I actually have a lot of "to-do" things, it's probabily that unless I start with just one I won't do anything, because is something which I could make all in a day, however I really have to submerge in it, for example I have to compare the entries in S:AH's ships.tbl, so I take a FS1/FS2 common ship (not INF's), let's say the GTF Ulysses, then I have to compare it with the FS2's ships.tbl entry, and then with FS1's ships.tbl entry, I have to decide which entries are just "graphic impromevents" and which are just "balance", so I have to be sure to choose right what to left and to trow away...
Plus there have been a lot of changes or troubles later:
1 - FileH is down (**)
2 - The CVS Build. The last one 5/17 gives me total trouble to play in D3D, basically all the GFX is screwed, I am seeing Unmmaped Models, like when you see then in PCS, OpenGL works fine, but I never use it because the MIPMAP is too severe, I can see the Orion Textures with Lo-Res until I am almost touching to it.....(***)
3 - The Media VP v3.6.8 Zeta (It seems to be harmless to the MVP v3.6.8 Delta, but last I upload the INF's Update there were problems). More over, it's all ready announced that not too far away in the future the MVP 3.6.8 (Final) will be released.
4 - Permission from the campaing's author (Unless I can take care of the others this makes no difference because I am frozen)
(**) I need to upload the last version of INF's Update, which indirectly updates S:AH and adds the Hi-Res Backgrounds, of course it isn't the same as the S:AH's Update I have, but it's better in media than the original.
(***) I think it is a known bug, someone reported with the HTL Ursa, where the lo-res MIPMAPs in the Techroom (actual distance) were loaded, instead of the hi-res ones...