I don't know why everyone's ragging on Inferno, just play the MODs, and blow **** up. Sure, I wasn't in love with all of the models in R1 or INFA and yeah the last mission kept crashing my computer in R1 but whatever . . . why do people ***** about a MOD that people have put a ****load of work into when other crappy MODs don't get mentioned? If you don't like Inferno, don't play it.
Or if people don't like inferno or [insert other MOD of choice here] then go make something better. If you don't like the Shivan ships then go make some better ones. If you don't like the storyline then go write your own. If you don't like the textures on the Inferno ships, hell why don't you help make them better? Inferno seems to be the MOD that everyone likes to pick on, but when "everyone" hasn't done ****all themselves does their opinion have much weight? If some people would try FREDing or MODing themselves instead of just crapping on whatever project they don't fancy then maybe they'd have a better appreciation for the work that goes into these things.
I know after making (though not yet finishing) a fighter of my own, I certainly have a better appreciation of the ****load of work people've done. Maybe it's not the best work, or maybe it's not "freaking awesome" but at least _some_ people can say they've put in the work.
And for all of those people who've never made a mission or campaign or ship by themselves. You know, when you make a campaign . . . it's not fun. You know some people say "oh, I was blown away by your campaign . . . such and such a moment was epic . . so many twists and turns" but for the people creating these stories that doesn't happen. People who create stories or campaigns or movies etcetear, they never get to see that story for the first time. No one on Inferno or BWO or whatever is going to get the experience of living through the story, and being surprised, etcetera because unless they're purposely kept in the dark they know the story already.
Bottom line is, while people no doubt enjoy modding. Spending that much work ultimately has a very selfless side to it. They're not making the campaign so they can play it, but more so that other people can play it and enjoy the story they've woven or fight the ships they've created or see the textures they've made. Basically it's a lot of work, for not a whole lot of satisfaction. It has it's moments for sure . . but there's a lot of frustration and tedium as well.
Quite honestly some people should show a little more appreciation.
No one has to like inferno/whatever, but being a dumbass because you've got nothing else to do with your time except to be a dumbass on a forum isn't really helping anyone. And as much as people don't like Inferno, I bet it's fair to say that anyone who's played it has had more fun doing so than they did posting dumbass comments.