Author Topic: C&C3  (Read 27692 times)

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Offline Sarafan

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  • 210
I would think McNeal running him through the heart with a sword would be about as close to dead as you can get...
Yeah, because getting impaled is much worse than getting vapourised by an orbital superlaser. :rolleyes:

Actually it is worse, when impaled you'll be alive for sometime to feel the pain, with the ion cannon you probably dont fell anything, you're vaporised in a instant, so yeah it is worse. :P

 

Offline wtf_cl0vvn

  • 27
  • Kiubo.
well, in the movie in the demo where Kane is seen, he's not metallo-Kane, yet remember when he first revealed to NOD he was still alive, he wasn't metallo-Kane then either, but only when McNeal is there trying to kill him.

However:
Quote
Well, i don't think that GDI has ever had conclusive evidence to show that they MUST have killed Kane...IIRC they just assume that he's been killed and never bother to really check.

I would think McNeal running him through the heart with a sword would be about as close to dead as you can get...

Well, after the events of firestorm, he is enhanced metallo-kane, so the powers of tiberium and industry probably helped bring him back...somehow. :nervous:
This book is a mirror. When a monkey looks in, no apostle looks out. -Lichtenberg

 

Offline MarkN

  • 26
Clones and decoys my friend, clones and decoys. All of these different Kanes are actually fakes, the real Kane is hiding in a bunker somewhere with a microphone to tell the fakes what to say.

 

Offline Singh

  • Hasn't Accomplished Anything Special Or Notable
  • 211
  • Degrees of guilt.
I miss Klapecki's music. Without that its just...I dunno, not C&C. Still, the demo was fun, but the AI absolutely cheats at Brutal difficulty. GDI seems a tad overpowered initially, though but as I found out its actually NOD that have the advantage here - especially in terms of Arial power. Unlike GDI, Nod can make unlimited gunships - something that puts a stop to any GDI advance (even if it has Mammoth tanks). That, and those beam cannons are fun - especially if you have 10+ of em. So far I've been able to beat the brutal GDI turtle with ease. But the Brutal Nod Turtle always beats my ass thanks to their air power and bombers :(

Anyways, screenshots. This was taken at full high-end graphics and 2x AA. My system ran it at 5FPS during it. :p

http://img.photobucket.com/albums/v107/anandraj/Anti-air1.jpg
http://img.photobucket.com/albums/v107/anandraj/Anti-air2.jpg
http://img.photobucket.com/albums/v107/anandraj/Anti-air3.jpg
http://img.photobucket.com/albums/v107/anandraj/avatardiggingin.jpg
http://img.photobucket.com/albums/v107/anandraj/Avatarbeamz.jpg
http://img.photobucket.com/albums/v107/anandraj/Beamcannonchargeup.jpg
http://img.photobucket.com/albums/v107/anandraj/beamcannonfocus1.jpg
http://img.photobucket.com/albums/v107/anandraj/Beamcannonfocus2.jpg
http://img.photobucket.com/albums/v107/anandraj/Beamorgy.jpg
http://img.photobucket.com/albums/v107/anandraj/Detailedbuilding.jpg
http://img.photobucket.com/albums/v107/anandraj/NodBase1.jpg
http://img.photobucket.com/albums/v107/anandraj/NodBase2.jpg
http://img.photobucket.com/albums/v107/anandraj/Terrain.jpg
http://img.photobucket.com/albums/v107/anandraj/Obeliskclosup.jpg
http://img.photobucket.com/albums/v107/anandraj/Obeliskfire.jpg
http://img.photobucket.com/albums/v107/anandraj/Orca.jpg
http://img.photobucket.com/albums/v107/anandraj/Scorpiontank.jpg
http://img.photobucket.com/albums/v107/anandraj/Vertigobomber.jpg
http://img.photobucket.com/albums/v107/anandraj/WaroftheGarrisions.jpg
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
I would think McNeal running him through the heart with a sword would be about as close to dead as you can get...
Yeah, because getting impaled is much worse than getting vapourised by an orbital superlaser. :rolleyes:

That's actually an alternate ending cutscene, if you destroy the temple by conventional means you don't get it. Besides, as you'd know if you were paying attention, the Temple took the hit but Kane's command bunker was buried well underneath it.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 
singh, what resolution do you play at?  I play at 1024x768, and zoomed in that much, it's HORRIBLY pixelated. 

I would think McNeal running him through the heart with a sword would be about as close to dead as you can get...
Yeah, because getting impaled is much worse than getting vapourised by an orbital superlaser. :rolleyes:

What I was getting at, was with the Ion Cannon, he was vaporized, as was the building he was in.  Therefore, there was no confirmation of his death.   When McNeal stabbed him, I would assume he'd make DARN sure he's dead.  Also, the first CnC, Kane's alive.  When Tiberian Sun gets relased, supposedly Kane's been killed by a team of "GDI Assassins" who disappeared if I remember right.  Then, McNeal killed metallo-Kane at the end of TS.  For all of Firestorm, Cabal and Slavik were leading Nod, not Kane, as he'd just died.  Now, mysteriously, he's alive again
« Last Edit: March 15, 2007, 03:40:34 pm by G0atmaster »
Could we with ink the ocean fill, and were the skies of parchment made
Were every stalk on earth a quill, and every man a scribe by trade
To write the love of God above, would drain the ocean dry
Nor could the scroll contain the whole, though stretched from sky to sky!

 

Offline wtf_cl0vvn

  • 27
  • Kiubo.
Well, at the end of firestorm, he's back. IIRC...
This book is a mirror. When a monkey looks in, no apostle looks out. -Lichtenberg

  

Offline Grawr

  • 24
  • Morituri Nolumus Mori.
You can't kill the messiah.
The optimist sees a glass half full, the pessimist sees a glass half empty, and the engineer sees a glass twice as big as it needs to be.

 

Offline CP5670

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  • Global Moderator
  • 212
They've brought back the silo trick in this. When it says silos needed, you can build something expensive and cancel it to convert the money into cash rather than tiberium, which doesn't need to be stored. This was there in C&C and RA and was probably a bug, although they had "fixed" it in TS. :D

I need to check if the Q trick still works here. That was crucial in RA, especially for the Allies.
« Last Edit: March 16, 2007, 12:35:58 am by CP5670 »

 
what's the "Q" trick?
Could we with ink the ocean fill, and were the skies of parchment made
Were every stalk on earth a quill, and every man a scribe by trade
To write the love of God above, would drain the ocean dry
Nor could the scroll contain the whole, though stretched from sky to sky!

 

Offline IceFire

  • GTVI Section 3
  • 212
    • http://www.3dap.com/hlp/hosted/ce
Been having tons of fun with the demo now that I've got it working well.  At first GDI seems to be the really powerful one...but NOD is just as powerful and I wonder if not moreso when the right tactics are employed.  Both are very unique sides given the gameplay style and they have some really different ways of doing some things.  The defensive structures for NOD are really neat and some of the upgrades are a blast.  The Beam Artillery unit is much cooler once you start building a few of them...they combine lasers when firing which is naturally quite useful.  Also bouncing the beams off a parked Venom are helpful too.

Swarms of Venom's are pretty potent against infantry and Orcas as well.  Not so much against the Firehawks when armed with missiles (which are now my favorite unit on the GDI side) but thats how it goes.

I'm really impressed...still...and the demo was well executed on the whole.  A substantial demo with some great stuff put into it.  Makes you want the full game even more.
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline CP5670

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what's the "Q" trick?

It was a hidden feature in the game to set waypoints. If you held down the Q key and issued several move orders in succession, the units would go to the positions one by one, and you could give them attack orders at the same time. The light tanks were fast enough to dodge enemy tank shots completely from about three squares away, so you could effectively have the tanks circle strafe around enemy stuff. If you timed the Q positions just right, the tanks took almost no damage in a fight since the enemy shots would all miss.

 

Offline IceFire

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Some players just spammed the X key and that had a similar effect with light tanks in particular.
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline Mathwiz6

  • Pees numbers
  • 27
well, in the movie in the demo where Kane is seen, he's not metallo-Kane, yet remember when he first revealed to NOD he was still alive, he wasn't metallo-Kane then either, but only when McNeal is there trying to kill him.

However:
Quote
Well, i don't think that GDI has ever had conclusive evidence to show that they MUST have killed Kane...IIRC they just assume that he's been killed and never bother to really check.

I would think McNeal running him through the heart with a sword would be about as close to dead as you can get...

Well, after the events of firestorm, he is enhanced metallo-kane, so the powers of tiberium and industry probably helped bring him back...somehow. :nervous:

"We HAVE the technology! We CAN rebuild him, make him better, stronger, and more powerful than EVER!"
 :D

 

Offline Starman01

  • 213
  • Mechwarrior
    • Wing Commander Saga
Hm, just played the demo, and I have to say it really well done, pure C&C feeling just like the good old days. I definitly gonna buy this (but english version only, german localisation will suck 100% with men converted to bots and so on  :ick: )

But what really blew me away was the quality of the movies, I never saw such sharp videos (without any stuttering or other probs) like in this demo. That's really great

Only thing that wondered me, didn't had BSG actor Boomer bigger breasts before ? :D
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline diceman111

  • 28
  • Keep on playing Glottis, keep on playing.....
Have been playing the GDI Campaign for an hour or two looks good havent gotten that far yet I think but still looks like the best game of them yet....
Flames Of War Chapter III - http://web.comhem.se/~u35702611

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Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
I don't have time to buy or play it for another week, unfortunately. :(

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
I preordered but Amazon is a bunch of bastards and did not ship on release day. In fact they still haven't.

****it, to the store I go and Amazon can have it back.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline IceFire

  • GTVI Section 3
  • 212
    • http://www.3dap.com/hlp/hosted/ce
Picked up my Kane Edition from the store on Thursday. The game is absolutely brilliant but it has a few bugs and I keep having trouble with the sound.  I suspect they just don't support the specific AC'97 implementation in the nVidia Soundstorm that I have.
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline Starman01

  • 213
  • Mechwarrior
    • Wing Commander Saga
Possible. I received my copy (US-Version) on Saturday,  played it more or less 75 % and haven't encountered any bug, crash or else so far.

The game is excellent, though I would have made a few balance issues a little different. What I really miss is that you can't build walls anymore. Not that they were so much usefull, but it always made my base look complete :)
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.