Author Topic: FS Node map needed (Volition edition)  (Read 2424 times)

0 Members and 1 Guest are viewing this topic.

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
FS Node map needed (Volition edition)
I was hoping it wouldn't come to this but I've looked everywhere and found nothing.

I need the official Volition node map, no variant will do - it has to be canon.

If anyone knows where I can go to find this elusive of graphics - I'd be most greatful.

 

Offline aldo_14

  • Gunnery Control
  • 213
FS Node map needed (Volition edition)
 
Quote
Originally posted by Thunder:
I was hoping it wouldn't come to this but I've looked everywhere and found nothing.

I need the official Volition node map, no variant will do - it has to be canon.

If anyone knows where I can go to find this elusive of graphics - I'd be most greatful.

Er, I'm not 100% sure, but I think I'm using the   map on my site...

   

Unfortunately I don't know where this comes from.....someone can correct me anyway, I'cve been assuming it's canon (not that it matters to my campaign)



[This message has been edited by aldo_14 (edited 01-28-2002).]

 

Offline Su-tehp

  • Devil in the Deep Blue
  • 210
FS Node map needed (Volition edition)
There are several maps here made for player-made campaigns. Look on the third post here by Eishtmo for the canon map.
 http://dynamic.gamespy.com/~freespace/ubb/noncgi/Forum1/HTML/000379.html

Since the rest are player-made, disregard them.

Hope this helps.

------------------
FRED Zone's Grammar editor/ FS history moderator
Former member of TCA
Member in good standing of 99th Skulls
Honorary member of TCS and UGC

"I created your civilization...now I will destroy it!"
--Ra, the Sun God
REPUBLICANO FACTIO DELENDA EST

Creator of the Devil and the Deep Blue campaign - Current Story Editor of the Exile campaign

"Let my people handle this, we're trained professionals. Well, we're semi-trained, quasi-professionals, at any rate." --Roy Greenhilt,
The Order of the Stick

"Let´s face it, we Freespace players may not be the most sophisticated of gaming freaks, but we do know enough to recognize a heap of steaming crap when it´s right in front of us."
--Su-tehp, while posting on the DatDB internal forum

"The meaning of life is that in the end you always get screwed."
--The Catch 42 Expression, The Lost Fleet: Beyond the Frontier: Steadfast

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
FS Node map needed (Volition edition)
Bingo - thats exactly what I need, thanks for the rapid response guys  

 

Offline IceFire

  • GTVI Section 3
  • 212
    • http://www.3dap.com/hlp/hosted/ce
FS Node map needed (Volition edition)
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
FS Node map needed (Volition edition)
Cheers - a question about the Volition made one... the nodes in the upper right are red - why? is that Shivan owned space?

 

Offline Ace

  • Truth of Babel
  • 212
    • http://www.lordofrigel.com
FS Node map needed (Volition edition)
No, it's just the way things are  

------------------
Ace
Staff member FreeSpace Watch
 http://freespace.volitionwatch.com/
Ace
Self-plagiarism is style.
-Alfred Hitchcock

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
FS Node map needed (Volition edition)
  Riiiight....

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
FS Node map needed (Volition edition)
Just another one of those mysteries Volition likes to leave us with...

 

Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
FS Node map needed (Volition edition)
Maybe they were frontier systems at the time or something, but then the systems in the lower left (such as Dubhe and Alphard) should also be red, so I don't know really...

Oh BTW it seems that they made a few changes from FS1 to FS2:
The Mirfak system in the upper right corner was renamed to Mirfax. (although it may have originally been this way)
Procyon A was renamed to Procyon.
And of course, the unlabeled systems were changed to Epsilon Pegasi and Gamma Draconis.

Also, regarding the Luyten system, I actually found that star on a table in an astrophysics textbook, and it is apparently Luyten 726-8A rather than 726-BA.

[This message has been edited by CP5670 (edited 01-28-2002).]

 

Offline DragonClaw

  • Romeo Kilo India Foxtrot
  • 210
FS Node map needed (Volition edition)
Yea I personally think the red systems are where shivan vs. GTVA battles were taking place.

------------------
   -Director of the staff of Hidden Terror.
    -WebMaster of The Apocolypse Project

       
Quote
The fear always controls our attitude, let us fear no more!

 

Offline Su-tehp

  • Devil in the Deep Blue
  • 210
FS Node map needed (Volition edition)
   
Quote
Originally posted by RKIF-DragonClaw:
Yea I personally think the red systems are where shivan vs. GTVA battles were taking place.

Only during FS1 could that have occurred. In FS2, the Shivans never made it past Capella from Gamma Draconis. (No WAY were the Shivans in Epsilon Pegasi and Polaris in FS2! That's where the GTVA and the NTF were fighting through most of FS2.)

I think it's just another one of those errors that   forgot to clean up...

And CP5670 is correct about the Luyten system being spelled "Luyten 726-8A" rather than "Luyten 726-BA." I saw this somewhere also.

[This message has been edited by Su-tehp (edited 01-28-2002).]
REPUBLICANO FACTIO DELENDA EST

Creator of the Devil and the Deep Blue campaign - Current Story Editor of the Exile campaign

"Let my people handle this, we're trained professionals. Well, we're semi-trained, quasi-professionals, at any rate." --Roy Greenhilt,
The Order of the Stick

"Let´s face it, we Freespace players may not be the most sophisticated of gaming freaks, but we do know enough to recognize a heap of steaming crap when it´s right in front of us."
--Su-tehp, while posting on the DatDB internal forum

"The meaning of life is that in the end you always get screwed."
--The Catch 42 Expression, The Lost Fleet: Beyond the Frontier: Steadfast

 

Offline Sandwich

  • Got Screen?
  • 213
    • Skype
    • Steam
    • Twitter
    • Brainzipper
FS Node map needed (Volition edition)
That node map is from FS1. FS2 uses those nifty 3D animated briefing maps.

In FS1, those systems in red were systems in which Shivans had control or something - they were essentially behind enemy lines.

------------------
America, stand assured that Israel truly understands what you are going through.

Know how to use Rhino3D? Want to put your ships into Freespace 2? You've come to the right place!

"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar, the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline RoachKoach

  • Artisté
  • 27
    • http://heavymetalinc.ath.cx
FS Node map needed (Volition edition)
maybe those systems r red cos we cant reach em anymore - cos capella's gone kaboom. this is not the original map - there was an earlier one in which those systems were not coloured red but were grenn like all the others - this map was available at the official freespace site - they later put up the map with the systems coloured red.
http://heavymetalinc.ath.cx

Never share a foxhole with anyone braver than you are.

 

Offline ZylonBane

  • The Infamous
  • 29
FS Node map needed (Volition edition)
 
Quote
Originally posted by CP5670:
The Mirfak system in the upper right corner was renamed to Mirfax.
It's Mirfak. Mirfak is a real system. Mirfax is not.
ZylonBane's opinions do not represent those of the management.

 

Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
FS Node map needed (Volition edition)
 
Quote
maybe those systems r red cos we cant reach em anymore - cos capella's gone kaboom. this is not the original map - there was an earlier one in which those systems were not coloured red but were grenn like all the others - this map was available at the official freespace site - they later put up the map with the systems coloured red.

Many of the systems are still accessible through Regulus though; Capella and GD are the only one that are cut off from GTVA space.

 
Quote
It's Mirfak. Mirfak is a real system. Mirfax is not.

I guess Volition must have messed up in that case. Several of the command briefings quite clearly show it as "Mirfax."

 

Offline elorran

  • Big Daddy Tap
  • 28
  • Peter piper picked a peck of pickled peppers
FS Node map needed (Volition edition)
He's right, it is 'Mirfax' in the briefing animations.  Though there is no true star called Mirfax.  There is however a 'Mirfak' star, but it's a really long distance away from most of the main systems used in FS1/2 which is why it might have been renamed in the game.

{edit}

Sorry to the admins.  I've only just realised how old this thread is.  Blame aldo for sending me on a wild goose chase in search of sandwich's supposed 3d node map. ;)
Thats no moon... hes dropped his pants!

 

Offline Stealth

  • Braiiins...
  • 211
FS Node map needed (Volition edition)
EDIT:

I see someone's already posted it.

 

Offline Galemp

  • Actual father of Samus
  • 212
  • Ask me about GORT!
    • Steam
    • User page on the FreeSpace Wiki
FS Node map needed (Volition edition)
I was wondering why all the smilies were broken...
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Stealth

  • Braiiins...
  • 211
FS Node map needed (Volition edition)
yeah, ... so why are they broken?