Seems FS2Open does a great job at detecting total conversion mods in their respective .vp files. What about FRED2Open?
Say, for example, I want to script a mission using the FSPort mod. Let's say I want to involve the Apollo, Valkyrie, Medusa, and the Scorpion in the mission. The FSPort mod vp's contain a lot of information such as models that don't exist in the retail vp's. Seems FRED2Open only checks the retail vp's for data to be placed in the mission. How would I go about placing these ships in the mission without having to extract the vp information to my hard drive (thereby replicating data that already exists in .vp format)?