Hey there guys,
Sounds like an awesome project to be involved with, so I thought I might chime in with my experience as a sound engineer/designer.
I've got a degree in recording arts by middlesex university and have worked at SAE (biggest school for audio engineers in the world) as a supervisor, editing soundtracks and speech, designing weir noises, etc

In fact I have a pretty clear idea how to get all the signature sounds we hear in BSG, but I can't post any of the samples I've made right now as I'm in the middle of a move. I'll try to post some in the next 24-48 hours if sleep patterns permit

In any case, awesome job so far, can't wait to play it!