Author Topic: EA Starfury need a new but uhm...  (Read 17031 times)

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Offline Bigoudi

  • 25
Re: EA Starfury need a new but uhm...
Ok pilot's this a last preview before i make all lod's.

map, shine and glow look now what is the end relase, i feel personaly ship is perfectly
in game with the all another thing (ship, space & light).

i hope i will have many comment from my ship testing to know if some is good and some else is
not good this will help me to make a beter relase.

i have make one lod detail-0 & detail-1 is now close.

about lod's i need probably a litle help becose i have try ship on many mission and try to
zoom out camera i dont see the lod -1 change in game or i look probably wrong.

how i have convert this ship detail-0 was in a first time modeling in max5, ship transfered in
max8, lod -1 modeling in max8, all texturing in max8.

exported with the plugins for max6 the famous pofexporter > in max8.

in a first time POF was placed in PCS 1.43, to place weapong, modul's and else, in a segond
time POF saved from PCS 1.43 was put in PCS 2c alpha to change the camera probleme and the BSP
size & bouding box.

im not sure in the good way but i dont know any else for now.

if the high TBP consul can look around this ship if lod's is working or not if not WHY tks.

probably becose need do all 4 lod's but im not sure.

and have fun with this ship in game i love it personaly.

>> new relase farest on forum >>>>>
« Last Edit: July 24, 2007, 01:09:57 pm by Bigoudi »

 

Offline Bigoudi

  • 25
Re: EA Starfury need a new but uhm...
Ok uhm tks for comment np about this.

i have try my ship on many mission VS the old one, fps is locked to 60 on every mission.

just not sometime fps droped to 45 when the b5 station is on a mission with really many else litle ship but no any prob report for now.

 

Offline 0rph3u5

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Re: EA Starfury need a new but uhm...
I've tested with some of my missions and while playing "Raider Wars 3.0" and here are the results:
New Fury in a mission of RW
New Fury in a mission of AotB

The Fps varied on my mashine from 48 to 60 when many of them were present -- it was rather the capship fire in the background which slowed everything down
"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

==================

"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

"...because they are not Dragons."

 

Offline Bigoudi

  • 25
Re: EA Starfury need a new but uhm...
Well tks to have test it yes i got same FPS count.

but only two lod's is there. i dont see the first lod swich in game why becose ship is to far from camera and i see nothing or becose need do all 4 lod's.

can any explain to me this part.

ow and 0rph3u5 just a question will u use for now this fury vertion or u are using the old one again.
« Last Edit: July 21, 2007, 07:17:16 am by Bigoudi »

 

Offline 0rph3u5

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Re: EA Starfury need a new but uhm...
ow and 0rph3u5 just a question will u use for now this fury vertion or u are using the old one again.

I'm using the beta 0.4 you released at the 18th July
is there anything wrong with it?
"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

==================

"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

"...because they are not Dragons."

 

Offline Bigoudi

  • 25
Re: EA Starfury need a new but uhm...
No no is there nothing wrong. the thing is no one send any comment about my ship :(.

about texturing modeling & else :( i cant make a beter relase wipout know any player feeling about ship.

stile 3 thing is not good on ship on rear top wing's its a litle missing texture part, on the rear modul texture
a part is textured on a bleu color but the real color is gold and i feel personnaly the glow from windows is a bit missed.

the eyes is not correctly in place the shot is wrong. if u want hit correctly u have to put cross a bit up of the target or u miss sure.

and no one say if the first optimised lod work or not :(.

and is probably many else thing i dont have see or pple dont like on ship i want to know it to make it perfect.

maybe np tks to use it  :).

 

Offline 0rph3u5

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Re: EA Starfury need a new but uhm...
Maybe you need a little advertising for this little baby... I'll open all channels I've got to get it into screen shots and campaign releases --- but that will take some time

If you could make a black omega variant of the textures (you know the PSI Aurora) I maybe can do a little bit more for you 'cause I could use it for my "The Black Hand" campaign
"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

==================

"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

"...because they are not Dragons."

 

Offline Bigoudi

  • 25
Re: EA Starfury need a new but uhm...
Omg omg u try my ship on every mission.

well oki tks for do this but is for now only a beta vertion is not all 4 lod's.
mmhh lod's change probably nothing about FPS.

ok i will correct some litle thing and make this black omega vertion anyway i juste have to change the diffuse map nothing else is not long.

before make any more test beter wait i make some change tks :)

 

Offline Bigoudi

  • 25
Re: EA Starfury need a new but uhm...
Ok new vertion!

what new in beta 0.5 all 4 lod's is modeling and maped.
and some litle textures change & cliping.

2 new fury coverted black omega & the escort at the end of the tech data list.

about this 2 new fury's converted im not sure about color is exactly that if is wrong ask me i

correct it.

i dont know if lod's work same prob again i dont see log's change when ship is going far from

camera.(or i see wrong ! ?).

I HAVE SEE some fury's like (ivanova, sheridan, & sinclair) in 3.4 core but not in tech data.

i dont have make this ship but if need any one of this ask me its just a litle texture job :).

now u can test ship correctly 0rph3u5 i hope so if lod's work is the only prob.

http://www.uploading.com/files/K4B2BELT/EAsf_new_beta_0.5.rar.html

 

Offline Mehrpack

  • 28
  • Flying Monkey
Re: EA Starfury need a new but uhm...
hi,
nice work, look really good  :yes: , as far my memories are correct  :D.

but on thing i miss, see it more as a suggestion :), a real cockpit  :pimp: .

Mehrpack
Nobody is Perfect.
attention: this english is dangerours and terrible, runaway so fast you can!

 

Offline Bigoudi

  • 25
Re: EA Starfury need a new but uhm...
Oh tks to try my ship to ^^.

a real cockpit yes o sure i have look many time about make a cockpit and some litle rear part of ship to give greater life.

the problemes are the poly count and i dont really have more place on my 1024x1024 map.

and IPandrew hate high poly count :\ im restricted my self ^^ lol.

maybe if ship is agrée from many pple and if many ask me to do, i will yes probably try to make cockpit & rear part, ship will stay under 3500 face with cockpit & rear part.

but for now ship is under test i dont change anything for now.

 

Offline Mehrpack

  • 28
  • Flying Monkey
Re: EA Starfury need a new but uhm...
Oh tks to try my ship to ^^.

a real cockpit yes o sure i have look many time about make a cockpit and some litle rear part of ship to give greater life.

the problemes are the poly count and i dont really have more place on my 1024x1024 map.

and IPandrew hate high poly count :\ im restricted my self ^^ lol.

maybe if ship is agrée from many pple and if many ask me to do, i will yes probably try to make cockpit & rear part, ship will stay under 3500 face with cockpit & rear part.

but for now ship is under test i dont change anything for now.

hi,
np :).

if you some day have time or want it, maybe you can make a second version with cockpit *look like a really little dog with lovely eyes* :D.

Mehrpack
Nobody is Perfect.
attention: this english is dangerours and terrible, runaway so fast you can!

 

Offline Bigoudi

  • 25
Re: EA Starfury need a new but uhm...
Mehrpack yes yes i want try one day to do cockpit and rear thing on ship ^^.

but to do this i have to replace all of my map.

this take many time becose starfury is the hardest fighter to modeling & map, but sure one day i will do it :).


 

Offline akenbosch

  • Pretentious Noob
  • 29
  • doesent care about canon
Re: EA Starfury need a new but uhm...
EA starfury cockpit reference:
if you decide too, heres a reference for the EA starfury cockpit:

http://www.youtube.com/watch?v=B8UmAD_rm_Q&mode=user&search=

you can see it about one third through the video.

hope this helps  :D

Burn the sucker out of the sky!
EAT PHOTONS INFIDEL! MAY THE HEAT OF A THOUSAND SUNS CONSUME YOU! :mad2:


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Offline IPAndrews

  • Disgruntled Customer
  • 212
  • This site stole my work
Re: EA Starfury need a new but uhm...
and IPandrew hate high poly count :\ im restricted my self ^^ lol.

As I said earlier use as many polies as you like. It's up to you how fast you want the game to run.
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline 0rph3u5

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Re: EA Starfury need a new but uhm...
I've had a look at the new version -- wonderful...
I'm terribly sorry I could not spawn more pictures but I've been busy doing new missions for various project lately (it is all a matter of chocolate you know)

and please stay away from doing a cockpit --- that would be the super overkill to the poly count and make the model playable for many
"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

==================

"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

"...because they are not Dragons."

 

Offline Mehrpack

  • 28
  • Flying Monkey
Re: EA Starfury need a new but uhm...
I've had a look at the new version -- wonderful...
I'm terribly sorry I could not spawn more pictures but I've been busy doing new missions for various project lately (it is all a matter of chocolate you know)

and please stay away from doing a cockpit --- that would be the super overkill to the poly count and make the model playable for many

hi,
yes, but i think if it only in LOD0 and thier as alternativ, only for they people which have the a computer there are powerfull enough, i doesnt see there so a problem.

i love to tantalization my pc :D .

Mehrpack
Nobody is Perfect.
attention: this english is dangerours and terrible, runaway so fast you can!

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Re: EA Starfury need a new but uhm...
oh, come on, every other FS mod is making cockpits these days, and the SF is one of the few were it would actually be somewhat visible, make it a detail box if you must but really, it could use one.

and I wouldn't care too much about IP's opinion anyway, he seems dedicated to "finishing" this project, as in closeing it, as in no more work to be done, ever again, so I doubt your or any one else's ship will ever become 'official' with the current administration, regardless of it's poly count or what it looks like. that was the 'final' version after all.
Bobboau, bringing you products that work... in theory
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Offline aRaven

  • 28
Re: EA Starfury need a new but uhm...
a detailed cockpit view is a must have! if youre afraid of few more polies go upgrade your hardware

 

Offline Carnage

  • 25
Re: EA Starfury need a new but uhm...
Hmmm I cannot start a new poll so i will ask this here. On B5tech.com it is stated that Star Furys have 4 Guns, I also see 4 cannons in the series, but only two of them fire. Will it be able in TBP future releases that we can use all 4 guns. ? Also the Bagder has an Gatlingstyle Railgun, which is not in your game ?

Also will there be a option for "Series Like Realistic Hits" ( One Hit destroy a fighter ) You can often see that the Raider ships only need one hit by Starfurys to be destroyed

But I also want to say : I now play your Mod since 2004, and I must say I love it !!! You were able to create a over 90 % B5 feeling, I think the last 10 % are not able to reach due limitations of the F2 Engine ( Higher Fire Rate of all Capital Ships weapons ! Shorter Breaks between they fire and so on...."