I need explosions that damage other ships for several missions ... but the problem is.. I tried using the feature to make a carrier explosion powerful enough to destroy a nearby cruiser in a WC Saga testmission.
It worked.. but the ship takes forever to finally go up. The cascading explosions along the hull go on for like 2 and a half minutes before the ship finally disintegrates..
Don't tell me.. the explosion time is linked to the explosion damage? well.. I'd really like 50,000 damage points and still only the standard 10 seconds of cascading explosions
Does anyone have any information on this? Because like this special explosion is pretty useless.. to let a ship explosion destroy a nearby ship totally .. those damage points would make the explosion take 30 minutes to finally happen
