When playing first person, your ship fire dead centre of the targetting reticle.
When playing the game with the chase camera, your ship sits below centre of the targetting reticle, and this causes you to fire from below centre of the targetting reticle. At close distances to your target, this can cause lots of shots to be off, especially when maneuvering in the Y-plane. For instance, I was in chase mode, targetting a crate in training, and missing it with the reticle targetted on the crate.
I assume this is how it worked in FS2 (I don't remember, it's been so long), though I was wondering if there would be a way to fix this. Lowering the reticle when in chase mode wouldn't work, because given the proper distance, your shots will align with the target in the reticle (I believe).
I'm not sure what work it would take to redo firing angles and targetting- hopefully not

. This is just a minor detail that I thought could be improved. I never used chase cam when I played FreeSpace 2, but now with all the shiny textures, I want to see my good looking ship almost all the time!
Thanks.