Author Topic: Derelict SCP: Simply amazing  (Read 16030 times)

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Offline Mobius

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Re: Derelict SCP: Simply amazing
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Re: Derelict SCP: Simply amazing
Derelict was well made, but the only problem with it was the pathetic voice acting.

 

Offline Mongoose

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Re: Derelict SCP: Simply amazing
Derelict was well made, but the only problem with it was the pathetic voice acting.
If you don't mind me asking so, what was so "pathetic" about the voice acting?  Considering that those of us in this community who do take the time to record lines for projects are a bunch of complete amateurs using a varied array of ****ty microphones, I think we did a pretty damn good job on Derelict.

(Note that I'm not taking this as a personal affront or anything; I'd just like to hear some reasoning behind your statement.)

 
Re: Derelict SCP: Simply amazing
Derelict was well made, but the only problem with it was the pathetic voice acting.
If you don't mind me asking so, what was so "pathetic" about the voice acting?  Considering that those of us in this community who do take the time to record lines for projects are a bunch of complete amateurs using a varied array of ****ty microphones, I think we did a pretty damn good job on Derelict.

(Note that I'm not taking this as a personal affront or anything; I'd just like to hear some reasoning behind your statement.)

Well if you've played the Freespace 2 campaign, you'll have notice the stress, anger, humor, anxiety, fear and absolute panic in the voices of some of the pilots.

Now i'll hand it to you, i -DID- enjoy the antics of Alpha 2. "Looks like the defacation is about to hit the ventilation...  :lol: " , but the rest of it was pretty damn poor, ESPECIALLY the mission where the Nyralathotep cuts itself free. That had the potential to be the best mission ever, but the voice acting made it horrible.

Quite frankly, it was just too....plain. There will very little emotion and strength in the words. I understand you arent a professional actor, but you dont need to be. A bit of panicking, an agressive yell, a trembling voice of terror...its quite simple to do, and works wonders. Imagine if -you- were in the seat of a ship no bigger then a bus, surrounded by the blackness of space, and being hunted by aliens flying black and red ships that can send you into a cold vacuum.

 

Offline Mobius

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Re: Derelict SCP: Simply amazing
Derelict was well made, but the only problem with it was the pathetic voice acting.
If you don't mind me asking so, what was so "pathetic" about the voice acting?  Considering that those of us in this community who do take the time to record lines for projects are a bunch of complete amateurs using a varied array of ****ty microphones, I think we did a pretty damn good job on Derelict.

(Note that I'm not taking this as a personal affront or anything; I'd just like to hear some reasoning behind your statement.)


There's something I don't like in voice acting. The...speech. In the main campaign, everything was clear so I could understand most messages without looking at the text. Voice actors make everything "more English" and I'm in trouble when I listen voice acted messages. I have to read the text many times.
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Offline Commander Zane

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Re: Derelict SCP: Simply amazing
according to canon, only one Lucifer has ever been encountered.
According to Canon...but look at Deus Ex Machina... :rolleyes:

 

Offline Nuclear1

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Re: Derelict SCP: Simply amazing
Derelict was well made, but the only problem with it was the pathetic voice acting.
If you don't mind me asking so, what was so "pathetic" about the voice acting?  Considering that those of us in this community who do take the time to record lines for projects are a bunch of complete amateurs using a varied array of ****ty microphones, I think we did a pretty damn good job on Derelict.

(Note that I'm not taking this as a personal affront or anything; I'd just like to hear some reasoning behind your statement.)


There's something I don't like in voice acting. The...speech. In the main campaign, everything was clear so I could understand most messages without looking at the text. Voice actors make everything "more English" and I'm in trouble when I listen voice acted messages. I have to read the text many times.

Again, it all depends on the equipment.  If you listen to raw clips from actors such as Admiral_Ahmose, Mongoose, or MatthewPapa, you can very clearly discern what they're saying, because their equipment must be good enough to pick up their voices clearly and without distortion.

With Derelict, I believe Blaise Russel did something with the voice files that either made them lower-quality or distorted them.  This may have been to save people large files when it comes to downloading (after all, Derelict is a huge campaign with a whole lot of ingame dialogue), or BR's own particular style of editing.  However, if you listen to some of the raw voiceclips from the campaign, you can very clearly discern what people are saying and the emotion behind it.  The final product was lacking, yes, but otherwise the download would have been ridiculous.
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Offline Mobius

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Re: Derelict SCP: Simply amazing
I'm not about the quality. I'm talking about the language and the speech.
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Offline neoterran

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Re: Derelict SCP: Simply amazing
Derelict was well made, but the only problem with it was the pathetic voice acting.
If you don't mind me asking so, what was so "pathetic" about the voice acting?  Considering that those of us in this community who do take the time to record lines for projects are a bunch of complete amateurs using a varied array of ****ty microphones, I think we did a pretty damn good job on Derelict.

(Note that I'm not taking this as a personal affront or anything; I'd just like to hear some reasoning behind your statement.)


There's something I don't like in voice acting. The...speech. In the main campaign, everything was clear so I could understand most messages without looking at the text. Voice actors make everything "more English" and I'm in trouble when I listen voice acted messages. I have to read the text many times.

Again, it all depends on the equipment.  If you listen to raw clips from actors such as Admiral_Ahmose, Mongoose, or MatthewPapa, you can very clearly discern what they're saying, because their equipment must be good enough to pick up their voices clearly and without distortion.

With Derelict, I believe Blaise Russel did something with the voice files that either made them lower-quality or distorted them.  This may have been to save people large files when it comes to downloading (after all, Derelict is a huge campaign with a whole lot of ingame dialogue), or BR's own particular style of editing.  However, if you listen to some of the raw voiceclips from the campaign, you can very clearly discern what people are saying and the emotion behind it.  The final product was lacking, yes, but otherwise the download would have been ridiculous.

If that's the case, we should really get those raw files and re-compress them with high quality ogg because that's something we can totally remedy.

And I agree it is a problem with derelict.
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Offline Blaise Russel

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Re: Derelict SCP: Simply amazing
 :confused: I altered the voice files to make them sound like they were being transmitted through radio, not being spoken in your ear by somebody standing next to you.



Well if you've played the Freespace 2 campaign, you'll have notice the stress, anger, humor, anxiety, fear and absolute panic in the voices of some of the pilots.

Now i'll hand it to you, i -DID- enjoy the antics of Alpha 2. "Looks like the defacation is about to hit the ventilation...  :lol: " , but the rest of it was pretty damn poor, ESPECIALLY the mission where the Nyralathotep cuts itself free. That had the potential to be the best mission ever, but the voice acting made it horrible.

Quite frankly, it was just too....plain. There will very little emotion and strength in the words. I understand you arent a professional actor, but you dont need to be. A bit of panicking, an agressive yell, a trembling voice of terror...its quite simple to do, and works wonders. Imagine if -you- were in the seat of a ship no bigger then a bus, surrounded by the blackness of space, and being hunted by aliens flying black and red ships that can send you into a cold vacuum.

If only you had volunteered to voiceact and shown us how it should be done.

 

Offline NGTM-1R

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Re: Derelict SCP: Simply amazing
:confused: I altered the voice files to make them sound like they were being transmitted through radio, not being spoken in your ear by somebody standing next to you.

I'd point out that the FS stock voices don't sound particularly "transmitted". The GTVA seems to have reasonably good quality voice transmission systems. It was a nice idea, but I think in this regard it was a wrong step.
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Offline Mobius

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Re: Derelict SCP: Simply amazing
I agree with you-such messages are more FS1 like.

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Offline Mongoose

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Re: Derelict SCP: Simply amazing
I'm not about the quality. I'm talking about the language and the speech.
You do have to keep in mind that you're not a native English speaker, though, Mobius.  The accents themselves, not to mention certain expressions and idioms, probably sound very foreign to you, which is natural.  Hell, even as a native English speaker, there have been one or two accents in various voiced campaigns that I've had a bit of trouble with. :p When in doubt, F4 is your friend.

 

Offline Mobius

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Re: Derelict SCP: Simply amazing
But I didn't have problems with the main campaign. That's why I consider voice acting something "by English members to English members" without considering members coming from other countries.
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Offline Mongoose

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Re: Derelict SCP: Simply amazing
We can't exactly consider the whole world when we're reading a bunch of script lines into a desktop microphone, can we? :p

Besides, the people who worked on the main campaigns were professional voice actors using professional equipment; their voices would naturally be clearer and more distinct than any of ours.

 

Offline Wobble73

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Re: Derelict SCP: Simply amazing
We can't exactly consider the whole world when we're reading a bunch of script lines into a desktop microphone, can we? :p

Besides, the people who worked on the main campaigns were professional voice actors using professional equipment; their voices would naturally be clearer and more distinct than any of ours.

Have you played Wing Commander Saga Prologue yet??????


The voice acting in that is very professionally done! and clear as crystal too!  ;)
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Re: Derelict SCP: Simply amazing
i didnt like the derelict voice acting in derelict, got to the second mission and said **** this, they got a dude who sounds like a damn nerd voice acting. And the voice acting in the game is even worse.

 

Offline Mongoose

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Re: Derelict SCP: Simply amazing
i didnt like the derelict voice acting in derelict, got to the second mission and said **** this, they got a dude who sounds like a damn nerd voice acting. And the voice acting in the game is even worse.
Hmmm...assuming you're talking about the mission briefing, should I take this as an insult or a compliment? :p

Wobble, I'm fairly sure that the WCSaga team procured most of their VAs from outside sources.  At any rate, whoever they were, they're extremely talented; I've played games from major publishers with far worse voice-acting than the Prologue. :)

 

Offline Blaise Russel

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Re: Derelict SCP: Simply amazing
Quote
I'd point out that the FS stock voices don't sound particularly "transmitted". The GTVA seems to have reasonably good quality voice transmission systems. It was a nice idea, but I think in this regard it was a wrong step.

Check Snipes' briefing and in-mission dialogue from the FS2 SOC loops. There's definitely a difference there.

I just don't know what it is.  :(

Quote
i didnt like the derelict voice acting in derelict, got to the second mission and said **** this, they got a dude who sounds like a damn nerd voice acting. And the voice acting in the game is even worse.

Then you should have ****ing volunteered to voiceact, then.

Jesus wept.

 
Re: Derelict SCP: Simply amazing
Sure I would, but too bad I never noticed the voice acting thread. :P

I already have 8 people who have VERY good voices who are going to voice act in my campaign. Sure I hear its a great campaign, heres a tip, in general people are more likely to walk away from a television show if the sound blows ass than if the picture didn't look as great. So for example I wouldn't have gotten to the second mission and said **** this this voice acting sucks, rather then keep playing until i actually noticed how ****ty the campaign would be. (not saying that derelict is, but I haven't played it until the end so I'm not the one to judge the actual campaign.)
« Last Edit: January 17, 2007, 08:29:12 am by [DW]-Hunter »