Author Topic: Name change to Retexture of the GTF Ezechiel  (Read 50505 times)

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Offline TrashMan

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Re: Name change to Retexture of the GTF Ezechiel
Yup... PCS2 (at least the verison I use) can't import insignia or generate them from a InsgLOD00 object
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Re: Name change to Retexture of the GTF Ezechiel
Hey all,
I have completed the GTF and SOC Ezechiel textures. I will post the final versions after I grab something to bite.  Stay tuned. :)
Got Shivans? The SOC Ezechiel is the schnitzel! Don't leave base without it.

 

Offline Hellstryker

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Re: Name change to Retexture of the GTF Ezechiel
Are they normal mapped?  ;7

 
Re: Name change to Retexture of the GTF Ezechiel
Normal mapped? I'm gonna say yes unless you say otherwise. Where can I put these files? There are four texture files per ship. Only the cockpit and 01 numbered texture I did not mess with. I turned off the 01 texture by adding a - in front of the file.

I added the lights on the wing tips and top fins as well as under the nose. I also added the missing "light" for the glow beams for the wings and engine pod sides.
I dunno if these are acceptable or not in their current configuration as I first made a .bmp file from the layered template. Then ran that through BRIGHT and then saved the end result as a .pcx file.

Anyway, here they are in their final configuration.





Got Shivans? The SOC Ezechiel is the schnitzel! Don't leave base without it.

 

Offline blowfish

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Re: Name change to Retexture of the GTF Ezechiel
Insignias can be handled through texture replacement anyway (i.e. changing the 01 texture to something else in FRED).

 
Re: Name change to Retexture of the GTF Ezechiel
Yup, tried that and well it worked on one side as I explained yesterday. The other side was not so good.
Got Shivans? The SOC Ezechiel is the schnitzel! Don't leave base without it.

 

Offline blowfish

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Re: Name change to Retexture of the GTF Ezechiel
Odd, since the 01 shows up just fine on both sides...

 

Offline Galemp

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Re: Name change to Retexture of the GTF Ezechiel
[whine]But I really wanted Artemis colors...[/whine]

And FYI, Jadehawk, PCX textures are no longer used. If you have some way of converting them to DDS, they would use less video memory and have better color fidelity. Coders would thank you. :)

By 'four texture files per ship' I'm assuming you mean diffuse, shine, glow and normal? Because your screenshots aren't showing it...
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Re: Name change to Retexture of the GTF Ezechiel
I'm done with these two...not the others ;)

I'll need to find out how to save them as a .dds file and the files I have are just the basic .pcx normal file. No shine, no glow file and diffuse. I'll need to figure out how to do them.
Got Shivans? The SOC Ezechiel is the schnitzel! Don't leave base without it.

 

Offline TrashMan

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Re: Name change to Retexture of the GTF Ezechiel
Insignias can be handled through texture replacement anyway (i.e. changing the 01 texture to something else in FRED).

That's a crappy work around, since the game won't recognize them as REAL insignias.

Just put the thing for download somewhere (try MediaFire) and I'll add real insignias to it in 5 minutes.
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Offline TrashMan

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Re: Name change to Retexture of the GTF Ezechiel
I'm done with these two...not the others ;)

I'll need to find out how to save them as a .dds file and the files I have are just the basic .pcx normal file. No shine, no glow file and diffuse. I'll need to figure out how to do them.



If you have a NVidia graphics card, then the NVidia plugin for photoshop gives you options to save as .dds. For the normal Diffuse map save as DTX1.
Normal map requires a bit more work and someone else can do it for you. Glow and shine are easy to do.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
Re: Name change to Retexture of the GTF Ezechiel
If you have a NVidia graphics card, then the NVidia plugin for photoshop gives you options to save as .dds. For the normal Diffuse map save as DTX1.
Normal map requires a bit more work and someone else can do it for you. Glow and shine are easy to do.
[/quote]

Nope, I have a ATI Radeon X1800XL  Crossfire card. I'll try and see if ATI has anything like that? I also use Paint Shop Pro 9 and X2.

Got Shivans? The SOC Ezechiel is the schnitzel! Don't leave base without it.

 
Re: Name change to Retexture of the GTF Ezechiel
Nope, I have a ATI Radeon X1800XL  Crossfire card. I'll try and see if ATI has anything like that? I also use Paint Shop Pro 9 and X2.

    You don't need a special plug in for the ddx thing from a graphics card. I got a regular card and just got some plugin for photoshop. Search around on google and see if there's something for PSP.

 
Re: Name change to Retexture of the GTF Ezechiel
ok Will do and thanks for the suggestion! :)

Here is another example per request.

The Death Head Ezechiel!  ;7 I hope Galemp likes this one!



Got Shivans? The SOC Ezechiel is the schnitzel! Don't leave base without it.

 

Offline Galemp

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Re: Name change to Retexture of the GTF Ezechiel
Woot! IMHO look much nicer than the blue and black.

But then I just really like that teal.
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Offline Droid803

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Re: Name change to Retexture of the GTF Ezechiel
EPIC WIN
(´・ω・`)
=============================================================

 
Re: Name change to Retexture of the GTF Ezechiel
Hehehe glad you like!

Now, I got the plugin for the DDS file format and I'm ready to save it under that. HOWEVER! When I went to save as, I get this new save panel with LOTS of Saving options for the DDS format. I need to know exactly what selections I'm suposed to use for saving the DDS files for use here.

This image shows what it's currently set at. is this correct? What do I need to change?

Got Shivans? The SOC Ezechiel is the schnitzel! Don't leave base without it.

 
Re: Name change to Retexture of the GTF Ezechiel
I also notice when viewing the model from the external view several things. The Left wing light does not work and the lower rear Right side thruster glow does not work either.

Got Shivans? The SOC Ezechiel is the schnitzel! Don't leave base without it.

 

Offline TrashMan

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Re: Name change to Retexture of the GTF Ezechiel
I use DTX1 (no alpha) for diffuse map. Generate mip maps on. Preview options don't matter.

Once you're done upload the .POF somewhere and I'll add insignias to it.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
Re: Name change to Retexture of the GTF Ezechiel
OK thanks for that! I'll get back to ya.
Got Shivans? The SOC Ezechiel is the schnitzel! Don't leave base without it.