Poll

Do you think there should be a community made Freespace FPS ?

Yep, where do i sign up
13 (33.3%)
Yep, you make it
16 (41%)
I just clicked here because i dont know what else to do...
2 (5.1%)
No, i like space sims
4 (10.3%)
No, bet it sucks like EA
4 (10.3%)

Total Members Voted: 39

Author Topic: Freespace FPS ?  (Read 7122 times)

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Offline Fozz

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just had a load of thinking time.........
........
...... :nervous:......
........

i realy realy want to blow shivans up with a gun instead of a spaceship for a change.

the levels could be set inside the diffrent FS ships, it would give moderlers and mapers somthing new to work on.

what we would have to decide on first is what graphics engene the game would be based around. i.e.

Counterstrike Source, Red Faction or somthing else...



Sorry about the randomness of my message its 4:16 in the uk and i am knackered and cant think strait.
I am not new, just reincarnated....

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Offline Fozzy

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Damn I posted that with my old account  :mad:

EDIT- oh well a bit of vote rigging never hurt anyone  :rolleyes:
« Last Edit: August 31, 2007, 10:29:47 pm by Fozzy »
The Terran VolksWagen Project - Lol
"that was a little too close, we gota wait fifteen mins to change our shorts" = (snipes, FS2)
I can whoop your ass with my LOGITECH

 

Offline Iron Wolf

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Use the source engine. STEAM offers some support for Mods IIRC.

You won't be shooting just Shivans though. Vasudans and Humans could also make an appearance. Also, it doesn't have to be ships. I'm sure taking over a planet requires some work by infantry.
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Offline Sarafan

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I always considered the 14 year war to be a really good scenario for a FS FPS. :nod:

 

Offline Unknown Target

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Use the source engine. STEAM offers some support for Mods IIRC.

You won't be shooting just Shivans though. Vasudans and Humans could also make an appearance. Also, it doesn't have to be ships. I'm sure taking over a planet requires some work by infantry.

Source sucks mega ass.

And this has been attempted like 3 times already.

 

Offline Hades

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I think a FreeSpace RPS would be like a frigging horror game. :nervous:
(800TH post!!!Wheee!)
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Flipside

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It'd be interesting to see someone attempt a shooter using the Unreal 3 engine to be honest, but it has been attempted on numerous occasions, using the Fallout engine among others.

I suspect one of the hardest parts would be designing/animating the Shivans and Vasudans properly. Probably the best time to set it would be around the Silent Threat era, that way you can justify both sanitisation against Terran and Vasudan enemies as well as combat against remaining Shivans later (because they are MUCH harder to kill). The only down side to that is that it'd be kind of difficult to make Shivans the 'ultimate enemy' since by that stage the Lucifer was destroyed, so you'd need some kind of plot like the GTI experimenting with trying to control the Shivans in some way, possibly the first experiments with ETAK.

 

Offline jr2

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Hmm.  Have you seen the features list of 3.7.0?

 

Offline Flipside

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Hehe, yes, I have, but the Freespace engine doesn't handle things like multi-frame animation beyond a basic level, Goobers a damn good coder, but I think what he has in mind will be more like 'Battlezone' than an 'organic' type shooter :)

 

Offline NGTM-1R

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There have been several attempts to date; AFAIK they've never gone very far.

Animating the Vasudans shouldn't be too difficult, we do have some idea of how they move (FS1 Intel had a walking Vasudan), and overall combat behavior would be similar to a human I expect. The Shivans would be more of a problem. Let's face it; they were kinda poorly animated in Hallfight. We have no real idea what "normal" movement for a Shivan looks like. We've only ever seen them standing still (FS1 Intel) or on the attack (Hallfight; badly animated. And the FS1 Intel again, which is probably a better source.)

There will also be interpretation problems; to me it seems pretty clear Shivans were designed for null/low gravity close-quarters combat (newtonian physics in an FPS, makes your brain hurt, huh?), and would be considerably less agile than they were in Hallfight at what we think of as normal gravity. I also think they would have serious issues if the opposing side was given a reasonably clear 100 or 200 feet the Shivans would have to get across. But other people think other things.

I've toyed with the idea myself, and I've kept brief notes on possible weaponry I'd be willing to donate to the cause, perhaps some modelling of weapons or environments.
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Offline Roanoke

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I figured they would move like Aliens ie along the ceiling, jumping from wall to wall etc.

 

Offline Fozzy

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The way i see it is we could try it a 4th time, i know that red faction had 4 legged mutants that probably could be converted in to shivans 3 legs (look at the way the move), and a decent level editer.

PLUS I JUST FOUND THIS....

http://www.gamersquad.com/category/First-person-shooters/Red-Faction-3-confirmed-by-THQ/
« Last Edit: September 01, 2007, 08:41:08 am by Fozzy »
The Terran VolksWagen Project - Lol
"that was a little too close, we gota wait fifteen mins to change our shorts" = (snipes, FS2)
I can whoop your ass with my LOGITECH

 
The way i see it is we could try it a 4th time, i know that red faction had 4 legged mutants that probably could be converted in to shivans 3 legs (look at the way the move), and a decent level editer.

PLUS I JUST FOUND THIS....

http://www.gamersquad.com/category/First-person-shooters/Red-Faction-3-confirmed-by-THQ/

Shivans have 5 legs, compound eyes and an energy cannon + energy blades attached (5 legged Protoss Zealot/Dragoon hybrid?)

Though Shivans would be pretty tough to fit plot-wise, either have escaped specimens from Silent Threat or make secret SOC boarding missions of Shivan vessels during the FS2 nebula campaign.

 

Offline FSW

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There was a plan, back in the VWBB days, to make such a mod for Red Faction.
I suppose it didn't happen.

 

Offline nubbles526

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FINALLY SOMEONE WAS THINKING AS I DID!!! Everytime when I play a boarding party operations mission, I am always curios what it's like in the inside and stuff.

I agree tottally with everything this post has mentioned so far, but as Flipside says, it is going to be real tough building the actual thing. And this has to come with a FRED 2 mission design program.

Real tough, but if Volition made that possible in FreeSpace 3 (I am so going to get killed for saying that) and add the extra FPS, I think it could rock the market.


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Offline MetalDestroyer

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If you notice correctly the ending of Red faction 1, you see a Deimos class corvett. 

 

Offline Snail

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If you notice correctly the ending of Red faction 1, you see a Deimos class corvett. 

Really? Can I see a screenshot? :eek2:

 

Offline Fozzy

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Instead of talking about it, and letting the topic fade away in to obscurity, why dont we make a new forum to discuss ideas about a freespace FPS. ideas like what game we can mod in to freespace, story lines (I like the 14 year war idea), levels weapons (turret mounted in level HL-7)

if we used red faction, we could even make a freespace cut sceene of a fighter flying towards a moon or astroid and cut to...
...the level playing hommage to Decent.
The Terran VolksWagen Project - Lol
"that was a little too close, we gota wait fifteen mins to change our shorts" = (snipes, FS2)
I can whoop your ass with my LOGITECH

 

Offline jr2

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Hmm.  Problem with HL-7, you only have ML-16s and previous before the end of the T-V conflict.

 

Offline Hades

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If you notice correctly the ending of Red faction 1, you see a Deimos class corvett. 

Really? Can I see a screenshot? :eek2:

I wanna see it to. :eek2:
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL