Author Topic: Imperial Star Destroyer (WIP)  (Read 111507 times)

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Offline chief1983

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Re: ISD WIP (split from WIP Thread)
Yeah, a lot of the stuff we're doing now seems to be part planning for the future.  Which is good, cause that's when this mod will be done.  :)

But really, that's probably not a bad idea.  They'd probably have to be part of the main mesh for now, but it shouldn't be too hard to  break them out later.  I'm more worried about this on the SSD than this model though, it sounds we might have a canon turret count that's within the limits for the ISD.
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Offline jr2

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Re: ISD WIP (split from WIP Thread)
Heh, heh, what the heck are you gonna do with DS I & II?

 

Offline brandx0

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Re: ISD WIP (split from WIP Thread)
Pray?
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Offline Turambar

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Re: ISD WIP (split from WIP Thread)
Pray?

nah, prayer doesnt work. 

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Offline TopAce

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Re: ISD WIP (split from WIP Thread)
...I'm more worried about this on the SSD than this model though, it sounds we might have a canon turret count that's within the limits for the ISD.

Well, we probably won't end up with a CANON turret number. Anyway, are you sure the SCP would be able to handle it? Suppose that our SSD will have 150 turrets total. Is that within the limit? This question may be obvious for many, but I haven't been following the SCP for a really long time. Last time I checked, there was a certain limit to turrets and practically all subsystems.
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Offline jr2

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Re: ISD WIP (split from WIP Thread)
Mmm, wouldn't my idea work for the SSD as well?
If all else fails, could you create all the turrets, and only use certain ones?  That way later, when SCP can handle it, they can be added on.

 

Offline brandx0

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Re: ISD WIP (split from WIP Thread)
Hey, I'm back for a while at least (hopefully for quite a while) now that my home situation has calmed down a little bit, good news came my way, so I found some time to get some work done.



Some work on the trench and some more geometry optimizing.  Hope to post some more soon
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Offline Cobra

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Re: ISD WIP (split from WIP Thread)
I just noticed, but I think the bridge structure might be a little too long...

Good work on it though. :):yes:
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Offline chief1983

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Re: ISD WIP (split from WIP Thread)
The scale is fine, trust me.  It's all in the perspective of the shot.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline brandx0

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Re: ISD WIP (split from WIP Thread)
I'm pretty done with comments on the scale.  It's to scale perfectly with the blueprints, and any discrepancy is due to perspective.  This is the last time I'll say this
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Offline aRaven

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Re: ISD WIP (split from WIP Thread)
i trust in you ;)

 

Offline TopAce

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Re: ISD WIP (split from WIP Thread)
Very nice, brandx. :yes:
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Re: ISD WIP (split from WIP Thread)
Welcome back x, good to hear things worked out.
Excellent work on the ISD, and I doubt that anyone will care if the bridge dealy might look odd when flying past at 100mglt.

 

Offline DaBrain

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Re: ISD WIP (split from WIP Thread)

IIRC DaBrain INTENTIONALLY made the details pop up in his demonstration video.


And you are correct. ;)

Another in-game example of detail boxes:

http://i5.tinypic.com/2gsmw04.jpg

http://i14.tinypic.com/6gtwyvq.jpg

http://i5.tinypic.com/4r7op5z.jpg

I can't remember exactly how many polygons it had, but it was around 200k. I think slightly below 200k.
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Offline Flipside

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Re: ISD WIP (split from WIP Thread)
Thing is, when the first movie was being made, each laser shot cost something like $5000 dollars to animated, which was a lot of money to a cash-strapped Lucas. I think everything shown in Star Wars 1 was a 'stepped down' version of Lucas' dream, designed to save cash, hence why the Death Star Battle is actually pretty devoid of ships (An entire Moon-sized station with two T/F's and an experimental T/A?).

Certainly by ROTJ the firepower on the ships had upped considerably, I think that's where confusion over number of turrets first started to arise. Personally, I'd say go with the 'Game' feel of it and rack up as many as possible ;)

 

Offline TopAce

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Re: ISD WIP (split from WIP Thread)
I agree. We should prioritize gameplay over canonicity.
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Offline jr2

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Re: ISD WIP (split from WIP Thread)
...Isn't Lucas re-releasing the original Trilogy?  If so, when?  I imagine he'll fixer the low-budget problems.  (He already fixed some of 'em... there are currently IIRC two versions out there.)

 

Offline TopAce

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Re: ISD WIP (split from WIP Thread)
You certainly mean the DVD re-release of the original trilogy. It's done already.
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Offline Turambar

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Re: ISD WIP (split from WIP Thread)
I agree. We should prioritize gameplay over canonicity.

actually, we're doing it based on the movies and books, so expect perhaps a little less than  the levels of firepower described in the X-Wing novels (i.e. every other star wars game put to shame).


i think that'll be a lot of fun, so dont worry about that.
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Offline jr2

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Re: ISD WIP (split from WIP Thread)
You certainly mean the DVD re-release of the original trilogy. It's done already.

Ah, no... the Special Edition.  (Y'know, the one that removed the see-through Snow Speeder cockpits in SW:TESB, also removed the orange smudging under the Land Speeder in SW:ANH, and added more droids & windows to The City in the Clouds in SW:TESB.  Does the DVD re-release improve upon that even more?

Actually, he (GL) has stated his intent to re-release them all in 3D, (real 3D, you don't need glasses, and it doesn't give you a headache) so maybe more stuff coming...