Author Topic: Heavy Cruiser Sketch-Up WIP  (Read 12344 times)

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Offline BrotherBryon

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Heavy Cruiser Sketch-Up WIP
Here is my second Sketch-up model. One of these days I'm going to sit down and learn how to do the rest of the stuff needed to get one of these in game but I got a bit much on my plate right now. Until that time I will continue working on models in Sketch-up when I get the time.

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« Last Edit: October 08, 2007, 08:50:23 pm by BrotherBryon »
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Offline karajorma

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Re: Heavy Cruiser Sketch-Up WIP
Damnit, this ship reminds the hell out of me of something else but I'll be damned if I can place it.


Nice design though. :yes:
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Offline Flipside

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Re: Heavy Cruiser Sketch-Up WIP
Nice, kinda reminds me of a Beam-Frigate from Homeworld.

 

Offline BrotherBryon

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Re: Heavy Cruiser Sketch-Up WIP
The inspiration for the overall shape came from the Agressor class destroyer in Forces of Corruption.
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Offline Darius

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Re: Heavy Cruiser Sketch-Up WIP
Reminds me of some of the ship designs from the Angels Fall First Universe. Nice job :)

 

Offline Snail

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Re: Heavy Cruiser Sketch-Up WIP
Looks like a good Jovian destroyer for INFA2.................. :nervous:

 

Offline Turambar

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Re: Heavy Cruiser Sketch-Up WIP
looks like car designs during the '80s
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Offline Hellstryker

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Re: Heavy Cruiser Sketch-Up WIP
It looks like the dreadnaught from HW 2 ^^

 

Offline Fozzy

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Re: Heavy Cruiser Sketch-Up WIP
it reminds me of a high poly X-BTF ship
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Offline Colonol Dekker

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Re: Heavy Cruiser Sketch-Up WIP
For some reason, the Pillar of Autumn and USS Sulaco, should they ever spawn a demon bast**d child. Thats what popped into my head.......

Its a compliment though, trust me on that :yes:
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Offline BrotherBryon

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Re: Heavy Cruiser Sketch-Up WIP
***Update***

I worked in some more detail, mostly in the trench between the upper and lower sections. I'm at a loss as to what to do next, any suggestions?
« Last Edit: November 22, 2007, 11:15:00 am by BrotherBryon »
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Offline Cobra

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Re: Heavy Cruiser Sketch-Up WIP
Add turrets. Then texture and convert that mother****er.

It looks like you've gotten all the detail you need. :) :yes:
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Re: Heavy Cruiser Sketch-Up WIP
Looks to me like a "newer" version of the PoA. But, then again, when my mind's not on Freespace, it's on Halo.

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Offline BrotherBryon

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Re: Heavy Cruiser Sketch-Up WIP
@ Cobra, I've never done any of those things before so it would take me a while to figure it all out but thanks for the vote of confidence. The only reason I put this thread in the Fan Fiction and Art section and not Freespace Modding is because I didn't know if I would take it that far. I got a steep learning curve to conquer first. The model currently sits at 14272 edges and 5895 faces (Not sure how that translates into polys).
« Last Edit: October 03, 2007, 09:22:42 pm by BrotherBryon »
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Offline Hellstryker

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Re: Heavy Cruiser Sketch-Up WIP
God someone has to teach me how to use sketch up  :nod:

 
Re: Heavy Cruiser Sketch-Up WIP
Definetely Homeworld 2 cruiser...

I was playing with sketchup, talk about making greeble easily.  I wish Max had a plugin that did this.
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Offline BrotherBryon

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Re: Heavy Cruiser Sketch-Up WIP
I've never played any of the home world games, so I wouldn't know.

@Hellstryker Sketch-Up is surprisingly easy to learn the basics. I just downloaded and started playing around with it a couple of months ago.
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Offline Hellstryker

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Re: Heavy Cruiser Sketch-Up WIP
i got it and am working on somthing halfway between a ullyses and a manticore O_o

 
Re: Heavy Cruiser Sketch-Up WIP
Edit: after playing with it some, i take that back  doing simple things is good in sketchup, but anything beyond that is actually slower than max.
Is there a way to select subobjects?
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Offline BrotherBryon

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Re: Heavy Cruiser Sketch-Up WIP
I think Sketch-Up calls those components and they are accessible in the window tab
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