Author Topic: Error: Can't open model file <none>  (Read 5236 times)

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Offline CaptainX

  • 26
  • Incoming fire always has the right of way.
    • Sector 114 - Farpoint Station
Error: Can't open model file <none>
Greetings everyone.

After searching these forums high and low, I cannot seem to find the solution to this particular error:


Error: Can't open model file <none>
File:J:\src\cvs\fs2_open_3_6_9.final\code\Model\ModelRead.cpp
Line: 1899
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------

I have seen that other people have had problems with this, but none of the posts ever offered an answer... a couple of times the OP just replied and said he fixed it (with no explanation how), and a couple other posts just plain died.

This particular error is actually coming up on the WC: Saga installation with a few mods, but it uses the same file structure as FS2, so I thought I'd find out how you guys solved this error.

This error seems to be originating from the "Additional-09-26-07" VP file supplied by Scooby Doo for his Big Mod Release of WC ships. I believe the problem lies within a weapons table within this file, but I have no idea how to fix it.

Any ideas?
Thanks,

CaptainX

"Retreating?!? Hell no, we're just... attacking the other direction!"

 
Re: Error: Can't open model file <none>
Let me take a look.

What exactly where you doing when this happened?
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline CaptainX

  • 26
  • Incoming fire always has the right of way.
    • Sector 114 - Farpoint Station
Re: Error: Can't open model file <none>
Alrighty. I'll be standing by... if you have any IM programs, let me know and we can chat in real time.

The Additional VP file originally gave an error about not finding torp.pof, the model for the Cruise Missile... after changing that to Torpedo.pof, it moved on to the "none" error.

I was attempting to run a mission when the error occurred. Also, I updated the Saga.exe with the newest exe from SCP, now the error is coming up on Line 1902, instead of 1899.
Thanks,

CaptainX

"Retreating?!? Hell no, we're just... attacking the other direction!"

 
Re: Error: Can't open model file <none>
Try extracting the saga-confed-wep.tbm from the vp.

in the very last entry Cruise Missile change
Code: [Select]
$Model File: torp.pof ;Torpedo.pof

to

Code: [Select]
$Model File: Torpedo.pof

oh wait... you already fixed that...

How about renaming Cruise Missile to something else, I just noticed theres a Cruise Missile in sagas data table
« Last Edit: December 02, 2007, 08:32:14 pm by Scooby_Doo »
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline CaptainX

  • 26
  • Incoming fire always has the right of way.
    • Sector 114 - Farpoint Station
Re: Error: Can't open model file <none>
 :lol: Yup, I'm one step ahead of ya.

I dunno why it's looking for a "none" model file... the only things I see in the table that have "none" are all of the guns. That's why the whole thing baffles me.
Thanks,

CaptainX

"Retreating?!? Hell no, we're just... attacking the other direction!"

 
Re: Error: Can't open model file <none>
Tried renaming the cruise missille?  Also what ships were you trying to use, I could see if I could recreate the scenario and hopefully get that error message too
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline CaptainX

  • 26
  • Incoming fire always has the right of way.
    • Sector 114 - Farpoint Station
Re: Error: Can't open model file <none>
I'm using the Midway, the Korvak, The Pirahna fighter, and the Dralthi fighter.

I can email you a copy of the mission if you'd like.
Thanks,

CaptainX

"Retreating?!? Hell no, we're just... attacking the other direction!"

 
Re: Error: Can't open model file <none>
Whats the Korvak?  BTW the midway suffers from lack of collision detection.

Also what build are you using? (or at least a link to it)


hmmm still not getting that error.
Send an email here: skaarjy @ Yahoo [dot] com
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline CaptainX

  • 26
  • Incoming fire always has the right of way.
    • Sector 114 - Farpoint Station
Re: Error: Can't open model file <none>
I mean the Kavor... LOL, my bad  :p

Mission sent via email.

I am currently using the fs2_open_3_6_9 build, the most recent version released by SCP (I think LOL).

I should also point out that I did not download every single ship from your big mod release... are there any of those ships that include vital files?
Thanks,

CaptainX

"Retreating?!? Hell no, we're just... attacking the other direction!"

 
Re: Error: Can't open model file <none>
Hmmm strange still produces no error, although I should really retweak the laser turret refire rate.  :shaking:

The only vital files are in the additional package.

Hmmm try copying and pasting here the debug spew.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline CaptainX

  • 26
  • Incoming fire always has the right of way.
    • Sector 114 - Farpoint Station
Re: Error: Can't open model file <none>
Here's what comes up when I run the FRED2 debug:


Warning: Unable to find WEAPON_LIST_TYPE string "Heavy Pulse Beam"
in ship: @Aurora's default primary banks.

File:J:\src\cvs\fs2_open_3_6_9.final\code\Parse\PARSELO.CPP
Line: 2451
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
    fred2_open_3_6_9_debug.exe 0052adf5()
    fred2_open_3_6_9_debug.exe 0052c5a2()
    fred2_open_3_6_9_debug.exe 00510758()
    fred2_open_3_6_9_debug.exe 0052ca87()
    fred2_open_3_6_9_debug.exe 00455bbf()
    fred2_open_3_6_9_debug.exe 0044c951()
    fred2_open_3_6_9_debug.exe 009ba792()
    fred2_open_3_6_9_debug.exe 009ba0f4()
    fred2_open_3_6_9_debug.exe 009b7c49()
    fred2_open_3_6_9_debug.exe 009b8135()
    USER32.dll 7e418734()
    USER32.dll 7e41d05b()
    USER32.dll 7e41b4c0()
    USER32.dll 7e41f9fe()
    ntdll.dll 7c90eae3()
------------------------------------------------------------------




Warning: Unable to find WEAPON_LIST_TYPE string "Heavy Pulse Beam"
in ship: @Aurora's default primary banks.

File:J:\src\cvs\fs2_open_3_6_9.final\code\Parse\PARSELO.CPP
Line: 2451
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
    fred2_open_3_6_9_debug.exe 0052adf5()
    fred2_open_3_6_9_debug.exe 0052c5a2()
    fred2_open_3_6_9_debug.exe 00510758()
    fred2_open_3_6_9_debug.exe 0052ca87()
    fred2_open_3_6_9_debug.exe 00455bbf()
    fred2_open_3_6_9_debug.exe 0044c951()
    fred2_open_3_6_9_debug.exe 009ba792()
    fred2_open_3_6_9_debug.exe 009ba0f4()
    fred2_open_3_6_9_debug.exe 009b7c49()
    fred2_open_3_6_9_debug.exe 009b8135()
    USER32.dll 7e418734()
    USER32.dll 7e41d05b()
    USER32.dll 7e41b4c0()
    USER32.dll 7e41f9fe()
    ntdll.dll 7c90eae3()
------------------------------------------------------------------




Warning: Unable to find WEAPON_LIST_TYPE string "Small Antimatter"
in ship: Kavor's default primary banks.

File:J:\src\cvs\fs2_open_3_6_9.final\code\Parse\PARSELO.CPP
Line: 2451
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
    fred2_open_3_6_9_debug.exe 0052adf5()
    fred2_open_3_6_9_debug.exe 0052c5a2()
    fred2_open_3_6_9_debug.exe 00510758()
    fred2_open_3_6_9_debug.exe 0052ca87()
    fred2_open_3_6_9_debug.exe 00455bbf()
    fred2_open_3_6_9_debug.exe 0044c951()
    fred2_open_3_6_9_debug.exe 009ba792()
    fred2_open_3_6_9_debug.exe 009ba0f4()
    fred2_open_3_6_9_debug.exe 009b7c49()
    fred2_open_3_6_9_debug.exe 009b8135()
    USER32.dll 7e418734()
    USER32.dll 7e41d05b()
    USER32.dll 7e41b4c0()
    USER32.dll 7e41f9fe()
    ntdll.dll 7c90eae3()
------------------------------------------------------------------




Warning: Unable to find WEAPON_LIST_TYPE string "Small Antimatter"
in ship: Kavor's default primary banks.

File:J:\src\cvs\fs2_open_3_6_9.final\code\Parse\PARSELO.CPP
Line: 2451
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
    fred2_open_3_6_9_debug.exe 0052adf5()
    fred2_open_3_6_9_debug.exe 0052c5a2()
    fred2_open_3_6_9_debug.exe 00510758()
    fred2_open_3_6_9_debug.exe 0052ca87()
    fred2_open_3_6_9_debug.exe 00455bbf()
    fred2_open_3_6_9_debug.exe 0044c951()
    fred2_open_3_6_9_debug.exe 009ba792()
    fred2_open_3_6_9_debug.exe 009ba0f4()
    fred2_open_3_6_9_debug.exe 009b7c49()
    fred2_open_3_6_9_debug.exe 009b8135()
    USER32.dll 7e418734()
    USER32.dll 7e41d05b()
    USER32.dll 7e41b4c0()
    USER32.dll 7e41f9fe()
    ntdll.dll 7c90eae3()
------------------------------------------------------------------

Thanks,

CaptainX

"Retreating?!? Hell no, we're just... attacking the other direction!"

 
Re: Error: Can't open model file <none>
Give me a couple minutes and I'll fix those two sets of errors, maybe thats whats causing it :confused:
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline CaptainX

  • 26
  • Incoming fire always has the right of way.
    • Sector 114 - Farpoint Station
Re: Error: Can't open model file <none>
It's quite strange that you're not getting any errors... here is the step by step process of what I did:

1. I downloaded and installed the WC Saga package.
2. I updated the Saga exe to the current 3.6.9 build of SCP.
3. I downloaded a bunch of your modded ships, all from your Big Mod Release.
4. I placed the VP files into the data directory as they are.
5. I fixed the torp.pof error in the weapons file.
6. I made the mission and attempted to run it.

That's it... maybe I messed something up somewhere  :shaking:
Thanks,

CaptainX

"Retreating?!? Hell no, we're just... attacking the other direction!"

 
Re: Error: Can't open model file <none>
Try using this for Saga-confed-wep.tbm in the attachment.

Note I'll have to go through the other cap ships and see if they need weapon names updated too.  Not sure how those two misnamed got past me.

[attachment deleted by admin]
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline CaptainX

  • 26
  • Incoming fire always has the right of way.
    • Sector 114 - Farpoint Station
Re: Error: Can't open model file <none>
Nope, no luck on that one either.

However, I do have one piece of useful info. I removed ALL of the ships of yours that I installed, and left ONLY the Additional VP file and the confed weapons table in their locations.

Doing this still gives the error.

Removing the Additional VP file and the confed weapons table does NOT produce the error.

So we can pretty much assume that the error is somewhere in that VP or the weapons table.
Thanks,

CaptainX

"Retreating?!? Hell no, we're just... attacking the other direction!"

 
Re: Error: Can't open model file <none>
Ugh I need to clean up my weapons table, my naming convention sucks badly.

Hmmm try taking everything out except for the saga-confed-wep.tbm
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline CaptainX

  • 26
  • Incoming fire always has the right of way.
    • Sector 114 - Farpoint Station
Re: Error: Can't open model file <none>
Hmm... interesting.

I took out everything except the weapons table. It gave me an error about the mass.pof, so I extracted that and threw it into the models directory.

And viola... no model error!

So the error can't be in the weapons table... can it be somewhere else in the Additional VP?

***Edit*** The neph weapons table... I don't use any Neph ships at all... can this be the issue?
Thanks,

CaptainX

"Retreating?!? Hell no, we're just... attacking the other direction!"

 
Re: Error: Can't open model file <none>
try adding the neph-wep.tbm and see if complains then.

if your not using neph weapons, then delete it.... honestly I don't know if i'm going to be expanding on this anyways.
« Last Edit: December 02, 2007, 09:45:36 pm by Scooby_Doo »
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline CaptainX

  • 26
  • Incoming fire always has the right of way.
    • Sector 114 - Farpoint Station
Re: Error: Can't open model file <none>
Another interesting piece of info.

I did the same thing I did before... I removed everything except the Additional VP and the confed weps table. Now the damn thing works with no error.

So it might not be in the additional VP after all... I'm gonna add the ships back one at a time and see which one causes the error again.

I'll post back here in a few.
Thanks,

CaptainX

"Retreating?!? Hell no, we're just... attacking the other direction!"

 
Re: Error: Can't open model file <none>
Are you using any one of these ships: Ajax, Athena, Formidable, HHaifra, Hunter, Nimitz or the Rak?  If so I'll have to send you updated versions, fixed the naming conventions (I had small plasma, medium plasma, heavy plasma, light antimatter, medium antimatter, large antimatter,  everythings now light, medium heavy).
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"