Nope there are no $ND enters in the ship.tbl file I have edit the AB Satyr to look more like the AB Zakros which does work but this has not helped me.
Here is the AB Satyr table stands now.
$Name: AB Satyr
$Short name: ABomb3
$Species: Terran
+Type: XSTR("Attack Bomber", -1)
+Maneuverability: XSTR("Extremely Poor", -1)
+Armor: XSTR("Super Heavy", -)
+Manufacturer: XSTR("Ancients.", -1)
+Description: XSTR( " ", -1)
$end_multi_text
+Tech Description:
XSTR("The Satyr is so heavily armored a ship that it requires no shields at all. Even larger than the Shivans' Vindhyachal, this obscenely sized bomber even has its own beam cannon to engage capital ships with. An anti-hull weapon combined with the ACM should be used to take advantage of its total lack of shielding.", -1)
$end_multi_text
+Length: 100 m
+Gun Mounts: 8
+Missile Banks: 3
$POF file: Satyr.pof
$Detail distance: (0, 200)
$Show damage: YES
$Density: 1
$Damp: 0.3
$Rotdamp: 0.27
$Max Velocity: 0.0, 0.0, 95.0
$Rotation time: 3.5, 3.5, 3.5
$Rear Velocity: 0.0
$Forward accel: 1.0
$Forward decel: 0.5
$Slide accel: 0.0
$Slide decel: 0.0
$Expl inner rad: 25.0
$Expl outer rad: 55.0
$Expl damage: 15.0
$Expl blast: 400.0
$Expl Propagates: NO
$Shockwave Speed: 0.0
$Allowed PBanks: ( "Pharnec" "APC" "Razor" "Scalpel" "Acolyte " "Maul" "Quasar" "Scyth" "Hammer" "Vampyre" )
$Allowed Dogfight PBanks: ( "" )
$Default PBanks: ( "Pharnec" "Pharnec" )
$Allowed SBanks: ( "Unknown Missile" "Unknown Megabomb" "Unknown Megabomb" )
$Allowed Dogfight SBanks: ("")
$Default SBanks: ( "Unknown Missile" "Unknown Megabomb" "Unknown Megabomb" )
$SBank Capacity: ( 200, 200, 300 )
$Shields: 0
;$Shield Color: 255 255 75
$Power Output: 2.0
$Max Oclk Speed: 120.0
$Max Weapon Eng: 100.0
$Hitpoints: 12400
$Flags: ( "player_ship" "bomber" )
$AI Class: Captain
$Afterburner: YES
+Aburn Max Vel: 0.0, 0.0, 195.0
+Aburn For accel: 0.7
+Aburn Fuel: 400.0
+Aburn Burn Rate: 40.0
+Aburn Rec Rate: 25.0
$Countermeasures: 20
$Scan time: 2000
$EngineSnd: 128
$Closeup_pos: 0.0, 0.0, -120
$Closeup_zoom: 0.5
$Shield_icon: genericshield
$Ship_icon: IconVesuvius
$Ship_anim: ssvesuvius
$Ship_overhead: LoadVesuvius
$Score: 12
$Trail:
+Offset: 0 5.5 -42.0
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Trail:
+Offset: 55.0 7.0 -25.0
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Trail:
+Offset: -55.0 7.0 -25.0
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Subsystem: communication, 10, 0.0
$Subsystem: navigation, 10, 0.0
$Subsystem: weapons, 20, 0.0
$Subsystem: sensors, 10, 0.0
$Subsystem: engine, 35, 0.0
$Subsystem: turret01,1,1.0
$Default PBanks: ( "Quasar" )
$Subsystem: turret02,1,1.0
$Default PBanks: ( "Quasar" )
$Subsystem: turret03,1,1.0
$Default PBanks: ( "Quasar" )
$Subsystem: turret04,1,1.0
$Default PBanks: ( "Quasar" )
And hear is the original table
$Name: AB Satyr
$Short name: ABomb3
$Species: Vasudan
+Type: XSTR("Attack Bomber", -1)
+Maneuverability: XSTR("Extremely Poor", -1)
+Armor: XSTR("Super Heavy", -)
+Manufacturer: XSTR("Ancients.", -1)
+Description: XSTR( " ", -1)
$end_multi_text
+Tech Description:
XSTR("The Satyr is so heavily armored a ship that it requires no shields at all. Even larger than the Shivans' Vindhyachal, this obscenely sized bomber even has its own beam cannon to engage capital ships with. An anti-hull weapon combined with the ACM should be used to take advantage of its total lack of shielding.", -1)
$end_multi_text
+Length: 100 m
+Gun Mounts: 8
+Missile Banks: 3
$POF file: Satyr.pof
$Detail distance: (0, 200)
$Show damage: YES
$Density: 1
$Damp: 0.3
$Rotdamp: 0.27
$Max Velocity: 0.0, 0.0, 95.0
$Rotation time: 3.5, 3.5, 3.5
$Rear Velocity: 0.0
$Forward accel: 1.0
$Forward decel: 0.5
$Slide accel: 0.0
$Slide decel: 0.0
$Expl inner rad: 25.0
$Expl outer rad: 55.0
$Expl damage: 15.0
$Expl blast: 400.0
$Expl Propagates: NO
$Shockwave Speed: 0.0
$Allowed PBanks: ( "Pharnec" "APC" "Razor" "Scalpel" "Acolyte " "Maul" "Quasar" "Scyth" "Hammer" "Vampyre" )
$Allowed Dogfight PBanks: ( "" )
$Default PBanks: ( "Pharnec" "Quasar" )
$Allowed SBanks: ( "Unknown Missile" "Unknown Megabomb" "Unknown Ultra Bomb" )
$Allowed Dogfight SBanks: ("")
$Default SBanks: ( "Unknown Missile" "Unknown Ultra Bomb" "Unknown Ultra Bomb" )
$SBank Capacity: ( 200, 200, 300 )
$Shields: 0
;$Shield Color: 255 255 75
$Power Output: 2.0
$Max Oclk Speed: 120.0
$Max Weapon Eng: 100.0
$Hitpoints: 12400
$Flags: ( "player_ship" "fighter" )
$AI Class: Captain
$Afterburner: YES
+Aburn Max Vel: 0.0, 0.0, 195.0
+Aburn For accel: 0.7
+Aburn Fuel: 400.0
+Aburn Burn Rate: 40.0
+Aburn Rec Rate: 25.0
$Countermeasures: 20
$Scan time: 2000
$EngineSnd: 128
$Closeup_pos: 0.0, 0.0, -120
$Closeup_zoom: 0.5
$Shield_icon: genericshield
$Ship_icon: IconVesuvius
$Ship_anim: ssvesuvius
$Ship_overhead: LoadVesuvius
$Score: 12
$Subsystem: communication, 10, 0.0
$Subsystem: navigation, 10, 0.0
$Subsystem: weapons, 20, 0.0
$Subsystem: sensors, 10, 0.0
$Subsystem: engine, 35, 0.0
$Subsystem: turret01,1,1.0
$Default PBanks: ( "ABeamTiny" )
$Subsystem: turret02,1,1.0
$Default PBanks: ( "Scyth" )
$Subsystem: turret03,1,1.0
$Default PBanks: ( "Quasar" )
$Subsystem: turret04,1,1.0
$Default PBanks: ( "Quasar" )
$Trail:
+Offset: 0 5.5 -42.0
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Trail:
+Offset: 55.0 7.0 -25.0
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Trail:
+Offset: -55.0 7.0 -25.0
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Name: AB Attis
$Short name: Abomb1
$Species: Vasudan
+Type: XSTR("Medium Bomber", -1)
+Maneuverability: XSTR("Average", -1)
+Armor: XSTR("Very Heavy", -1)
+Manufacturer: XSTR("Ancients", -1)
+Description: XSTR(" ", -1)
$end_multi_text
+Tech Description:
XSTR("The Attis appears to be an older design, perhaps in use when the Shivans slaughtered the Ancients eight thousand years ago. For a medium bomber, it is very heavily armored, but like all this species' ships, is totally unshielded.", -1)
$end_multi_text
+Length: 45 m
+Gun Mounts: 8
+Missile Banks: 3
$POF file: Attis.pof
$Detail distance: (0, 150, 550, 1300)
$Show damage: YES
$Density: 1
$Damp: 0.2
$Rotdamp: 0.55
$Max Velocity: 0.0, 0.0, 75.0
$Rotation time: 6.0, 6.0, 2.0
$Rear Velocity: 40.0
$Forward accel: 4.0
$Forward decel: 2.0
$Slide accel: 0.0
$Slide decel: 0.0
$Expl inner rad: 75.0
$Expl outer rad: 150.0
$Expl damage: 30.0
$Expl blast: 2000.0
$Expl Propagates: NO
$Shockwave Speed: 0.0
$Allowed PBanks: ( "Pharnec" "APC" "Razor" "Scalpel" "Acolyte " "Maul" "Quasar" "Scyth" "Hammer" "Vampyre" )
$Allowed Dogfight PBanks: ( "" )
$Default PBanks: ( "Pharnec" "Pharnec" )
$Allowed SBanks: ( "Unknown Missile" "Unknown Megabomb" )
$Allowed Dogfight SBanks: ("")
$Default SBanks: ( "Unknown Missile" "Unknown Megabomb" "Unknown Megabomb" )
$SBank Capacity: ( 75, 75, 70 )
$Shields: 0
;$Shield Color: 255 255 100
$Power Output: 4.5
$Max Oclk Speed: 90.0
$Max Weapon Eng: 250.0
$Hitpoints: 2400
$Flags: ( "player_ship" "bomber" )
$AI Class: Captain
$Afterburner: YES
+Aburn Max Vel: 0.0, 0.0, 110.0
+Aburn For accel: 0.7
+Aburn Fuel: 200.0
+Aburn Burn Rate: 80.0
+Aburn Rec Rate: 25.0
$Countermeasures: 30
$Scan time: 2000
$EngineSnd: 127
$Closeup_pos: 0.0, 0.0, -69
$Closeup_zoom: 0.5
$Shield_icon: genericshield
$Ship_icon: IconVesuvius
$Ship_anim: ssvesuvius
$Ship_overhead: LoadVesuvius
$Score: 10
$Subsystem: communication, 10, 0.0
$Subsystem: navigation, 10, 0.0
$Subsystem: weapons, 20, 0.0
$Subsystem: sensors, 10, 0.0
$Subsystem: engine01, 35, 0.0
$Subsystem: engine02, 35, 0.0
$Subsystem: turret01,1,1.0
$Default PBanks: ( "Quasar" )
$Trail:
+Offset: 8.8 1.0 -4.0
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Trail:
+Offset: -8.8 1.0 -4.0
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Trail:
+Offset: 0.0 -0.4 -23.0
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
I have change the race from Vasudan to Terran but it not this as I do this on all the ship. I have pof in the models directory and pcx are in the maps directory.
Can any see what is going on.