Author Topic: Teeth of the Tiger  (Read 234499 times)

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Re: First working model, unfinished
Well, since Hellstryker and I are still discussing the ideas I'll post only a small intro to what happens after FS 2:

Shortly after Capella, Command figured out that the GTVA needs to expand, beginning with the unexplored node in Regulus. On the other side, there was a lonely star classified as Struve 2398 B. After scanning most of the surrounding space a ship was noticed warping out. Sensors classified it as Shivan, causing mass panic.
The decision was made to destroy the jump nodes leading further into unexplored space, since there was no way of stopping a new Shivan invasion.

Command, in all it's wisdom, also decided against further research beyond GTVA space, at least in the foreseeable future. This measure was taken to avoid triggering another Shivan incursion (the theory that the Shivans simply counter-attacked the GTVA for invading the nebula was really popular).

Command also ordered to build heavy blockades by the unexplored nodes in Mirfak, Adhara, Altair and Duhbe, should the Shivans return uninvited. These nodes were left open, labeled as 'To be explored later. Much later'.

Months passed, and the situation was slowly getting back to normal after the mess the Shivans made.

Meanwhile the frontline of an intergalactic war was shifting, right into GTVA space.
'Teeth of the Tiger' - campaign in the making
Story, Ships, Weapons, Project Leader.

 

Offline Hellstryker

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Re: First working model, unfinished
I could, but i dont have a camera. @mobius I dont have too much insight on the species tactics, traditions, motives or whatever, but i do know their civilization is very, VERY, old... around 3-4 thousand years (space wise, of course)

 

Offline Retsof

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Re: First working model, unfinished
 :rolleyes: You don't need a camera, as long as you have a scanner.
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Re: First working model, unfinished
Species wise, you could make 'em a bit mysterious. Like them being not entirely physical beings, and having a strong psychic affinity.
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Offline Retsof

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Re: First working model, unfinished
*cough* Protoss Ripoff *cough*
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Re: First working model, unfinished
Species wise, you could make 'em a bit mysterious. Like them being not entirely physical beings, and having a strong psychic affinity.

Mysterious be they will...
Jedi Knights be they not.
'Teeth of the Tiger' - campaign in the making
Story, Ships, Weapons, Project Leader.

 

Offline Retsof

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Re: First working model, unfinished
As for looks, they need to look like something that would build ships that are rather bulbous.  Maybe something a little lumpy.... no, no, no, hmmm......  well i guess first we need to decide if they're even humanoid.  Maybe another buglike species, though they would be very different from the shivans, maybe beetle-like
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Offline Hellstryker

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Re: First working model, unfinished
Does the word tiger mean anything to you?  :wtf:
« Last Edit: December 17, 2007, 03:15:12 pm by Hellstryker »

  

Offline Retsof

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Re: First working model, unfinished
 :nervous: Well,.... dang.... but isn't that a wing commander ripoff?
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Re: First working model, unfinished
So let's just focus on the dark boxy ships with sharp edges and glowing orange stripes first... :p

(what I want to say through that: 'even I have no idea what they're gonna look like')
'Teeth of the Tiger' - campaign in the making
Story, Ships, Weapons, Project Leader.

 

Offline Retsof

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Re: First working model, unfinished
Works for me, what's next on the list?  A dark boxy striped destroyer?  I may be able to do a little concept art, though i don't know really how good it will be.  :P
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Offline Hellstryker

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Re: First working model, unfinished
We'll take care of the moddeling but your our FREDder :P

 

Offline Retsof

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Re: First working model, unfinished
Once again, works for me, i can do some FREDing.  I may need someone else to come up with the dialogue though.  If I actually jut sit down and work I can turn out some pretty good missions.
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Offline Hellstryker

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Re: First working model, unfinished
Awesome  ;)

 
Re: First working model, unfinished
Well then, Retsof:

WELCOME!
'Teeth of the Tiger' - campaign in the making
Story, Ships, Weapons, Project Leader.

 

Offline Retsof

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Re: First working model, unfinished
Glad  to be on board.   :)
A plot for the first mission?
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Offline Hellstryker

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Re: First working model, unfinished
Get an AIM account and we'll gladly inform you  :nod:

 

Offline Hellstryker

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Re: First working model, unfinished
NEW SHIP! Ready for UV mapping and Texturing once bengal gets back from wherever he is. The Tiigran Corvette, Based on the Deimos/Aeolus

EDIT: Added turrets but too lazy to update the Image :P
« Last Edit: December 17, 2007, 09:47:52 pm by Hellstryker »

 

Offline Mad Bomber

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Re: First working model, unfinished
Is that a hangar down below there, or an engine?
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Offline bizzybody

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Re: First working model, unfinished
Any ideas on what the species should look like, then maybe someone who is artistically inclined could do some concept art.

Going by the models shown in the thread, I'd say rather squat and rotund. No neck but with two eyes highly articulated like a chameleon. Give them two main tentacles with the ends split into at least three multi-jointed fingers. They have a caste system where having more than three fingers is a higher caste. Individuals with up to six fingers on both tentacles have been born (hatched?) they're highly intelligent but tend to be quite scatterbrained and for unknown reasons have a much shorter lifespan, though they also mature faster. Unfortunately most of the six fingers are also sterile, especially with both tentacles having six fingers. In their entire recorded history, only three have lived with seven fingers on both tentacles. Those three were prolific inventors and achieved mental maturity astonishingly quickly. The last one invented the FTL drive their species has used to travel to other star systems. It was amazingly NOT sterile and managed to breed three offspring, all of which were boringly normal three fingers who showed no signs of abnormalities and whose descendants have produced nothing but completely normal three fingers.

An uncommon genetic defect causes fewer than three fingers on one or both tentacles, combined with reduced mental ability. An extreme form of the defect causes no fingers at all and extremely low mental ability.

Two more tentacles that are a bit shorter but thicker, stronger and no fingers. The tentacles have dozens of vertebrae-like bones. The're digitigrade (legs like the back ones of a kangaroo, shorter yet stronger) so they don't need seats, just fold their legs up and strap to a back support.

With the four tentacles they're very nasty ground fighters, able to hold large weapons. In their pre-space era they developed gunpowder weapons they could hold steady with their large tentacles while the other two were used for loading and firing. This ability came in very handy when they developed fully automatic firearms, able to one-being weapons that for humanoid species would be crew served.

Walking speed is fairly slow but they have a leaping gait that also uses their large tentacles. Especially agile members of their species learn to use legs and tentacles together to jump straight up, up to 3x their body height. In manipulatory member to tentacle combat, the safest distance from one is either just out of tentacle reach or very far away, though if you taunt one too long it's likely to just low jump at you for a squashing tackle rather than follow the ancient rules of non-powered weapons combat. (They can't throw worth s**t so no worries about getting a knife thrown at you.)

Their unarmed team wrestling matches are a sight to see, with the competitors sproinging around until they land within grabbing reach of each other.
"They were really only teeny little A-bombs, honest!" Dr. Charles Dart