Author Topic: Warzone  (Read 157116 times)

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Offline MP-Ryan

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Hmm... I destroyed the crystal but the comm node didn't blow....

1.  Are you using the latest version?
2.  You must destroy the Core subsystem.  Crystal isn't actually something that's defined in FRED, oddly enough.  But when the core is gone, the node goes kaboom every time... for me at least.

Though this begs a question... WHEN did you destroy the core?  After you were ordered to, when the Daskha goes down?
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Offline Admiral Nelson

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There seem to be four subsystems -- shell, blades, core and crystal.  I targeted crystal, and ordered my wingmen to destroy subsystem.  It went to 0%, and no boom.
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline MP-Ryan

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There seem to be four subsystems -- shell, blades, core and crystal.  I targeted crystal, and ordered my wingmen to destroy subsystem.  It went to 0%, and no boom.

Yeah, it's the core you have to destroy, not the crystal.  If you look in FRED, there are 5 pieces and a core subsystem.  Unfortunately, it's rather difficult to figure out which is which (aside from the core).

I'll poke around in FRED a bit, and maybe you can do the same if you get the chance.  But I would't worry about it too much - with a energy weapon, the core dies with the crystal.
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Offline IceFire

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Lost track of this...how far along are you guys?  Mind if I have a peek on the progress? :D
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

  

Offline Admiral Nelson

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I am glad to see you here :)

I think everything is ready save some final tweaks to the last mission, which should be done today.... :)

Ryan, Piece4a seems to be the crystal subsystem.  The node ought to blow if either is destroyed, or the message you get should say "core" and not "crystal".
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline MP-Ryan

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OK...

-Added an OR clause for piece4a or the core subsystem.
-The emergency message does tell you to destroy the core, not the crystal.  All other messages tell you to just destroy the node.
-Changed some directives.  Turned out the obvious solution should work, so we now have an "Engage Fighters" and an "Intercept Bombers" directive.  Fighters is dependent on all enemy fighter wings except Scorpio.  Bombers is dependent on all bombers.

Please test it out (especially the directives) and make sure everything works.

Oh, and IceFire, I hope you don't disagree too much with some of our changes.  For the most part the main campaign just got bugfixing and a few additions, but the final mission has gotten a more major overhaul.  Same premise and basic idea, different route to get there.

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Offline IceFire

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I was never happy with the last mission anyways. I worked on it for the longest and was least happy with it so I'm pleased to see it have a good look at.  I think as long as the ideas are preserved and credit is given where its due (to all of you as well) I'm very happy to see what happens with it all.  Sounds like allot of great ideas, some good fixes, and it should be a worthwhile experience to play it all over again.  Very pleased to see it get this kind of attention :)
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline Admiral Nelson

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The final mission feels good now.  I'd be interested if Icefire would care to check it out, too! :)
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline MP-Ryan

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The final mission feels good now.  I'd be interested if Icefire would care to check it out, too! :)

No bugs?  You mean we've got it right, maybe?  Shock of shocks, huzzah!
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Offline Admiral Nelson

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Heh, one mission was 90% of the work :)

I still have to add proper planets to the backgrounds.  m2258734a hasn't logged in in a while, so I'll need to use the ordinary planets plus those that have been completed so far.
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline MP-Ryan

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Well, I'm officially handing things off to you for backgrounds and planets.  Make sure you have all the updated copies of the missions and the campaign.

If you need help packaging this later, let me know and I can lend a hand.
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Offline Mobius

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There seem to be four subsystems -- shell, blades, core and crystal.  I targeted crystal, and ordered my wingmen to destroy subsystem.  It went to 0%, and no boom.

Yeah, it's the core you have to destroy, not the crystal.  If you look in FRED, there are 5 pieces and a core subsystem.  Unfortunately, it's rather difficult to figure out which is which (aside from the core).

I'll poke around in FRED a bit, and maybe you can do the same if you get the chance.  But I would't worry about it too much - with a energy weapon, the core dies with the crystal.

Mrs. Logic told me that I should make the Node go down when the core has been destroyed :rolleyes:


Sorry, I was a bit depressed...what about the status? What should I do?
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Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 

Offline Fabian

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Mrs. Logic told me that I should make the Node go down when the core has been destroyed :rolleyes:

Sorry, I was a bit depressed...what about the status? What should I do?

Indeed that was perfectly allright, but MP Ryan did add a message, which was pointing to crystal initially and IIRC in FS2 it was also the crystal ...

Why the hell were you depressed? And what the hell did happen to your signature?

I really liked it ...

cu

Fabian

 

Offline MP-Ryan

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I've tried to attach an updated copy of the mission pack, but it's telling me that the upload folder is full.  Boooo =(

Anyway, Mob, you can probably work on the voice-acting scripts when we can put an updated mission pack in this thread.  If anymore writing or mission design needs to be altered, let me know.

Aside from that, most of my work is doing.  I can help package this thing eventually, and/or put together a credits package.  Just let me know what else needs to be done.
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Offline Mobius

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Why the hell were you depressed? And what the hell did happen to your signature?

I really liked it ...

I don't think you're going to see it again...

I've tried to attach an updated copy of the mission pack, but it's telling me that the upload folder is full.  Boooo =(

Anyway, Mob, you can probably work on the voice-acting scripts when we can put an updated mission pack in this thread.  If anymore writing or mission design needs to be altered, let me know.

Aside from that, most of my work is doing.  I can help package this thing eventually, and/or put together a credits package.  Just let me know what else needs to be done.

The UL folder is full? It happened mostly because of my INFA uber big missions... :lol:

I can continue to work on the scripts, but the voice actors vanished all of a sudden. There already are some scripts they should work on...I will continue only if I see them working.

Ok, create this credits package and be sure to give credits to members like Fabian. I can easily design a credits cutscene for Warzone :no:
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Offline MP-Ryan

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I've attached the completed missions packaged.

Here's the credits information.  I elected to not put in what each member of the FSCRP team was done, because most of us have made so many changes that it would look ridiculous.  So, in Communist tradition, everyone on the SCPification gets equal credit.  The original credits have been preserved as written in the Warzone readme.  Once we have created a VP file and included all the voice-acting, I'll write up a new readme which contains the old one's information at the end.

Quote
This campaign has been modified and updated for Freespace Open builds of version 3.6.9 or later by the Freespace Campaign Restoration Project (FSCRP) team.  Campaign concept and intellectual products remain the property of the original designers.  Updates have been designed to improve compatibility and fix technical issues in the campaign, while preserving the intent of the original authors.  Any large or controversial changes were made by the FSCRP, and may be reviewed in the forums.  For more information, please visit the FSCRP forums at http://www.hard-light.net/forums under Community Projects.

Quote
FSCRP Warzone SCP Team (In Alphabetical Order):
Admiral Nelson
Fabian
freespaceking
Herra Tohtori
jr2
Lieutenant General Mobius
m2258734a
Macfie
Mad Bomber
MP-Ryan

Voice Acting for Warzone (In Alphabetical Order):

Quote
Original Warzone Team:

IceFire - Creator / Designer
Dark - Model / Planet creation
Plasma - Consultation
Ace - Consultation
Agatheron - Consultation
Kellan - Consultation / Editing
Zeus Legion - Voice Manager
Kazan - Bug Help

Original Warzone Testers:

Ace
Kellan
Agatheron
AssAssIn
Fraz
WildWolf
Plasma
Dark
jbond04

Quote
Special thanks to the FreeSpace Source Code Project and Hard Light Productions.  http://www.hard-light.net

I think that about covers it.  When the voice acting is done, we need to add their names.

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so, this is finally almost ready?

 

Offline MP-Ryan

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so, this is finally almost ready?

-Planets and backgrounds remain to be updated.
-Voice acting has not yet begun (I believe, that's LGM's balliwick).
-VP needs to be compiled.

The missions themselves and the writing changes are complete.  It's all "cosmetic" stuff from here on out.
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Offline IceFire

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Looking forward to seeing the final version.  I'm excited to play my own campaign and see what you guys have done to bring it up to modern spec.  Really interested to see this and thankful that you folks took interest.  Thanks! :)
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline MP-Ryan

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Ahem.... how's it coming, guys?
"In the beginning, the Universe was created.  This made a lot of people very angry and has widely been regarded as a bad move."  [Douglas Adams]