Yes. Sunrise ver. 2 that is. I had originally thought to use the previous sunrise for this render, but strange things happened. I had build the scene and placed the super spray to make the beam, but come rendering time MAX would crasch. So i made a new scene, thinking some strange bug in the previous scene was the cause. Wrong. As before it crasched, come rendering time.

Anyway i
think worked around it, but i didn't want to jinx it now that it was working. And so here it is...
I'll get some hi-rez up tomorrow (hopefuly).

If anybody's curious about the beam see the
Anyone have explosion plugins for MAX 3.1? thread.

btw it is really just a short version of a tutorial i found at scifi-meshes.com

later...