Author Topic: GTT Corsair -release -  (Read 9867 times)

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Offline Oddgrim

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GTT Corsair -release -
First full release with self made textures!  :P
edit Newbie errors fixed now.

desc:

"The GTT Corsair is a heavy assualt troop transport, it's based on the obsolete GTT Elysium transport design chassis.Redesigned with mutch heavyer armor , extra turrets and thrusters. And with it's optimized powergrid the GTT Corsair gields twice as mutch power output as the Elysium."




download link:

http://hades-combine.com/web/index.php?ind=downloads&op=entry_view&iden=348

Have fun!  :p
« Last Edit: September 07, 2007, 11:06:57 am by Oddgrim »
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline Snail

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Oddgrim is a good boy.

 

Offline Oddgrim

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Oddgrim is a good boy.

haha! so wheres meh cookie then?  :P
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline Snail

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Hmm...

Well seeing it in INFA should be enough. :nervous:

 

Offline Oddgrim

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Hmm...

Well seeing it in INFA should be enough. :nervous:

:P yummy cookie
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline 0rph3u5

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Finally a good terran marine transport...

and now please see what you can do about the Asteria, okay?
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

 

Offline Vasudan Admiral

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....wow. Dude, can I assume you've done texturing or at least graphic work for a while before now? 'Cos that's a loverly map you've painted there. :D
That said, you've already shown you're a lightning fast learner in terms of modeling, so I wouldn't really be surprised if you say you learned to texture as you go. ;)

Anyway, great work there.  :yes:
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
Twisted Infinities

 

Offline Snail

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I think I found a problem...

I've tried to place it in FRED. It shows up fine, but I can't move it unless I click the very center pixel of it. Is this like a radius problem or something?

 

Offline Oddgrim

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I think I found a problem...

I've tried to place it in FRED. It shows up fine, but I can't move it unless I click the very center pixel of it. Is this like a radius problem or something?

Works fine here , I don't click it , just drags a selection box over it.

edit:  tried to click it too , had no problems with selection it.
so I don't know?  :confused:
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline Snail

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But moving it is annoying if you have to click on the very center all the time.

 

Offline Vasudan Admiral

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You might not be able to fix that particular issue in Fred, but that problem *can* indicate a faulty collision mesh.
In game, set it and yourself to be invulnerable and proceed to shoot it and ram it from as many angles as you can, looking for holes. I don't think you'll find any considering this was converted with PCS2, but it's worth a check. :)
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
Twisted Infinities

 

Offline Oddgrim

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You might not be able to fix that particular issue in Fred, but that problem *can* indicate a faulty collision mesh.
In game, set it and yourself to be invulnerable and proceed to shoot it and ram it from as many angles as you can, looking for holes. I don't think you'll find any considering this was converted with PCS2, but it's worth a check. :)

you where right , it *was* a faulty mesh inside the ship , fixing it now..  :ick:
*feels stupid*

edit :fixed the errors but I couldn't do anything with the radius. sorry snail.
« Last Edit: September 07, 2007, 11:07:43 am by Oddgrim »
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline Snail

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Great! It's fixed!! :D

 

Offline Polpolion

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Hey, oddgrim, have you seen this thread? They're always hiring modelers...

*hint hint*
:nervous:

EDIT: Careful, though. It's an old thread.
« Last Edit: September 07, 2007, 07:49:08 pm by thesizzler »

 

Offline Snail

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Hey, oddgrim, have you seen this thread? They're always hiring modelers...

*hint hint*
:nervous:

EDIT: Careful, though. It's an old thread.

Don't steal the resource.

  

Offline 0rph3u5

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since nobody complained yet; the tbl-entry given in the txt can not be used as such - here is a corrected one (you migh replace the ML-16s)

Code: [Select]
$Name:                        GTT Corsair
$Short name:            TTran2
$Species:                       Terran
+Tech Description:
XSTR(The GTT Corsair is a heavy assualt troop transport, used it situations too voitale for the GTT Eylsium.
Redesigned with mutch heavyer armor , extra turrets and thrusters. And with it's optimized powergrid the GTT Corsair gields twice as mutch power output as the Elysium., 3060)
$end_multi_text
$POF file:                      GTT_Corsair.pof
$Detail distance:       (0, 2000, 4000, 10000)
$Show damage:           YES
$Density:                       1
$Damp:                          0.2
$Rotdamp:                       0.6
$Max Velocity:          0.0, 0.0, 45.0
$Rotation time:         4.0, 7.0, 6.0
$Rear Velocity:         0.0
$Forward accel:         6.0
$Forward decel:         1.0
$Slide accel:           0.0
$Slide decel:           0.0
$Expl inner rad:        50.0
$Expl outer rad:        200.0
$Expl damage:           200.0
$Expl blast:            500.0
$Expl Propagates:       NO                                                      ;; If set to Yes, then when the ship dies, the explosion propagates through it.
$Shockwave Speed:       0.0                                             ;; speed shockwave expands at, 0 means no shockwave
$Default PBanks:        ()
$Default SBanks:        ()
$SBank Capacity:        ()
$Shields:                       0
$Power Output:          16.0
$Max Oclk Speed:        55.0
$Max Weapon Eng:        0.0
$Hitpoints:             8500
$Flags: ( "transport" "in tech database")
$AI Class:                      Captain
$Afterburner:           NO
$Countermeasures:       0
$Scan time:                     2500
$EngineSnd:      128                   ;; Engine sound of ship
$Closeup_pos:           0.0, 6.0, -90
$Closeup_zoom:          0.5
$Score:             20
$Subsystem:                     turret01, 15, 1.0
$Default PBanks:        ( "ML-16 Laser" )
$Subsystem:                     turret02, 15, 1.0
$Default PBanks:        ( "ML-16 Laser" )
$Subsystem:                     turret03, 15, 1.0
$Default PBanks:        ( "ML-16 Laser" )
$Subsystem:                     turret04, 15, 1.0
$Default PBanks:        ( "ML-16 Laser" )
$Subsystem:                     engine,                 25, 0
$Subsystem:                     navigation,             15, 0
$Subsystem:                     communication,   5, 0
$Subsystem:                     sensors,                        10, 0
$Subsystem:                     weapons,                        10, 0
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

 

Offline Oddgrim

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Not possible , since this is the weapon lines :

Code: [Select]
$Subsystem                     turret01, 15, 1.0
$Default PBanks        ( Subach HL-7 )
$Subsystem                     turret02, 15, 1.0
$Default PBanks        ( Subach HL-7 )
$Subsystem                     turret03, 15, 1.0
$Default PBanks        ( Subach HL-7 )
$Subsystem                     turret04, 15, 1.0
$Default PBanks        ( Subach HL-7 )
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline Snail

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Those won't work. It can't be just ( Subach HL-7 ), it must be ( "Subach HL-7" ). Your table doesn't work, so we all use 0rph's fix.

 

Offline 0rph3u5

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  • Oceans rise. Empires fall.
Those won't work. It can't be just ( Subach HL-7 ), it must be ( "Subach HL-7" ). Your table doesn't work, so we all use 0rph's fix.

thank you for your "polite solution"


anyway, your table had no ":" (where is that dicitonary if you need it?) or quotation marks in it when needed
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

 

Offline Oddgrim

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*smack*
again I'm wrong , sorry  :shaking:
fixed now.
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim