Kajarama – I’m sorry if I offended you.

You’ve got the best overall FS2 modding site I’ve found -- BY FAR! Thanks for the work. Your sight is probably more useful to folks who are more computer and game modding savvy than I. I’m a noob of the lowest caliber ;-)
If I’m going to be able to learn to mod FS2 in my limited spare time, I need a one stop shop that details each step of modding FS2 and in detail. Here’s an outline of what I’d like to see on FS2 Wiki.
FS2 for Dummies (Especially Me!)
1.
Getting Started Guide -- What do I need to get started with FS2. Where do I get it? What’s the best way to keep it updated? Provide links to the proven builds and editors and keep them updated (same goes for software needed for steps below).
2.
Comprehensive mission editing guide -- How to create a custom mission – single player and multiplayer if that is applicable. I know there is a FRED walkthrough but that’s just another thing to go look at – goal is one stop shop. Can I design story branches based on mission outcome? What programs do I need, where do I get them. Tutorial on how they work.
3.
Comprehensive modifying the “extras” guide -- How do I change the little things – i.e. backgrounds, planets, asteroid belts, cut scenes, voice, animations, etc. What programs do I need, where do I get them. Tutorial on how they work.
4.
Comprehensive ship editing guide -- How do I edit current ships – how to change ships from load outs to textures to lights or moving parts. Are fighters modded the same as cap ships? If not then the different types of ships may need different sections. What programs do I need, where do I get them. Tutorial on how they work.
5.
Creating Custom Ships Guide -- How do we create new ships (comment on sections may be applicable here too). What are the max limits for ships if we decide to go for the whole enchilada, what is recommended for best performance. What are the programs we need to do it.
Tutorials on how to use them. I have several models ready to go but I’ve tried to use PCS and I’m lost...

6.
Complete STEP by STEP Walkthrough -- Finally give us some tools and an assignment to test everything out. Once the above is documented – a step by step guide on creating a simple ship (fighter and cap) and making some simple custom missions for them with some extras would be great. For instance, have a couple of sample COB meshes, small sample cut scenes, voices, and animations, etc. and an assignment in a zip file ready for download All should already be confirmed as compatible with FS2 and the programs needed to mod it. Then give step by step assignments on what is desired. Let us see if we can figure it out using the above BUT if we can’t, have a step by step guide telling us the correct / preferred way of doing it.
I know I’m asking a lot. But having something of an educational background, I know this method will work ... not only for me but for lots of folks. The more successful modders, the more fun for all of us.
Kajarama – thanks again for all your work and Flipside thanks for the already added portion to the Wiki. More importantly thanks for doing all the projects I know each of you will give us in the future!
