Poll

Release models in VP files?

Better as a VP
24 (66.7%)
Keep the individual files
12 (33.3%)

Total Members Voted: 35

Voting closed: March 03, 2002, 12:48:44 pm

Author Topic: Better way of releasing mods?  (Read 4871 times)

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Offline aldo_14

  • Gunnery Control
  • 213
Better way of releasing mods?
Just an idea I had - in releasing a mod (new model), would you prefer to have it all in a VP file you can slot into the main directory, rather than having to place the individual files in their sub-directories?

 

Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
Better way of releasing mods?
VP definitely; it's much cleaner and makes it easier to switch between mods.;)

 

Offline HotSnoJ

  • Knossos Online!
  • 29
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Better way of releasing mods?
you should do VP for the bigginers and the vets could just extract them anyway.
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Offline WMCoolmon

  • Purveyor of space crack
  • 213
Better way of releasing mods?
VP; if you really want a file you can just use VPView.
-C

 

Offline Skippy

  • 210
  • It's not a bug, it's a feature™
    • FS/FS2 Campaigns List
Better way of releasing mods?
Yeah, VP files :nod:
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Offline Sesquipedalian

  • Atankharz'ythi
  • 211
Better way of releasing mods?
That depends.  If it is a campaign or some other situation where a number of mods are meant to go together, a VP is defintely better, but individual ships are easier with the files, I think.  

Say I want to use Bobboau's Kato and Aldo's Reshef at the same time, but I downloaded each in its own VP.  I'm going to have to extract the files anyway and then disable the VPs to use them simultaneously, am I not?
« Last Edit: March 03, 2002, 01:49:04 pm by 448 »
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Offline WMCoolmon

  • Purveyor of space crack
  • 213
Better way of releasing mods?
Partly because with a VP, I believe, you could just put it in the directory and you're all done, except if you wanted to just modify the tables :nod:
-C

 

Offline USS Alexander

  • I 0wn TAP
  • 29
    • http://www.ngproductions.nl
Better way of releasing mods?
a 0wn made exe file that auto extracts it.
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Offline Galemp

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Better way of releasing mods?
Hm, do custom VPs always override Volition VPs?
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Offline aldo_14

  • Gunnery Control
  • 213
Better way of releasing mods?
Quote
Originally posted by Sesquipedalian
That depends.  If it is a campaign or some other situation where a number of mods are meant to go together, a VP is defintely better, but individual ships are easier with the files, I think.  

Say I want to use Bobboau's Kato and Aldo's Reshef at the same time, but I downloaded each in its own VP.  I'm going to have to extract the files anyway and then disable the VPs to use them simultaneously, am I not?


Nope.

VPs are sorted alphabetically, and can share data.  fore example, the Reciprocity VP is called (something like) prereciprocity.vp, and it overrides the tables in the volition VP files (so the models, etc work), but FS2 will still use the original models and maps in sparky.vp.

So, if you had say Kato.vp and Reshef.vp, all you'd need to do would be to copy them into the data directory and have a shups.tbl in the data directory.

It's much 'cleaner', but arguably a bit more complex/tougher/annoying to use those ships in a campaign.

 

Offline Rampage

  • Son Of Rampage
  • 211
  • Urogynaecologist
Better way of releasing mods?
VP All the Way!:D

 

Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
Better way of releasing mods?
FS2 basically reads data from the first VP it detects (going, as aldo said, in alphabetical order) and if it finds a duplicate filename in a VP that it has already loaded from a previous VP, it ignores the file. You just have to make sure that your VP filename comes before root_fs2.;)

Quote
a 0wn made exe file that auto extracts it.


This is another thing I was wondering about; do you guys like to have auto-extractors for campaigns or just simple zip files containing the campaign and a readme? I personally like the zips because they cut the download filesize down and don't mess up your existing files. (I once had my custom tables deleted by the Twilight installer:p)

 

Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
Better way of releasing mods?
I didn't vote for option 1 and 2..
I'll say go for EXE files. better and easyer. IMHO
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Offline Sesquipedalian

  • Atankharz'ythi
  • 211
Better way of releasing mods?
Quote
Originally posted by aldo_14


That nice clear explanation


Really? Well, then I take back my vote.  VP's would be nice.

Quote
Orignally posted by CP5670

do you guys like to have auto-extractors for campaigns ... (I once had my custom tables deleted by the Twilight installer)


I am not a big fan of auto-extractors. Derelict messed things up quite thoroughly for me when I tried to disable it.  I lost my nice, highly ranking pilot, I lost some custom files, various other things got messed up, and in the end I had to reinstall the whole game.  I was not a happy camper.
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Offline Razor

  • 210
Better way of releasing mods?
In my opinion, it is better to have an EXE file that contains all the stuff which can be self extracted. But you have to be a good programmer if you want to make a good one ;)

 

Offline Fozzy

  • Wokka wokka wokka!
  • 28
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Better way of releasing mods?
what the hell does VP mean
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Offline LtNarol

  • Biased Banshee
  • 211
    • http://www.3dap.com/hlp/hosted/the158th
Better way of releasing mods?
vp is a form of file compression/archive that freespace2 uses to store all its core files.  Very nice and clean.

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
Better way of releasing mods?
I belive its called 'Volition Package'
and archive is the word, not compression
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Offline Black Wolf

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Better way of releasing mods?
Can we please have some sort of automatic two or three month timeout on polls, or at least have a way of knowing who to lynch?
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Better way of releasing mods?
Quote
Originally posted by Black Wolf
Can we please have some sort of automatic two or three month timeout on polls, or at least have a way of knowing who to lynch?


dear gpd, not another one?


admins, could you either include those features or have someone lock every single old poll.
just another newbie without any modding, FREDding or real programming experience

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