Author Topic: Just when you thought you were done with your SW models.... I wants this. ;)  (Read 5770 times)

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Offline jr2

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Just when you thought you were done with your SW models.... I wants this. ;)
And, after they see these, all the SW fans will want it, too.  So, I'll get what I want!  Because it's what you want, too!  I'm EVIL!  BWAHAHAHAHAHA!


A new SoL model!









Bridge model in the old city (new one is still wip).







Looks like it wasn't obvious enough... ;)























Yeah. :)

It's no secret that taylor has been working on it.

I've been working on a lot of normal maps for the MV pack, to cover at least a few ships.
Same goes for VasudanAdmiral. ;)

Edit:


 

Offline chief1983

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Re: Just when you thought you were done with your SW models.... I wants this. ;
Could ya maybe just link to the posts next time?  This is the SW forum after all.  And, as far as normal maps go, if taylor builds it, we will come.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline jr2

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Re: Just when you thought you were done with your SW models.... I wants this. ;
Obviously, taylor has built it.  Get your butts in gear and hurry up and. . . What?  :nervous:  That DSII isn't even operational!  Wait, no!!!!!

:beamz:

EDIT: And, I was trying to save you the trip to the Celebration of FreeSpace thread... and, I wanted discussion as to how this related to the SWC, which isn't on-topic for that thread.  *shrugs*

 

Offline brandx0

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Re: Just when you thought you were done with your SW models.... I wants this. ;)
Oh boy, I'm gonna have some fun with this... hehehe
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Offline jr2

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Re: Just when you thought you were done with your SW models.... I wants this. ;)
Oh boy, I'm gonna have some fun with this... hehehe

I think I wrote a tutorial like... two years ago...
Around the time when I wanted normal mapping for FS2 and tried to achive a similar effect with shine maps... (which of course didnt work, and looked horrible. lol  )

You'll get acess to the SoL internal, where we've discussed that a bit already.
Generally I can say: Use Crazybump!
http://www.crazybump.com/

It gives you some nice options, which will help you to create a rather decent normal map, even if your bump/heigh-map isn't great.


 

Offline chief1983

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Re: Just when you thought you were done with your SW models.... I wants this. ;
Too bad it won't be free software once it's done with beta.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline jr2

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Re: Just when you thought you were done with your SW models.... I wants this. ;)
... Just keep using the last available beta version.  :lol:  Unless they have expirations...

 

Offline chief1983

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Re: Just when you thought you were done with your SW models.... I wants this. ;
Usually it's not a good practice to use beta software to create stable software.  With a texture generator, maybe that's not such a big issue.  Hopefully we can find something that will continue to be supported.  I have a feeling there's free normal map generation progs out there somewhere, that are past beta stage.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline jr2

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Re: Just when you thought you were done with your SW models.... I wants this. ;)
@DAB: What other programs do you use?  To create normal maps, I mean.  What would a person familiar with producing regular models need to add normal maps to his stuff?  I want to give the SWC folks the info... ;)

I'm going the 2d way, so you'd need Photoshop, Gimp, Paint.net or what ever else you'd like.
You'll have to create a bumpmap, which is just a greyscale map where the high parts are brighter and the lower parts are darker.

You should take a look at this:
http://www.bencloward.com/tutorials_normal_maps4.shtml

But keep in mind that FS2 is using DXT5_NM maps.

In a few rare cases you can even use the diffuse map as bump map. (slightly changed contrast though)


Crazybump preview:

Once we have the normal map, what should I do with it ? ^^ I mean where to save it and how to name it ? Should I name name it the same ways as the shinemaps ? like my_texture_model-shine.dds but instead og shine, I put normal ? Does it work with jpg output format ? 
It's yourfile-normal.dds. It has to be DDS cause it needs to be DXT5_NM.

Edit: Time for a thread split...

  

Offline brandx0

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Re: Just when you thought you were done with your SW models.... I wants this. ;)
You can also use NVidia's Photoshop plugin to create normal maps from bump maps as well.
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I love you with a highly symbolic torpedo up the exhaust port"
-swashmebuckle's ode to the transport

 

Offline Herra Tohtori

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Re: Just when you thought you were done with your SW models.... I wants this. ;)
Or nvDXT batch converter?

At least it does have a -norm commandline option, I suppose that's what you're looking for.
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Offline chief1983

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Re: Just when you thought you were done with your SW models.... I wants this. ;
Yeah if we can have a good process that avoids any expensive software (besides Max) we'd be good.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Online Turambar

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Re: Just when you thought you were done with your SW models.... I wants this. ;)
so i heard we can use parallax mapping as well.

we should be sure to utilize these technologies to their fullest.
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Offline chief1983

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Re: Just when you thought you were done with your SW models.... I wants this. ;
Assuming that using them is better than some other means of acheiving the same effect, like just using higher polys and eliminating a texture.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 
Re: Just when you thought you were done with your SW models.... I wants this. ;
how do you get those upgraded ullyeses and lokis?
Sig nuked! New one coming soon!

 

Offline nvsblmnc

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Re: Just when you thought you were done with your SW models.... I wants this. ;)
Now that is what Freespace is supposed to look like.

That Perseus is so beautiful it brings a tear to the eye :(.
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Offline chief1983

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Re: Just when you thought you were done with your SW models.... I wants this. ;
It may just be me, but the effect seems lost on the Orion because the texture is so busy.  Anyone else notice that?
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Shade

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Re: Just when you thought you were done with your SW models.... I wants this. ;)
It does, but then it's a static picture. When moving around one, I'm sure the lighting changes will emphasize it.
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Offline chief1983

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Re: Just when you thought you were done with your SW models.... I wants this. ;
Damn.  I'm half tempted to throw my Ti4200 back in my box just to use the GLSL build.  Stupid ATI.
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Jeff Vader

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Re: Just when you thought you were done with your SW models.... I wants this. ;
how do you get those upgraded ullyeses and lokis?
Correct me if I'm wrong but the Ulysses looks just like the standard Ulysses, but with normal maps. As for the Loki, the Useful stuff link in my sig.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

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15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

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11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
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11:51 < Kobrar> ...
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