Author Topic: Special Explosion  (Read 2437 times)

0 Members and 1 Guest are viewing this topic.

I need explosions that damage other ships for several missions ... but the problem is.. I tried using the feature to make a carrier explosion powerful enough to destroy a nearby cruiser in a WC Saga testmission.

It worked.. but the ship takes forever to finally go up. The cascading explosions along the hull go on for like 2 and a half minutes before the ship finally disintegrates..

Don't tell me.. the explosion time is linked to the explosion damage? well.. I'd really like 50,000 damage points and still only the standard 10 seconds of cascading explosions   

Does anyone have any information on this? Because like this special explosion is pretty useless.. to let a ship explosion destroy a nearby ship totally .. those damage points would make the explosion take 30 minutes to finally happen  :D

 

Offline 0rph3u5

  • 211
  • Oceans rise. Empires fall.
disbale the default shockwave of the carriers explosion, ship-guardian it earlier in the mission and set up an event like this:

carrier down
- when
--<
---hits-left
----Carrier
---2
--ship-no-guardian
---Carrier
--explosion-effect
---get-object-x
----Carrier
---get-object-y
----Carrier
---get-object-z
----Carrier
---[damage]
---[blast force]
---[size of explosion]
---[inner radius]
---[outer radius]
---[shockwave speed]
---[explosion type]
---[explosion sound]
« Last Edit: August 23, 2007, 11:10:34 am by 0rph3u5 »
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
0rph's way is the better way, this way is really sloppy.

carrier down
-when
--<
---hits-left
----Carrier
----2
--kamikaze (kamikaze is in the AI and IFF list)

  

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
NAh, Snail.. Your way would work and it's easier to implement... The carrier would blow up immediately  :D
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
Ok, these are the workaround solutions.. any way to use the original feature in this manner or is it broke?

 

Offline Shade

  • 211
Try setting ship-vaporize for the ship. Might make it blow up quicker, but no guarentees.
Report FS_Open bugs with Mantis  |  Find the latest FS_Open builds Here  |  Interested in FRED? Check out the Wiki's FRED Portal | Diaspora: Website / Forums
"Oooooooooooooooooooooooooooooooooooooooh ****ing great. 2200 references to entry->index and no idea which is the one that ****ed up" - Karajorma
"We are all agreed that your theory is crazy. The question that divides us is whether it is crazy enough to have a chance of being correct." - Niels Bohr
<Cobra|> You play this mission too intelligently.

 

Offline 0rph3u5

  • 211
  • Oceans rise. Empires fall.
NAh, Snail.. Your way would work and it's easier to implement... The carrier would blow up immediately  :D

Trashman,
please let this pathetic being be if it for once realized who the ture incarnation of a good FRED solution is...was...has been... once... in a life time

Ok, these are the workaround solutions.. any way to use the original feature in this manner or is it broke?

it is not broken... it appearently was not changed since Jugs never exploded instantly either
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

 

Offline ssmit132

  • 210
  • Also known as "Typhlomence"
    • Steam
    • Twitter
I've also tried to make a Meson Bomb explode and having it propagate forever...