
Actually, I was thinking kill the topic, but what the hell... er... anyone into... hacking... stuff?
I find it a mind-bubblingly uninteresting pasttime. Moving on...
The game should feature natural occurences that can actually affect flight. I'm not talking running into an asteroid or getting a little EMP, how 'bout getting hit by lightning if one passes through an ion storm? Or having your shields get affected by the particle stream left where another ship recently traveled?
User turrets (the AI flies a specified path, you shoot), and grappling hooks enablling you to come up close to a hit ship no matter how fast it's gong are other, if bad, ideas...
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