Yeah, I'd rather see there just be a commander, with the subordinates being players as well. I think it would be a fun multi mode. The turrets don't necessarily need to be directly player controlled, they just need to respond to orders as best they can, like attack this target, etc. You should also be able to order other capships in the fleet to attack certain things. It would probably have to be used responsibly, kind of like beam free all, you don't just go make a BoE mission because it doesn't work, but there are times where it can be useful. Regardless, I understand why it's never a top priority for anyone, I just always thought it would be cool to do something like an Ender's Game style of gameplay, except with actual players at the control of each ship, which is something you can't do in an RTS.