Author Topic: Beam Weapons... what's the point?  (Read 36256 times)

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Re: Beam Weapons... what's the point?
Correct me if I'm wrong, the Lucy fleet entered from Ross 128, yes ? But the Knossos portal is at Gamma Draconis, or at least in its vicinity. That's quite a distance. And i doubt that deactivating the Knossos portal would've stopped the Lucy fleet from going home. Shivans can navigate unstable warp points after all. I also doubt that the Knossos Portal is precisely at the chokepoint of the universe. Its more likely that the Lucy fleet was a very old fleet that the Shivans thought would be enough to wipe out Earth, seeing as how flux beam weaponry was exclusive to the Lucifer itself.

          Just because the Shivans can navigate unstable warp points doesn't mean they can navigate them all.
          I don't think the Knossos is any sort of chokepoint, but maybe its node reaches farther than most.

         As for Ross128, here's the timeline:
         1. Shivans attack ancients
         2. Lucifer fleet emerges from Knossos
         3. Ancients turn off Knossos (or maybe, they turned it off before the Lucifer came through. Hoping it would stop them. But as you said, they can navigate unstable nodes . . . But after a while it became even less stable without the Knossos, such that even the Shivans couldn't navigate it.
         4. Shivans destroy Ancients. Lucifer can't go back through Knossos
         5. Thousands of Years pass; Lucifer wanders around
         6. Terrans and Vasudans start to fight, the Lucifer which is not too far away, comes back to the general area, and is first seen in Ross128.


         Thing about the Knossos is, we don't know where it leads. The Ancients built three Knossos in three consecutive systems. Why? That's a hell of an undertaking just to get to a nearby system. I think rather they stablized nodes which cover vast distances. Because really, such an investment in time and materials has to be worth it.

 

Offline Droid803

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Re: Beam Weapons... what's the point?
Well, the Knossos portals are fairly self-sufficient.
They work after sitting there for over 8000 years, and the other ones (nebula-binary, binary-???) worked continually for 8000 years with apparently no need for power. Its a good investment...
(´・ω・`)
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Re: Beam Weapons... what's the point?
Well, the Knossos portals are fairly self-sufficient.
They work after sitting there for over 8000 years, and the other ones (nebula-binary, binary-???) worked continually for 8000 years with apparently no need for power. Its a good investment...

            Yeah but there has to be a reason to build it in the first place. You don't just throw down a Knossos on any old node for fun. Or maybe they did do that, stablize unstable nodes, see where they lead, and if it was worth it they'd keep the Knosso going. But if not they'd move it somewhere else and try a different node until they found one that was worthwhile.

 

Offline blowfish

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Re: Beam Weapons... what's the point?
I get the idea that the ancients were very expansionistic, and they were probably looking to expand their empire to wherever they could go.  So they used Knossos portals to stabilize nodes.

 
Re: Beam Weapons... what's the point?
Well, the Knossos portals are fairly self-sufficient.
They work after sitting there for over 8000 years, and the other ones (nebula-binary, binary-???) worked continually for 8000 years with apparently no need for power. Its a good investment...
Not that it's an accomplishment that they withstood the test of time. Nothing happens in space. No air, no movement, nothing.
Fun while it lasted.

Then bitter.

 

Offline Droid803

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Re: Beam Weapons... what's the point?
True...the NTC Trinity may have just pushed the ring to make it start moving...doesn't even require much of a power source.
(´・ω・`)
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Re: Beam Weapons... what's the point?
Yeah. The trinity activated the ring.
Fun while it lasted.

Then bitter.

 

Offline Droid803

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Re: Beam Weapons... what's the point?
I find it funny how this began as a beam cannon discussion and is now a Knossos/Ancientsdiscussion  :lol:

Oh, by the way, what keeps those otherwise unconnected bits of a Knossos moving in a circular motion ?  :confused:
(´・ω・`)
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Re: Beam Weapons... what's the point?
Probably artificial gravity or magnetism.

Or maybe something to do with subspace, like how ships get pulled into the blue when they activate their drives.
Fun while it lasted.

Then bitter.

 

Offline General Battuta

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Re: Beam Weapons... what's the point?
Well, the Knossos portals are fairly self-sufficient.
They work after sitting there for over 8000 years, and the other ones (nebula-binary, binary-???) worked continually for 8000 years with apparently no need for power. Its a good investment...
Not that it's an accomplishment that they withstood the test of time. Nothing happens in space. No air, no movement, nothing.

Except for radiation and constant micrometeorite bombardment...and the gravitational tug of the elements on each other.

Probably artificial gravity or magnetism.

Or maybe something to do with subspace, like how ships get pulled into the blue when they activate their drives.

Or inertia. Why would they stop working?

Maybe they have stabilizing systems of a kind, to compensate for any minor drift.

 
Re: Beam Weapons... what's the point?
Or inertia. Why would they stop working?
I was under knowledge that the portal was inactive and shut down (therefore the peices not moving) before the Trinity entered.
Fun while it lasted.

Then bitter.

 

Offline Droid803

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Re: Beam Weapons... what's the point?
The ancients got it to stop somehow, or the Trinity would have nothing to activate :P
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Offline General Battuta

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Re: Beam Weapons... what's the point?
Well, are we sure the pieces weren't rotating before the Trinity showed up...? I don't think there was any evidence either way.

I could take it to be either.

 

Offline Droid803

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Re: Beam Weapons... what's the point?
The command briefing states that it stabilizes the jump node using the circular motion of the interlocking rings...so...
Well, we all know how reliable command briefings are.
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Offline Stormkeeper

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Re: Beam Weapons... what's the point?

Except for radiation and constant micrometeorite bombardment...and the gravitational tug of the elements on each other.


Gravity tug only present if there's a planetary body present. Iirc there were none where any of the Knossos portals are ...

... Wait, that could be a clue on how the Knossos' operate.

Anyone recall if there were any significant planetary bodies where the Knossos were ? Like planets, or the presence of a star ?



... The mods should really split this topic off.
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Offline Droid803

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Re: Beam Weapons... what's the point?
Its in Gamma Draconis, so there's the Gamma Drac star. It's not too far away either, (as in, its not very small).
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Offline Snail

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Re: Beam Weapons... what's the point?
There are no planets in Gamma Draconis.

 

Offline Stormkeeper

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Re: Beam Weapons... what's the point?
Its possible that the gravitational pull generated by planets and stars will cause the Knossos portal to deviate. If this is the case then the Knossos portal could work by creating an artificial gravitational field that keeps the pieces in place and rotating.
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Offline Snail

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Re: Beam Weapons... what's the point?
Its possible that the gravitational pull generated by planets and stars will cause the Knossos portal to deviate. If this is the case then the Knossos portal could work by creating an artificial gravitational field that keeps the pieces in place and rotating.
As I said, there are no planets in GDrax, and having 2 stars would undoubtedly screw stuff up on Knossos 3 if it was using planetary gravity to stay in motion. Plus having a field of ionized gas can't be great either.

I'd say the Knossos uses its own gravity (ormagnetism or something)

 

Offline Droid803

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Re: Beam Weapons... what's the point?
Or it has a computer and little maneuvering thrusters to correct its course if its off-angle...
(´・ω・`)
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