I'm wondering how the ships AI (captain, major, ...) is affecting the fire rate of weapons. In my mod, there's one weapon that should have the same fire rate in all AI levels. In AI profiles table, there's only a way to change the rate of fire for different difficulty levels, not AI levels.
In AI table, there're just entries for accuracy, evasion, courage and patience. On the one hand, I don't really know if and how any of these are affecting the fire rate, on the other hand I don't really want to change anything there (e.g. making all values the same) because ships with low AI should still shoot less accurate, but with the same rate of fire.
Does anybody know if there's a way to change that or do I really have to set all ships using that weapon to the same AI level?
Didn't find anything using the search engine.