Author Topic: PCS 2.0 ... any word?  (Read 4416 times)

0 Members and 1 Guest are viewing this topic.

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
PCS 2.0 ... any word?
What say you Kaz?  :D

We all could use it.

the 1.3.4. chrashes quite often... for instance when I loaded a model and want to load another (o have to close and start up PCS again) .. or when I try to Import Glow data....
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
Re: PCS 2.0 ... any word?
didnt the glow data import get fixed?
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline aldo_14

  • Gunnery Control
  • 213
Re: PCS 2.0 ... any word?
didnt the glow data import get fixed?

I thought so.

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Re: PCS 2.0 ... any word?
Well, it crashes on me. What is the latest version? Can I get a download link?
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Starman01

  • 213
  • Mechwarrior
    • Wing Commander Saga
Re: PCS 2.0 ... any word?
Kazan posted a link in the last PCS 2.0 Thread. I don't have the link handy right now, just make a search for it :)

(Edit) Try this one, maybe it's the right build :

http://www.hard-light.net/forums/index.php/topic,39279.0.html
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Re: PCS 2.0 ... any word?
Thank you very much good sir :D


nOW to add glowy goodnes to all my ships :D
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Re: PCS 2.0 ... any word?
It works, but sadly Bob's Orion and mine seem to be unaligned.
When I import the glows they are all misplaced..seems that his and mine have the axis in differnt places. No matter, I'll jsut have to do it manualyl then.

The problem is that the PCS shows the glows as white boxes, while hte ship is allso white.  I can't see a darn thing. So to put glows I had to move around a bogus subsystem in Modelview and write down the coordintes.

Now the Orion Mk2 and Lancer are glowed with running lights and stuff, and the Hecate has some glows too, but this should be easier. I can't wait for 2.0 to finalyl come out...
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
Re: PCS 2.0 ... any word?
The problem is that the PCS shows the glows as white boxes, while hte ship is allso white.  I can't see a darn thing. So to put glows I had to move around a bogus subsystem in Modelview and write down the coordintes.

Heres what I've done to make it faster.  Each gun setup, eye, missile, etc is a unique EngGlow0X-0X (engine 1, eye 2, guns 3-4, etc.... symetric entryies (like guns) don't need both sides) Convert it to pof, save it to a temporary pof file. Load a second copy of PCS.  Open up that temp pof.  Then copy and paste values from one PCS to the other :-)

Oh and if the newer PCS version complains about stack problems, convert it with the old version and save first.  I've noticed the newer one is way more touchier when it comes to stack problems.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 
Re: PCS 2.0 ... any word?
So there's no way to texture the preview?  I'm trying to move engine points, but I don't even think it gives any feedback on the model so I'm just guessing coords.  :(

 

Offline StratComm

  • The POFressor
  • 212
  • Cameron Crazy
    • http://www.geocities.com/cek_83/index.html
Re: PCS 2.0 ... any word?
It works, but sadly Bob's Orion and mine seem to be unaligned.
When I import the glows they are all misplaced..seems that his and mine have the axis in differnt places. No matter, I'll jsut have to do it manualyl then.

The problem is that the PCS shows the glows as white boxes, while hte ship is allso white.  I can't see a darn thing. So to put glows I had to move around a bogus subsystem in Modelview and write down the coordintes.

Now the Orion Mk2 and Lancer are glowed with running lights and stuff, and the Hecate has some glows too, but this should be easier. I can't wait for 2.0 to finalyl come out...

That actually matters, you should probably line your Orion's center up with the one from the MediaVPs.  I made an extra effort to make sure it matched the original Orion when it was last converted.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 
Re: PCS 2.0 ... any word?
So there's no way to texture the preview?  I'm trying to move engine points, but I don't even think it gives any feedback on the model so I'm just guessing coords.  :(

Try putting a gun mount where the engine glow is and move the gun mount until your happy with where it's suppose to go, then move the engine to that spot and delete the gun mount.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline Starman01

  • 213
  • Mechwarrior
    • Wing Commander Saga
Re: PCS 2.0 ... any word?
Unfortunately the render-window in PCS was always the only "not so good" feature (I don't want to say bad :) ) in PCS.

THe render-window does work, it's just a matter of where to put the texture files. It's either alligned to the folders you can setup, or try to have the pcx-files in the same folder as the pof you are trying to open.
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
Re: PCS 2.0 ... any word?
a big problem i have with pcs and modelview is neither support modern texture formats/resolutions. pcs2 should adress this problem.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Re: PCS 2.0 ... any word?
It works, but sadly Bob's Orion and mine seem to be unaligned.
When I import the glows they are all misplaced..seems that his and mine have the axis in differnt places. No matter, I'll jsut have to do it manualyl then.

The problem is that the PCS shows the glows as white boxes, while hte ship is allso white.  I can't see a darn thing. So to put glows I had to move around a bogus subsystem in Modelview and write down the coordintes.

Now the Orion Mk2 and Lancer are glowed with running lights and stuff, and the Hecate has some glows too, but this should be easier. I can't wait for 2.0 to finalyl come out...

That actually matters, you should probably line your Orion's center up with the one from the MediaVPs.  I made an extra effort to make sure it matched the original Orion when it was last converted.

The strange thing is - so did I.... :wtf:
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

  

Offline StratComm

  • The POFressor
  • 212
  • Cameron Crazy
    • http://www.geocities.com/cek_83/index.html
Re: PCS 2.0 ... any word?
a big problem i have with pcs and modelview is neither support modern texture formats/resolutions. pcs2 should adress this problem.

Yeah, and it's a shame that Kazan has gone back into the neather-realm of wherever it is he goes.  I somehow doubt we'll ever see a fully-functional PCS 2.

The strange thing is - so did I.... :wtf:

Then you'd better check yours again.  Unless you're talking about the runway glows, in which case yes, any variation you made of the Orion won't match there as the runway is constructed differently so they may both be close to correct.  But I know the Media VP has its axis exactly where it is supposed to be.  Just check the subobject the glowbanks are assigned to; I noticed they were... odd on a version in one of the older MediaVP sets.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
Re: PCS 2.0 ... any word?
hey is anyone working on modelview, it has potential, just needs more features and texture support :D
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 
Re: PCS 2.0 ... any word?
It's too bad PCS isn't open source, look whats been done with freespace. Especially since it's a necessitity for freespace.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline taylor

  • Super SCP/Linux Guru
  • 212
    • http://www.icculus.org/~taylor
Re: PCS 2.0 ... any word?
hey is anyone working on modelview, it has potential, just needs more features and texture support :D
Yeah, unfortunately the modelview code is such crap that large portions of it need to be rewritten for better texture support/handling.  :sigh:

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
Re: PCS 2.0 ... any word?
another thing id like to see is a fully cross-platform model viewer and editor that can do everything the existing tools do. it would have to be fully featured enough to completely replace the other tools so that people on linux or osx can have as good a conversion as people on pc do with pcs and modelview combined (some stuff pcs is better at and other stuff modelview is the way to go). it would also need to support model formats native to osx and linux modeling tools in addition to pc-centric formats like 3ds and cob.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Re: PCS 2.0 ... any word?
It's too bad PCS isn't open source, look whats been done with freespace. Especially since it's a necessitity for freespace.

you're on crack :D

http://alliance.cvs.sourceforge.net/alliance/pcs2/


the nether-realm i've been hiding is has been trying to get back into shape,going to soccer games and boffing my fiancee

[edit]oh nuke.. pcs2 is being designed cross-platform.  taylor could help me out a lot there if he ever gets time from his codeathon on the engine
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir