Author Topic: My new fighter (IN GAME!!! Textures nearly complete, help found)  (Read 11211 times)

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Offline skygunner58203

  • 26
  • just your average noob
My new fighter (IN GAME!!! Textures nearly complete, help found)
Well, its definitely been a while since i posted.  Anyway, My computer crashed a while ago so I lost all my relevant files for my last ship.  This takes my crazy cross breed fighter to yet another angle.  i decided make the main hull a cross between a mark one or two Arwing and and MK II viper.  Instead of the original design that added G-diffusers, I added a pair of engines/wings/cannons based on the mk ii viper.  If anyone is feeling generous in helping a newbie out (am still a noob despite a long time of trying to learn), It still needs shields and textures.  Any help is appreciated.  The rar has both the pof and cob files.

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« Last Edit: July 09, 2008, 07:16:44 pm by skygunner58203 »
“Yeah, kid, what’s there to be worried about? I mean it’s only…” he trailed off as he considered the possibilities, “only a dark creepy tomb sure to be filled to the brim with painful death.” he gulped, before adding, his voice very much subdued. “I wouldn’t go in there.”

 

Offline Hellstryker

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Re: My new fighter (Not yet tested or textured)
No one here will, unless its for a mod. Trust me, I learned that the hard way

 

Offline skygunner58203

  • 26
  • just your average noob
Re: My new fighter (Not yet tested, now with a simple texture map)
Actually, I've been helped before.  I just took a while.  On another note, I think i figured out how to get a single color texture on my ship.  It shows up in pcs2 and everything.  Now to try and get it in game....Currently running retail of both Freespace and Freespace 2. I have updated the the pof file with a texture.  It still needs shields, and to get it ingame.  Please redownload the rar to get the texture and new pof.
« Last Edit: July 05, 2008, 10:29:28 am by skygunner58203 »
“Yeah, kid, what’s there to be worried about? I mean it’s only…” he trailed off as he considered the possibilities, “only a dark creepy tomb sure to be filled to the brim with painful death.” he gulped, before adding, his voice very much subdued. “I wouldn’t go in there.”

 

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
Re: My new fighter (Not yet tested, now with a simple texture)
This is the viper thing I worked on before...

Transfer the data from the old pof to the new one (I thought I shielded it?)...

Oh crap, just remembered you said comp crashed...  :mad:

I'm on vacation and pretty much planned out what I'm doing next week and a half... Sorry.
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

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Offline skygunner58203

  • 26
  • just your average noob
Re: My new fighter (Not yet tested, now with a simple texture)
actually it isn't.  The old one had a pair of g-diffusers from on arwing.  i modeled this one more along the lines of the bsg blackbird.  I actually find that using similarily styled hulls makes it easier to model.  anywho, thanks for your help before.  I'll see if i can find the old one on the forums somewhere...get the feeling its hiding.  If i find it the only thing it will need is a decent paint job.  thanks robo, i forgot that the old one was here somewhere.

-EDIT-  Found the old one on the forums.  at least my modeling skills have improved a little... :p  anyway, i'll download it and bring in the goodies when i get home. anyway, if anyone wants to see the old one the link is http://www.hard-light.net/forums/index.php/topic,53762.0.html
« Last Edit: July 06, 2008, 07:54:36 am by skygunner58203 »
“Yeah, kid, what’s there to be worried about? I mean it’s only…” he trailed off as he considered the possibilities, “only a dark creepy tomb sure to be filled to the brim with painful death.” he gulped, before adding, his voice very much subdued. “I wouldn’t go in there.”

 

Offline skygunner58203

  • 26
  • just your average noob
Re: My new fighter (Not yet tested, now with a simple texture)
Well, i did my import in pcs2.  currently trying to get it ingame.  am also trying to get detailed textures....not sure how to do this yet.  I'll post the updated files later.

-EDIT-  Ship is IN GAME!!!  The only thing left is a paint job.  I have posted a new rar called starfighter.rar  witha copy of my model and map folders.  Inside is the ship and a couple textures.  If anyone feels generous, could you help me with a paint job?  Mine never seem to turn out right.  You'll see what i mean when you look at it.

[attachment deleted by admin]
« Last Edit: July 06, 2008, 01:46:09 pm by skygunner58203 »
“Yeah, kid, what’s there to be worried about? I mean it’s only…” he trailed off as he considered the possibilities, “only a dark creepy tomb sure to be filled to the brim with painful death.” he gulped, before adding, his voice very much subdued. “I wouldn’t go in there.”

 

Offline Droid803

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Re: My new fighter (Not yet tested, now with a simple texture)
This thing reminds me of a SF Basalisk.
(´・ω・`)
=============================================================

 

Offline skygunner58203

  • 26
  • just your average noob
Re: My new fighter (Not yet tested, now with a simple texture)
I didn't even think of that...now that you mention it...yeah it does slightly resemble it.
“Yeah, kid, what’s there to be worried about? I mean it’s only…” he trailed off as he considered the possibilities, “only a dark creepy tomb sure to be filled to the brim with painful death.” he gulped, before adding, his voice very much subdued. “I wouldn’t go in there.”

 

Offline Twaysan

  • 25
  • I'm not a n00b, I'm a lurker
Re: My new fighter (Not yet tested, now with a simple texture)
I've finally figured out how to texture, and I'm decent with photoshop, Maybe tomorrow (it's late at night here, and i have work in the morning)  I'll take a look and see what I can do as far as paint jobs go... I use blender for modeling/rendering so if you have a version i can import there for test purposes it'll make it easier for me to help.
Young and energetic, yet lazy.
I make pizza for a living, therefore I am highly qualified to lead the survivors of any zombie outbreak.

 

Offline skygunner58203

  • 26
  • just your average noob
Re: My new fighter (IN GAME, needs paint job, looking for help)
I've actually never used blender.....does it work in cob format?  all i have is truespace 3.2.  Anyway, the cob files are in an earlier post in this thread.  i'm actually not sure how to change them to anything other than pof's for game use.
“Yeah, kid, what’s there to be worried about? I mean it’s only…” he trailed off as he considered the possibilities, “only a dark creepy tomb sure to be filled to the brim with painful death.” he gulped, before adding, his voice very much subdued. “I wouldn’t go in there.”

 

Offline colecampbell666

  • I See Dead Pictures
  • 212
  • Evolution and ascension.
Re: My new fighter (IN GAME!!! Needs paint job, looking for help)
Actually, I've been helped before.  I just took a while.  On another note, I think i figured out how to get a single color texture on my ship.  It shows up in pcs2 and everything.  Now to try and get it in game....Currently running retail of both Freespace and Freespace 2.
It is easier to get a ship into FSO, from what I hear.
Gettin' back to dodgin' lasers.

 

Offline skygunner58203

  • 26
  • just your average noob
Re: My new fighter (IN GAME!!! Needs paint job, looking for help)
never tried to mod FSO.  In fact, i don't even have it.  I have the retail version.  I might try installing the upgrade tonight and take a peek.  anyway, tried to give it a paint job again.....i swear it hates me.
“Yeah, kid, what’s there to be worried about? I mean it’s only…” he trailed off as he considered the possibilities, “only a dark creepy tomb sure to be filled to the brim with painful death.” he gulped, before adding, his voice very much subdued. “I wouldn’t go in there.”

 

Offline colecampbell666

  • I See Dead Pictures
  • 212
  • Evolution and ascension.
Re: My new fighter (IN GAME!!! Needs paint job, looking for help)
Just get the reccomended 3.6.10 build in my sig, and you're done. You need Launcher 5.5d, also in my sig. Done. Only 5 mb.
Gettin' back to dodgin' lasers.

 

Offline Herra Tohtori

  • The Academic
  • 211
  • Bad command or file name
Re: My new fighter (IN GAME!!! Needs paint job, looking for help)
Is it UVMapped properly?

If it is, I might try and do some kind of texture on it. If you send the model and perhaps an outlined UVMap of the parts, I'll see what I can manage to do... with no obligations though, I might not find the time for it anytime soon. :nervous:
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 

Offline skygunner58203

  • 26
  • just your average noob
Re: My new fighter (IN GAME!!! Needs paint job, looking for help)
I'm honestly not sure how its uv mapped.  I tried to use LithUnwrap and Ultimate unwrap to do it.  the pof file shows texture in modelview and pcs2...but its all off.  I honestly have no clue how to do it.  I have tried planar, box, and cylinder mapping but can't figure out what i'm doing wrong.  Everything for the model and pof is in the previous posts.  If you think u might be able to do it, more power to ya.  I can model okay...but uv and texture is completely beyond me.
“Yeah, kid, what’s there to be worried about? I mean it’s only…” he trailed off as he considered the possibilities, “only a dark creepy tomb sure to be filled to the brim with painful death.” he gulped, before adding, his voice very much subdued. “I wouldn’t go in there.”

 

Offline Twaysan

  • 25
  • I'm not a n00b, I'm a lurker
Re: My new fighter (IN GAME!!! Needs paint job, looking for help)
tomorrow I'm devoting my day to making new models/textures, so I'll download the .cob, find a way to import it, [if necessary] UVmap it, and re-do the paint job. All of this relies on my being sober though.
Young and energetic, yet lazy.
I make pizza for a living, therefore I am highly qualified to lead the survivors of any zombie outbreak.

 

Offline skygunner58203

  • 26
  • just your average noob
Re: My new fighter (IN GAME!!! Needs paint job, looking for help)
I'll load it up and make sure the model to good.  here's the updated cob.  Its basically the same thing...just edited the shield mesh a bit....i thnk.  Thanks a ton.  The only things i sem to be decent at are modeling, setting up hardpoints, eyepoints and thrusters.  Textures, uv maps, fredding...not so good, more like none existent skills.  again, thanks a lot

[attachment deleted by admin]
“Yeah, kid, what’s there to be worried about? I mean it’s only…” he trailed off as he considered the possibilities, “only a dark creepy tomb sure to be filled to the brim with painful death.” he gulped, before adding, his voice very much subdued. “I wouldn’t go in there.”

 

Offline Twaysan

  • 25
  • I'm not a n00b, I'm a lurker
Re: My new fighter (IN GAME!!! Needs paint job, looking for help)
I've spent the last couple hours working on texturing one of my new models. I downloaded your model, but I'll wait until morning to convert, UVmap, and Texture it... It's almost 3am where I live. Do you have any particular paint job in mind for when I wake up?
Young and energetic, yet lazy.
I make pizza for a living, therefore I am highly qualified to lead the survivors of any zombie outbreak.

 

Offline skygunner58203

  • 26
  • just your average noob
Re: My new fighter (IN GAME!!! Needs paint job, looking for help)
When i designed the original, i wanted to make a ship that would be easily recognizable to several groups.  In particular, Star Fox and Galactica fans.  I really don't have a preference, but i did have an idea.  The primary paint scheme would be derived from battlestar galactica....you know, the red stripe thing.  but then it needed to have that starfox feel too.  So i figured the two outboard engine pods (it has three engines) would be a shade of blue, like the G-Diffusers on the arwings.  other than that...i'd say surprise us.  I always have an appreciation of how other people do things.  Heck, i saw a mod for nexus that aws almost the same thing that i did (simple stuff)  but the way they did it was a heck of a lot cooler.  All in all, i say have fun. :D
“Yeah, kid, what’s there to be worried about? I mean it’s only…” he trailed off as he considered the possibilities, “only a dark creepy tomb sure to be filled to the brim with painful death.” he gulped, before adding, his voice very much subdued. “I wouldn’t go in there.”

 

Offline Twaysan

  • 25
  • I'm not a n00b, I'm a lurker
Re: My new fighter (IN GAME!!! Needs paint job, looking for help)
First WIP texture, this still needs a lot of work, but I wanted to make sure I'm getting at least the basic paint job concept. More details will be added and the texture will be cleaned up once I hear back from skygunner.

Young and energetic, yet lazy.
I make pizza for a living, therefore I am highly qualified to lead the survivors of any zombie outbreak.