Author Topic: Oversized turret question  (Read 1996 times)

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Oversized turret question
I've got a bunch of turrets on a cap ship that the targetting bracket is about 10 times as big as the actual turret.  When the turrets get destroyed theres a massive explosion about the size of the entire ship. What could be going on :confused:
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Offline Excalibur

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Re: Oversized turret question
Does your turret model have a piece of something that shouldn't be there? ("debris" left over from modelling)

I'm not a pro at this, so you might have to wait for the experts.
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Offline Water

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Re: Oversized turret question
I've got a bunch of turrets on a cap ship that the targetting bracket is about 10 times as big as the actual turret.  When the turrets get destroyed theres a massive explosion about the size of the entire ship. What could be going on :confused:
In the table, what percentage of the hulls hit points has the turret been given?
(can't help with the targeting bracket problem - no idea)

 
Re: Oversized turret question
The table values range, all under 1.0.  I haven't had a chance to fix those yet. 

Strange thing is, I pulled the turrets right off an existing working model.  They appear to be bounded correctly in pcs.

This is what i mean, I'm currently targetting a turret at the very front of the ship
« Last Edit: August 30, 2007, 01:05:31 am by Scooby_Doo »
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

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Offline Col. Fishguts

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Re: Oversized turret question
Have you made sure the pivot of the turret model is in a reasonable place, and not at 0/0/0 for example ?
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Re: Oversized turret question
Correct, center of object is positioned correctly.  That would appear on my older model to if that was the problem.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline Nuke

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Re: Oversized turret question
loose verts?
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Offline Wanderer

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Re: Oversized turret question
If the base of the turret intersects with main hull polies (assuing they are large) could it cause something like this?
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Offline TrashMan

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Re: Oversized turret question
PCS conversion error


Happened to me several times.. Try the latest PCS2 build or use PCS1
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Re: Oversized turret question
PCS conversion error


Happened to me several times.. Try the latest PCS2 build or use PCS1

That did the trick! Thanks Trashman
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"