Just a small idea that might look nice:
If one could give missilepoints a "missile-path" like currently a dockpoint is assigned a docking-path... As a start-route for the missiles, so to say. That might not have too much effect on your average FS2-fighter, but on capships or on fighters that are heavily missile-equipped it should look interesting, given some modding

.
What I mean is: The fired missile starts as usual at the firing point, but then runs through the path-points (maybe even accelerating thereby, depending on the tbl/tbm-entries), before starting to track by itself...
The question then would be, if those points should be relative to the position the firing ship was in when it fired (which would look better on fast-moving ships), or to its actual position (as dockpaths are, so that this
might be easier to code...) .
So, is this already possible?
Or, if not, might it please be added sometime in the (distant?

) future?
