Author Topic: You bloody idiot!  (Read 6466 times)

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I tend to agree. Mission debugging for me tends to consist of 2-3 playthroughs  of a mission followed by a loud shout of "You bloody idiot!"

Seems that there isn't a compilation thread of such moments, or if there is, it's quite well and truly dead.  In light of that, let this thread be our (new?) confessional, where we may relate to each other our sins of idiocy committed in FRED, as we spot them.

My most recent forehead-slapping moment occurred last night, while checking over the last mission of Artifice once again to find out why some fire-beam events weren't causing any beams to fire.  The following code seemed correct (with a little anti-spoiler censorship) for a chained event....

Code: [Select]
$Formula: ( when
   ( true )
   ( fire-beam
      "GTD [ship name]"
      "turret09"
      "[target name]"
   )
   ( fire-beam
      "GTD [ship name]"
      "turret14"
      "[target name]"
   )
)

The targets were certainly in range of the beams....  The firing ship had free beams and unlocked turrets....  I just couldn't wrap my head around why this wasn't working for the last three or four runs through the campaign.

Finally, the problem hit me, like it was the most obvious thing in the world.  GTD [ship name] was gone.  GTD [ship name] departs midway through the mission, and GTD•[ship name] arrives to go all beam-happy on its target.

Lesson(s) learned:  Always watch those ship names, when scripting events around ships that perform tactical jumps.

 
Lol....amazing things happen to FREDers :D
Fun while it lasted.

Then bitter.

 

Offline FUBAR-BDHR

  • Self-Propelled Trouble Magnet
  • 212
  • Master Drunk
    • 165th Beer Drinking Hell Raisers
My current one since starting to use FRED2_Open and especially switching back and forth between TBP and FS2 is saving the newest version of the file in the wrong dang directory and wondering why your changes don't show up in game.

Then there's always the making a simple name change in notepad and either making a typo or forgetting to change all the events that reference that name.
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline Clawandfang

  • 26
  • Resident writer
Yes...
I used to make a load of changes, and then forget to save at all before loading up Freespace. Hours of my finite time on this world wasted...
No one lives in the slums because they want to. It's like this train. It can't go anywhere except where its rails take it.

If you're interested in the classic film, "The Land Before Time", then come visit a land before time forum.

 
Nothing tops the "URA Moron 1" code.  :lol:
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

 

Offline Clawandfang

  • 26
  • Resident writer
Nothing tops the "URA Moron 1" code.  :lol:
Um...
I'm guessing that this is a code given to people with the intention of annoying them, and is incredibally funny when they complain that it doesn't work?
No one lives in the slums because they want to. It's like this train. It can't go anywhere except where its rails take it.

If you're interested in the classic film, "The Land Before Time", then come visit a land before time forum.

 

Offline Flipside

  • əp!sd!l£
  • 212
Nope, it's something automatically inserted by the Fred code, I think it's if you forget to name a ship or the like...

 

Offline colecampbell666

  • I See Dead Pictures
  • 212
  • Evolution and ascension.
What about the one that happens when you put two Saths two close together?
Gettin' back to dodgin' lasers.

 
Nothing tops the "URA Moron 1" code.  :lol:
Um...
I'm guessing that this is a code given to people with the intention of annoying them, and is incredibally funny when they complain that it doesn't work?

It was discovered by someone trying to crash FRED, IIRC. You know that if you do not name a ship, FRED will just call it "<class of ship> 1" or something similar? Well, he tried renaming Ulysses 1 to Ulysses 2 before placing a new Ulysses, thinking that when FRED encountered a ship already called "Ulysses 2", it wouldn't know what to do with the ship being placed. FRED just called the new ship "URA Moron 1". :D

Essentially, FRED calls the user a moron for trying to trick it. ;7
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

 

Offline blowfish

  • 211
  • Join the cult of KILL MY ROUTER!!!!!!!!!!1
What about the one that happens when you put two Saths two close together?

What happens when you put two Saths too close together?

Do you get a third Sathanas? :nervous: *runs*

  
What about the one that happens when you put two Saths two close together?

What happens when you put two Saths too close together?

Do you get a third Sathanas? :nervous: *runs*
LOL!
Fun while it lasted.

Then bitter.

 

Offline Nuclear1

  • 211
Ugh, I've fallen victim to the loss of two hours+ of work when I forgot to save. I save now pretty much after every event/message/ship placed out of paranoia/habit.
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 

Offline FUBAR-BDHR

  • Self-Propelled Trouble Magnet
  • 212
  • Master Drunk
    • 165th Beer Drinking Hell Raisers
You do know FRED makes backups when you go in and out of certain areas.  Look for the backup.00* files. 
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline colecampbell666

  • I See Dead Pictures
  • 212
  • Evolution and ascension.
That's what those are!

And the URA Moron 1 thing happens (I'm pretty sure) when you put two Saths exceedingly close together.
Gettin' back to dodgin' lasers.

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Didn't it include any big ships that were intersecting each other?
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline karajorma

  • King Louie - Jungle VIP
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That's what those are!

And the URA Moron 1 thing happens (I'm pretty sure) when you put two Saths exceedingly close together.

I suspect you misnamed one of the saths and caused it the regular way actually.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline colecampbell666

  • I See Dead Pictures
  • 212
  • Evolution and ascension.
I haven't tried it, I read it on a forum somewhere.
Gettin' back to dodgin' lasers.

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
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    • Karajorma's Freespace FAQ
Then don't say you're pretty sure unless you know

1. Who said it
2. How likely they are to be wrong.

:p
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
I think my favorite so far, and I get this more often then I'd like since I like to shut off a few turrets to simulate a ship taking damage, is forgetting how once a ship is in the process of blowing up previously turret-locked or beam-locked weapons will start shooting again. I know this, and I give a second set of sexps for it to "re-lock" them so they don't ruin my suspension of disbelief. But about half the time I forget and when I go to test the mission realize that.

Far more often then I like, it even mocks me by having that "last gasp" beam shot kill me or a ship I'm supposed to be protecting, thus triggering a mission failure just to add insult to injury.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline karajorma

  • King Louie - Jungle VIP
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That sounds suspiciously like a bug to me. I can't think of any good reason why locked beams should unlock on death.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]