Author Topic: What I would kill for.....  (Read 3937 times)

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Offline Skullar

  • 29
What I would kill for.....
1. A high-poly hyperion model !!!

2. Some film-maker here would would film our CUTSCENES.

3. Voiceactors

4. glowmaps with texture replacement in a stable built



 

Offline Vidmaster

  • Moderator
  • 211
  • Inventor of FS2 bullettime ;-)
Re: What I would kill for.....
I can solve the third problem!!!  :cool:

Connact Chaotarch at tell him Vid told you to because you are in dire need of voice-actors.
Oh and he's german too  :)
Devoted member of the Official Karajorma Fan Club (Founded and Led by Mobius).

Does crazy Software Engineering for a living, until he finally musters the courage to start building games for real. Might never happen.

 

Offline Col. Fishguts

  • voodoo doll
  • 211
Re: What I would kill for.....
Number 1 is in progress ... (amongst other HTL things)  :nervous:
"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

Visit The Babylon Project, now also with HTL flavour  ¦ GTB Rhea

 
Re: What I would kill for.....
voice actors are  really needed
i love to see it in fortune hunters!!!


What I would kill for:

cockpits!!!

 

Offline emi_100

  • 28
  • www.artstation.com/emimartinez
    • Skype
    • artstation.com/emimartinez
Re: What I would kill for.....
What I would REALLY kill for...

A high-poly Omega model !!!  ;7
DEDICATED TO ALL THE
PEOPLE WHO PREDICTED
THAT THE BABYLON
PROJECT WOULD FAIL IN
IT'S MISSION.

-------FAITH MANAGES------
  • Normal Maps for -The Babylon Project-
  • "Battle at ..." (Campaign) You can't choose when, but you will choose where... and you will fight! GO NOW!
  • "One Mistake" (Third Space Campaign)
  • "Each Night I Dream of Home" (Crusade Single Mision)

 

Offline starlord

  • 210
Re: What I would kill for.....
A shadow planet killer implemented in TPB (in one of the campaigns, anyone of them)!!!! ;7

 

Offline Angelus

  • 210
  • The Angriest Angel
Re: What I would kill for.....
...a copy of the human Cylon model Boomer.  ;7
...a new PC
...a button in Truespace 3 that adds the 'mirror' function ( if it's there i can't find it...)

for TBP:

a Spitfire model that 'convulse' when it fires ( like in the show )

 

Offline Vidmaster

  • Moderator
  • 211
  • Inventor of FS2 bullettime ;-)
Re: What I would kill for.....
... a FINAL and absolutely bugfree release      (and my name in the credits  :lol: :lol: :lol: :lol: )
Devoted member of the Official Karajorma Fan Club (Founded and Led by Mobius).

Does crazy Software Engineering for a living, until he finally musters the courage to start building games for real. Might never happen.

 

Offline Skullar

  • 29
Re: What I would kill for.....
Has anyone seen Chaotarch ? He has disappeared...
Vidmaster, I am afraid he has fallen to the Vorlon advance...
« Last Edit: April 15, 2008, 01:15:59 pm by Skullar »

 

Offline Vidmaster

  • Moderator
  • 211
  • Inventor of FS2 bullettime ;-)
Re: What I would kill for.....
well, maybe Jumpgate Evolution was released (the game his clan had been waiting for)
Devoted member of the Official Karajorma Fan Club (Founded and Led by Mobius).

Does crazy Software Engineering for a living, until he finally musters the courage to start building games for real. Might never happen.

 

Offline Skullar

  • 29
Re: What I would kill for.....
Damn it ! The civil war still has a SERIOUS cut-throat problem...

 
Re: What I would kill for.....
I am here guys, no worries. Just the actors were not around much when I was on. I will spank them a little to encourage them to work for some hours this weekend...

 
Re: What I would kill for.....
voice actors are  really needed
i love to see it in fortune hunters!!!


What I would kill for:

cockpits!!!

If you still need, i can assist on that. ;)
Partolling outside Babylon 5 and looking for a beautiful space.