I've heard sound effects used in TV shows which aired years before I've heard them in the game, yet I only notice it after playing, for example, Deus Ex, and listening to the opening and closing sounds of doors, then hearing that same close-door sound in the old TV Episode of The X-Files, which would have aired in 94.
I think it's because sound designers for games and audio directors for movies utilize a gigantic library of pre-recorded sounds, such as the massive, and expensive Sound Forge SFX collection. They pull from the same library of audio, and by coincidence, the same sounds are used in different TV programs and games of the like.
I've heard the missile tracking noise, and various interface sounds from FS2 used in television commercials, and TV programs as well. It irks me sometimes that I'm so observant....