I'd like to see a change to beams so that fire duration can be variable. To clarify, it would allow the player to maintain a player-primary beam for as long as desired (or until weapon power is drained). There is a way to hack this at present, by eliminating charge up and charge down times (or making them quite short), (virtually) eliminating fire wait, and making beam duration very short. However, this gives a rapid pulsing effect that doesn't really resemble a single beam, and the sound isn't perfect (though adding "stream" to the weapon's flags helps). What I'd like is to allow the use of "-1" for beam duration, which would force this variable mode to enable. This would allow the moder to re-introduce charge-up and charge-down times and sounds. Not sure how the AI would use it though.