from somewhere.
Or perhaps, what i'm guessing, is that this specific arcadia wasn't supposed to warp out at all, given why people are calling this specific happening a bug.
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Offline Mars

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Re: New GTVA secret weapon!!! (pic)
They're inflatable.

 
Re: New GTVA secret weapon!!! (pic)
Good point can you make an arcadia jump out? I'll have to check that out lol.

 

Offline StratComm

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Re: New GTVA secret weapon!!! (pic)
Is that mission causing problems again?

Good point can you make an arcadia jump out? I'll have to check that out lol.

Yep, just give it a departude cue and it will go whenever it's supposed to.  If you've played Derelict you've seen a Ganymede arrive from subspace; departure is no different.  Not sure if you can give it a depart order and have it leave though, as I think you need engines to do that.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline S-99

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Re: New GTVA secret weapon!!! (pic)
YAY i was right :D
I remember a while ago there was somebody on the forums here who got killed once in multiplayer by an arcadia warping in.
I don't think anything has the afterburner power to get out of the way of such a disaster.
Speaking of arcadias, command should like convert one of them into a juggernaut or something(i think juggernauts are bigger).
It's the next biggest thing with the colossus gone, and so many arcadias.
Plus arcadias can deploy more than just fighters ;)
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

SMBFD

I won't use google for you.

An0n sucks my Jesus ring.

 
Re: New GTVA secret weapon!!! (pic)
lol just a bad version of SCP if I go back to tohers then it works fine, and the whole version was pretty stuffed with everything so I think that build is just the only one.

and yeah it warps out at like 300KPH which did kill me the first timeI ran the mission lol

 

Offline Zantor

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Re: New GTVA secret weapon!!! (pic)
ROFL! A space station warping into or out of subspace! That's pretty weird. When I played that mission with Goober5000's March 23rd 2006 CVS standard build of FS2 Open, I didn't have such a bug.
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Offline ZmaN

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Re: New GTVA secret weapon!!! (pic)
lol just a bad version of SCP if I go back to tohers then it works fine, and the whole version was pretty stuffed with everything so I think that build is just the only one.

and yeah it warps out at like 300KPH which did kill me the first timeI ran the mission lol

what build did you run and what campaign is this?
I'd like to see this in person...  so to speak...
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Re: New GTVA secret weapon!!! (pic)
Pah! I have something much funnier!
All you need is another ship that should be small and manouverable (Ulysses, Elysium).
That ship must be docked with the Arcadia... And then... Well...
You'll see ;)

 
Re: New GTVA secret weapon!!! (pic)
I used these ones fs2_open_r_01172006.exe for that to happen in campaign.

 

Offline IceFire

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Re: New GTVA secret weapon!!! (pic)
Pah! I have something much funnier!
All you need is another ship that should be small and manouverable (Ulysses, Elysium).
That ship must be docked with the Arcadia... And then... Well...
You'll see ;)
It just takes longer :)

Back a few years ago I tried Styxx's original Apocalypse model which is a 20KM long warship and made a dock port...and then had a Argo attach to it and then warp into subspace. Took a good long while for the whole thing to be dragged into subspace.   Hilarious :D
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Offline aceofspades

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Re: New GTVA secret weapon!!! (pic)
Any chance we could have a pic/mission file/ship files, IceFire? I'm quite eager to see that  :lol:
I wonder if the Shivans eat chocolate? Or play FS2, for that matter.

 
Re: New GTVA secret weapon!!! (pic)
Pah! I have something much funnier!
All you need is another ship that should be small and manouverable (Ulysses, Elysium).
That ship must be docked with the Arcadia... And then... Well...
You'll see ;)
It just takes longer :)

Back a few years ago I tried Styxx's original Apocalypse model which is a 20KM long warship and made a dock port...and then had a Argo attach to it and then warp into subspace. Took a good long while for the whole thing to be dragged into subspace.   Hilarious :D

You misunderstood me ;)
What I meant was:
The Arcadia gets moved by the other ship...
Not only when warping out...
This way the Arcadia can do amazing spins and, of course, it can fly very fast ;)
And if you can give the docked ship the order to attack something, all the turrets of the Arcadia are firing when in range...
Oh.. And of course the Arcadia is a great shield ;)

Also funny: You can create whole ship-"clusters" with docking!
Especially with the Argo! How many dockpoints does it have? Seven? ;)

Oh yeah... Here's a mission I made...
You see: I've already played with that ;)

http://www.hard-light.net/forums/index.php/topic,37331.msg762164.html#msg762164