Author Topic: got to see this!!  (Read 1545 times)

0 Members and 1 Guest are viewing this topic.

Offline Xelion

  • 28
  • In the Ether
Praise!! I think thats the word I would use here   okay its not Freespace but its stunning...   sad isn't it, that we don't have someone who can make models as well as Nadab...B5: Whitestar

I was thinking      , wouldn't it look awez if Freespace2 ships had a metallic like look. Making it more realistic rather than dull...hmmm pitty

   Enjoy!  

------------------
Max
Flash Developer
Ps6 Beginner

[This message has been edited by Max (edited 01-31-2002).]

 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
Purdy, but the question being, can the Fs engine handle that without screwing it up?it would be cool though.
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Xelion

  • 28
  • In the Ether
I was just talking about renders and animations....

------------------
Max
Flash Developer
Ps6 Beginner

 

Offline Dark_4ce

  • GTVA comedy relief
  • 27
That looks Sweet! Reminds me of something out of Wing Commander Prophecy...  
I have returned... Again...

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Oh my... that's stunning  
I want to be as good, and i'll be, damnit!
SCREW CANON!

 

Offline Gortef

  • 210
  • A meat popsicle
*tries to get a word out of mouth* ... ... ... ... !!!  

----------------------

[email protected]
Creator of the Enemies United
Robotech MOD
Habeeb it...

 

Offline Thorn

  • Drunk on the east coast.
  • 210
  • What is this? I don't even...
Yeah, that Shadow Crab I was using is his to....

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Oh... my.  

I have to work on my material rendering...  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline mikhael

  • Back to skool
  • 211
  • Fnord!
    • http://www.google.com/search?q=404error.com
The materials on that are stunning. The modelling is top notch, but I think I'd rather see something original and not yet another Babylon5 ship.

------------------
--Mik
http://www.404error.com
ruhkferret on ICQ/AIM

"Your guy was a little SQUARE! You had to use your IMAGINATION! There were no multiple levels or screens. There was just one screen forever and you could never win the game. It just kept getting harder and faster until you died. JUST LIKE LIFE." --Ernie Cline
[I am not really here. This post is entirely a figment of your imagination.]

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Bump mapping=good  
-C

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
The textures... man! the ship itself doesn't impress me too much, but...

 

Offline Xelion

  • 28
  • In the Ether
Oh it is original in some context; its not the original whitestar, its bigger, bader and meaner especially when it has more armaments.   How much more; I don't exactly know.

------------------
Max
Flash Developer
Ps6 Editor

 

Offline Grey Wolf

Nice textures  

------------------
Webmaster of GTD Wolf

Visit the GTD Wolf Forums

Any and all Bosch Beer is hereby stolen - ahem, confiscated - by the GTVA - No, ensign, don't get out the cups yet - and must be sent to the GTD Orion Class Destroyer, the GTD Wolf - Corporal, I said we wanted pizza, not hamburgers! - stationed in this system. Any reluctance to comply and we'll make you our pinata - ahem, PoW - until further notice.

Download the Acceleration MOD. The Fastest FS2, Ever.©
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw