Author Topic: Wich things who are NOT in the mediavps are still nice to look at  (Read 9008 times)

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Wich things who are NOT in the mediavps are still nice to look at
Wich effects, maps, weapons, nebula's... etcetera are not in the mediavps but are in your data/maps/effects/etc folder?

for me:

Some nice htl models
Lightspeed advanced subspace model (if this is in the mediavps, hit me)
Animated beamglows (dds) (ok, this is in the adv effects, but i wanted it seperatly)
Dabrains Shockwave3d High-End (not Super High End)

  

Offline Snail

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Re: Wich things who are NOT in the mediavps are still nice to look at
Inferno's impact explosions (missile or beam hits).

 
Re: Wich things who are NOT in the mediavps are still nice to look at
And I forgot:

Lightspeeds nebulea (including high-res retail versions)

 

Offline takashi

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Re: Wich things who are NOT in the mediavps are still nice to look at
the HTL lucy and bobs beams.

 

Offline MP-Ryan

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Re: Wich things who are NOT in the mediavps are still nice to look at
The LS Nebulae really need to make it into the effects package.  They don't cause significant slowdowns or problems on low-end PCs, unlike many of the adveffects, and most new campaigns use them.
"In the beginning, the Universe was created.  This made a lot of people very angry and has widely been regarded as a bad move."  [Douglas Adams]

 

Offline takashi

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Re: Wich things who are NOT in the mediavps are still nice to look at
i vote for dabrains mid-end oarngish super shockwaves!

 
Re: Wich things who are NOT in the mediavps are still nice to look at
i vote for dabrains mid-end oarngish super shockwaves!

High-ends are better ;)

I now also have the DDS versions of the Animated Glowmaps, shine maps for all the ships, some other irrelevent stuf, I've corrected some POFS to give a nice cockpit view with showship...

 

Offline takashi

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Re: Wich things who are NOT in the mediavps are still nice to look at
those cockpits are ugly. i like the GTF ezechiel cockpit retexture i did last night better.

 

Offline S-99

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Re: Wich things who are NOT in the mediavps are still nice to look at
I'd get rid of the super high end shockwaves and possibly even the high end shockwaves. I really don't see any difference between those two i already mentioned versus the mid range ones besides the fact that the midrange ones don't take up any extra horsepower on computers when they don't need to.
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

SMBFD

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Offline Snail

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Re: Wich things who are NOT in the mediavps are still nice to look at
those cockpits are ugly. i like the GTF ezechiel cockpit retexture i did last night better.

Hehe. Show me

 

Offline takashi

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Re: Wich things who are NOT in the mediavps are still nice to look at
its in my mod. wait till the pre-alpha release.

 

Offline Snail

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Re: Wich things who are NOT in the mediavps are still nice to look at
BAHAHAHAHAHAHHAHAHA

SHOW ME!!! SHOW ME!!! :wakka:

Cause I won't D/L your mod.

 

Offline Vretsu

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Re: Wich things who are NOT in the mediavps are still nice to look at
its in my mod. wait till the pre-alpha release.

Liar! :p

 

Offline Snail

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Re: Wich things who are NOT in the mediavps are still nice to look at
No one will believe you until YOU ACTUALLY F**KING PRODUCE IT. :doubt:

 

Offline takashi

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Re: Wich things who are NOT in the mediavps are still nice to look at
fine. be spoiled.  :doubt:

modelview pic (irken repliction version, human one is more bright whites and blues):


click for full size!


table file (earth version):

$Name:                          EAF Vindicator
$Short name:                    earthsuperfight
$Species:                       Shivan
+Type:                          XSTR("space supiority", 2981)
+Maneuverability:               XSTR("High", 2982)
+Armor:                         XSTR("excelent", 2983)
+Manufacturer:                  XSTR("prof. membrane labs", 2984)
+Description:               XSTR("amazingly perfect", 2985)
$end_multi_text
+Tech Description:
XSTR("the Vindicator is the next-generation space supirority fighter of earth. both heavily armored and shielded, its a macth for even cruisers. a top speed of over 100 meters per a second combined with a wide aray of anti-hull and anti-shield weapons make short work of any hostile ship that eneters its crosshairs. the ability to manuever on all three axis is also impressive.", 2986)
$end_multi_text
+Length:                  17 m
+Gun Mounts:               8
+Missile Banks:               4
$POF file:                      Ezechiel.pof
$Detail distance:            (0, 180, 300, 1100)
$Show damage:               YES
$Density:                       1
$Damp:                          0.15
$Rotdamp:                       0.35
$Max Velocity:               160.0, 160.0, 120.0                  ;; in x/y/z -- z only specified forward.  use special tokens for backward movement
$Rotation time:               3.3, 3.3, 3.3
$Rear Velocity:               100.0
$Forward accel:               2.0
$Forward decel:               1.5
$Slide accel:               1.0
$Slide decel:               1.0
$Glide: YES
$Expl inner rad:            25.0
$Expl outer rad:            75.0
$Expl damage:               25.0
$Expl blast:               1000.0
$Expl Propagates:            NO                       ;; If set to Yes, then when the ship dies, the explosion propagates through it.
$Shockwave Speed:            0.0                      ;; speed shockwave expands at, 0 means no shockwave
$Allowed PBanks:            ( "Subach HL-7" "Akheton SDG" "Morning Star" "Prometheus S" "Prometheus R" "Lightning" "Zodiac" "light Ion" "Medium Ion" "Heavy Ion" "Obliderator" "Vagabond" "Shivlight" "UD-8 Kayser" )
$Allowed Dogfight PBanks:         ( "MorningStar D" "Prometheus D" "Maxim D" "Circe" "UD-D Kayser" )
$Default PBanks:            ( "Medium Ion" "Lightning" )
$Allowed SBanks:            ( "Rockeye" "Hellfire" "Infyrno 3" "EMP Adv. 2" "Tempest" "Harpoon" "Trebuchet" "Stiletto II" "Hornet" "Tornado" "Hornet#Weak" "EMP Adv." "TAG-A" "TAG-B" )
$Allowed Dogfight SBanks:         ( "Tempest D" "Harpoon D"  "Tornado D" )
$Default SBanks:            ( "Hellfire" "Infyrno 3" )
$SBank Capacity:            ( 90, 90 )
$Shields:                          550
$Shield Color:            100 100 255
$Power Output:               4.0
$Max Oclk Speed:            130.0
$Max Weapon Eng:            30.0
$Hitpoints:                        365
$Flags:                         ( "player_ship" "default_player_ship" "Generate icon" "in tech database" "fighter")
$AI Class:                      Captain
$Afterburner:               YES
   +Aburn Max Vel:         0.0, 0.0, 240.0
   +Aburn For accel:       1.0
   +Aburn Fuel:            330.0
   +Aburn Burn Rate:       60.0
   +Aburn Rec Rate:        25.0
$Trails:
   +bitmap:      humantrail
   +width         0.1
   +alpha         0.7
   +life         6.0
$Countermeasures:         30
$Scan time:                 2000
$EngineSnd:               126                   ;; Engine sound of ship
$Closeup_pos:            0.0, 0.0, -30
$Closeup_zoom:            0.5
$Ship_icon:                 iconfighter2t-03
$Ship_anim:                 ssfighter2t-03
$Ship_overhead:            loadfighter2t-03
$Score:                  14
$Subsystem:                     sensors,                        10,0.0
$Subsystem:                     communications,         10,0.0
$Subsystem:                     weapons,                        10,0.0
$Subsystem:                     navigation,                     10,0.0
$Subsystem:                     engine,                         35,0.0
$Subsystem:         Life support,         10,0.0


its 4 times as good as the obliderator.

 

Offline Snail

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Re: Wich things who are NOT in the mediavps are still nice to look at
All it looks you did was recolor it.

And I don't care about being spoiled.

Mainly because I wont play your campaign

 

Offline Polpolion

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Re: Wich things who are NOT in the mediavps are still nice to look at
Takashi, please use image shack to host pictures.

Assuming theres something there to see, you can't see anything in the cockpit. I didn't even realize that fighter had a cockpit until I read above.

 

Offline Black Wolf

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Re: Wich things who are NOT in the mediavps are still nice to look at
Quote
Wich things who are NOT in the mediavps are still nice to look at?

Boobs
TWISTED INFINITIES · SECTORGAME· FRONTLINES
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Offline Nico

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Re: Wich things who are NOT in the mediavps are still nice to look at
those cockpits are ugly. i like the GTF ezechiel cockpit retexture i did last night better.

I don't remember receiving a request asking me to allow you to do that :doubt:
SCREW CANON!

 

Offline Raven2001

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Re: Wich things who are NOT in the mediavps are still nice to look at
Look whos still alive :D
Yeah, I know you were waiting for a very nice sig, in which I was quoting some very famous scientist or philosopher... guess what?!? I wont indulge you...

Why, you ask? What, do I look like a Shivan to you?!?


Raven is a god.