Author Topic: Anaglyph-Pictures  (Read 3360 times)

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Offline IceyJones

  • Maker of Cutscenes
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hi there,

maybe you know the german-wiki-renderings i did in the past. i just got an idea, how to make them more impressive. so i converted just the loki-rendering as a color red/cyan anaglyph.....so take your 3d-glasses and enjoy...

hope you like it

i will make some more of them when i have another free minute....


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Offline colecampbell666

  • I See Dead Pictures
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  • Evolution and ascension.
Gettin' back to dodgin' lasers.

 

Offline tinfoil

  • i'm 13 remember
  • 29
More More More *Claps hands and bounces on chair*

Seriously that is cool. somone should make a campaign like that - fighters asteroids cannons beams - everything.
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Offline Snail

  • SC 5
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I doubt it could be done, but if it could it would be so badass people would faint.

 

Offline tinfoil

  • i'm 13 remember
  • 29
who knows someone might be able to. and it would be seriously badass. if it was done right it would almost be like virtual reality. - well sort of
Alcibades' Gamble - We Love Our Ice Cream

Everything you need to know, and more can be found at The Freespace Wiki

 

 

Offline IceyJones

  • Maker of Cutscenes
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    • IceyJones.de
i bet, it could be possible to make it in a game....why not?! 2 cameras, overlay of the second picture with red channel deactivated......ready....
hmm....that would be great......great to play and after it a great headache.... ;-)

 
who knows someone might be able to. and it would be seriously badass. if it was done right it would almost be like virtual reality. - well sort of

Why did, in fact, the VR industry die off like that? I mean, VR is so soopah cool.
And this ain't no ****. But don't quote me for that one. - Mika

I shall rrreach worrrld domination!

 

Offline IceyJones

  • Maker of Cutscenes
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    • IceyJones.de
next one in 2 different versions. depending how i process it, it looks like a view through a window or if youre in space, so the orion for example comes out of the screen....

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Offline tinfoil

  • i'm 13 remember
  • 29
who knows someone might be able to. and it would be seriously badass. if it was done right it would almost be like virtual reality. - well sort of

Why did, in fact, the VR industry die off like that? I mean, VR is so soopah cool.
cost :(
Alcibades' Gamble - We Love Our Ice Cream

Everything you need to know, and more can be found at The Freespace Wiki

 

 
who knows someone might be able to. and it would be seriously badass. if it was done right it would almost be like virtual reality. - well sort of

Why did, in fact, the VR industry die off like that? I mean, VR is so soopah cool.

        Because the "Virtual Reality" wasn't in sync with the real world and people's understanding of it so when people played they became completely nauseous and threw up or were dizzy to all hell. That's why.

  

Offline tinfoil

  • i'm 13 remember
  • 29
naah if it's fun people will buy it. it's just because of the
Quote
cost
Alcibades' Gamble - We Love Our Ice Cream

Everything you need to know, and more can be found at The Freespace Wiki

 

 
naah if it's fun people will buy it. it's just because of the
Quote
cost

    Dude, get a clue. It's not Fun if it makes you sick.
    Cost has NOTHING to do with it. Because even if were expensive, there would still be SOME places where you could go to do VR games or whatnot. But there aren't.

    Maybe when they make a Virtual Reality game that doesn't make you run for the bathroom to hurl after you play it, and doesn't give you a splitting headache, then maybe it'll come back. But until then, it's gone for a reason. (http://science.nasa.gov/headlines/y2004/21jun_vr.htm)  Sounds like it _might_ be making a comeback in the future but that day has yet to arrive.

    To quote from the above page:

"The technology of the 1980s was not mature enough," explains Stephen Ellis, who leads the Advanced Displays and Spatial Perception Laboratory at NASA's Ames Research Center. VR helmets and their optics were too heavy. Computers were too slow. Touch-feedback systems often didn't work. The only thing consistently real about VR were headaches and motion sickness--common side effects of '80s-era helmets."